- gc buff should be usable by non guild leaders
- player in mezz and stun will remain in combat
- necros should no longe loose their hp when zoning / teleporting
- fatigue reduction tooltip fix
- damage add should no longer cause mobs to get stuck in a buff loop
- allow pet summoning to start while already having a pet
- many invalid rog models removed
- only the first dot tick causes combat
- mobs remain in combat longer before returning
- rvr kill messages should be visible in druim ligen
- damage add damage does not cause combat or interrupt (but the swing causing it still does)
- damage shield do not cause combat or interrupt (the swing leading to the damage add still causes combat and interrupts)
- Housing: all alb housing zones (including the entrance) have a market explorer now
- BGs: all BGs have a working porter now
- player in mezz and stun will remain in combat
- necros should no longe loose their hp when zoning / teleporting
- fatigue reduction tooltip fix
- damage add should no longer cause mobs to get stuck in a buff loop
- allow pet summoning to start while already having a pet
- many invalid rog models removed
- only the first dot tick causes combat
- mobs remain in combat longer before returning
- rvr kill messages should be visible in druim ligen
- damage add damage does not cause combat or interrupt (but the swing causing it still does)
- damage shield do not cause combat or interrupt (the swing leading to the damage add still causes combat and interrupts)
- Housing: all alb housing zones (including the entrance) have a market explorer now
- BGs: all BGs have a working porter now