- initial work to support 1.125 (still wip)
- pets/mobs should now properly handle regen buffs
- minor performance optimizations
- fix ram placement for specific keeps, due to weird interaction between certain ram locations and the client the ram range is increased for some doors
- social guild tab should show some more data
- range when a target is always considered in front for positional styles has been reduced to live values (64 -> 32), for all other melee attacks and anytimer / follow ups we still have the larger range to prevent the target strafing from causing not in view messages
- darkness falls is now always neutral for the remainder of the i50 phase
- pets/mobs should now properly handle regen buffs
- minor performance optimizations
- fix ram placement for specific keeps, due to weird interaction between certain ram locations and the client the ram range is increased for some doors
- social guild tab should show some more data
- range when a target is always considered in front for positional styles has been reduced to live values (64 -> 32), for all other melee attacks and anytimer / follow ups we still have the larger range to prevent the target strafing from causing not in view messages
- darkness falls is now always neutral for the remainder of the i50 phase