- fixed an issue considering toa races invalid on char creation / race change
- fixed an issue making power % cost spells use buffed acuity values despite acuity not increasing the mana pool
- fixed an issue with volley range
- fixed an issue with ranged attacks under certain circumstances having a longer range than the maximum aggro range of our mobs
- fixed an issue making power % cost spells use buffed acuity values despite acuity not increasing the mana pool
- fixed an issue with volley range
- fixed an issue with ranged attacks under certain circumstances having a longer range than the maximum aggro range of our mobs