- style damage overhaul (all styles except stealth opener)
- many ra icons were fixed and / or changed to the old ra icon
- af debuff now works like most other debuffs: 100% effectiveness against buffs, 50% against items
- fix concentration ra
- longshot resets the cooldown if it misses
- fixed a bug where it was possible for a dead player to finish a cast
- jamtland domination task
- arena: combat now has a configurable time limit (7 minutes to start with)
- arena: stealthed players now count as active combatants for a configurable time limit (3 minutes to start with), that means stealther can stealth in arena 1v1; when all living members of a team are stealthed after this time limit it's still a forfeit though.
- arena: sorcs with at least 32 mind cause a level 50 pet to spawn, sorcs with at least 20 mind cause a level 40 pet to spawn, minstrels cause a level 50 pet to spawn, mentalists cause a level 45 pet to spawn
- many ra icons were fixed and / or changed to the old ra icon
- af debuff now works like most other debuffs: 100% effectiveness against buffs, 50% against items
- fix concentration ra
- longshot resets the cooldown if it misses
- fixed a bug where it was possible for a dead player to finish a cast
- jamtland domination task
- arena: combat now has a configurable time limit (7 minutes to start with)
- arena: stealthed players now count as active combatants for a configurable time limit (3 minutes to start with), that means stealther can stealth in arena 1v1; when all living members of a team are stealthed after this time limit it's still a forfeit though.
- arena: sorcs with at least 32 mind cause a level 50 pet to spawn, sorcs with at least 20 mind cause a level 40 pet to spawn, minstrels cause a level 50 pet to spawn, mentalists cause a level 45 pet to spawn