- Friend list has been temporarily disabled
- Character position update handling has changed
-- there might be a very minor degradation in the case of less than 16 people near each other
-- huge improvement when more than 16 people are near each other
- Stealth detection has changed
-- speed of detector is no longer substracted from range, instead the range is divided depending on speed (net result: increased detection range with speed compared to before this update)
-- minstrels no longer have any bonus stealth detection
-- archers detect minstrels from further away
-- archers detect assassins from slightly further away
-- archers detect archers from slightly further away
-- assassins detect minstrels from further away
-- detector stealth status no longer influences detection range
- Character position update handling has changed
-- there might be a very minor degradation in the case of less than 16 people near each other
-- huge improvement when more than 16 people are near each other
- Stealth detection has changed
-- speed of detector is no longer substracted from range, instead the range is divided depending on speed (net result: increased detection range with speed compared to before this update)
-- minstrels no longer have any bonus stealth detection
-- archers detect minstrels from further away
-- archers detect assassins from slightly further away
-- archers detect archers from slightly further away
-- assassins detect minstrels from further away
-- detector stealth status no longer influences detection range