- level based enchanting prefixes
- durability loss for high quality items is now lower
- bd minions summoned in combat will take the commanders attack target (if any)
- taunt breaks stealth
- rez damage immunity now actually prevents damage (previously healed you after taking the damage, this made kills after pr possible)
- divine intervention now ignores falling / environmental damage and reacts instantly when taking damage (and hp being below the treshold)
- pve only mob melee damage adjustments, still wip
- pve only challenge mode damage adjustments
- theurgist pet mana cost is no longer doubled by quick cast
- pvp pet damage adjustments (bd pets should no longer hit for just 1 damage in rvr)
- archers have access to OF longshot and volley again
- sit and sprint message now have the chat type "action"
- pet casted necro spells now use the correct spell level instead of pet level
- pet casted necro spells now gain the proper benefit from +skill from items
- durability loss for high quality items is now lower
- bd minions summoned in combat will take the commanders attack target (if any)
- taunt breaks stealth
- rez damage immunity now actually prevents damage (previously healed you after taking the damage, this made kills after pr possible)
- divine intervention now ignores falling / environmental damage and reacts instantly when taking damage (and hp being below the treshold)
- pve only mob melee damage adjustments, still wip
- pve only challenge mode damage adjustments
- theurgist pet mana cost is no longer doubled by quick cast
- pvp pet damage adjustments (bd pets should no longer hit for just 1 damage in rvr)
- archers have access to OF longshot and volley again
- sit and sprint message now have the chat type "action"
- pet casted necro spells now use the correct spell level instead of pet level
- pet casted necro spells now gain the proper benefit from +skill from items