- changes / fixes to ranged mob behavior, mainly interrupt handling
- spells casted by you and executed by your pet now have a distance check between target and pet before starting
- spells casted by you and executed by your pet now have a los check between target and pet before starting
- necro casts now cost endurance
- fix flute mezz resist rate
- mezz no longer works against npcs
- spells casted by you and executed by your pet now have a distance check between target and pet before starting
- spells casted by you and executed by your pet now have a los check between target and pet before starting
- necro casts now cost endurance
- fix flute mezz resist rate
- mezz no longer works against npcs