- hidden interrupt timer when hit by spells is now 2.5 seconds (up from 2)
- pets / npcs stay rupted for slightly longer
- some pet spells had their cast time increased
- with autoloot enabled bags shouldn't appear anymore for a split second (bags will appear if all inventories are full however)
- work on special relic guards
- wrath of champions and vehement renewal still had a max level of 3, it's 5 now
- more startup optimizations, it now takes less than 5 seconds from starting to allowing player connections
- rvr kill participation now clears when full hp and out of rvr combat for at least 2 minutes (previously only full hp and out of combat)
- regen sit multiplier increases faster (5 seconds -> 3 seconds, 0.25x -> 0.5x)
- regen sit multiplier cap is now higher (5x -> 10x)
- serenity now takes the higher value of same level pom (serenity 1 = pom 1, serenity 5 = pom 5) and previous % based value (will mostly affect non list caster while leveling, at 50 the % value is higher for almost all classes)
- mezz / stun pull can now cause baf
- pets / npcs stay rupted for slightly longer
- some pet spells had their cast time increased
- with autoloot enabled bags shouldn't appear anymore for a split second (bags will appear if all inventories are full however)
- work on special relic guards
- wrath of champions and vehement renewal still had a max level of 3, it's 5 now
- more startup optimizations, it now takes less than 5 seconds from starting to allowing player connections
- rvr kill participation now clears when full hp and out of rvr combat for at least 2 minutes (previously only full hp and out of combat)
- regen sit multiplier increases faster (5 seconds -> 3 seconds, 0.25x -> 0.5x)
- regen sit multiplier cap is now higher (5x -> 10x)
- serenity now takes the higher value of same level pom (serenity 1 = pom 1, serenity 5 = pom 5) and previous % based value (will mostly affect non list caster while leveling, at 50 the % value is higher for almost all classes)
- mezz / stun pull can now cause baf