The update had to be rolled back and will likely be retried later today (the following changes are NOT live)
- nightshade magic dd variance is no longer tied to stealth spec
- attacks failing because of strafing in combat no longer use up ablative / cause other procs
- reflex attack should no longer affect the style queue
- npcs / pets no longer gain cast speed affecting dexterity on level up
- pets no longer remain in combat while cc'd
- fixed an issue with bd healer pets sometimes getting stuck with a cast forever
- fixed some class / race / player placeholder messages
- nightshade magic dd variance is no longer tied to stealth spec
- attacks failing because of strafing in combat no longer use up ablative / cause other procs
- reflex attack should no longer affect the style queue
- npcs / pets no longer gain cast speed affecting dexterity on level up
- pets no longer remain in combat while cc'd
- fixed an issue with bd healer pets sometimes getting stuck with a cast forever
- fixed some class / race / player placeholder messages