I'm aware lot of people will disagree for various reasons but i have to make this topic and an argument for a switch to NF maps. Now the game has been out for a few time you should start seeing some "problems" with the current RvR system and maps. Here is a short list :
- Maps in general are too small. With teleports and task system most fights tend to happen in Emain/Odin/Hadrian which are virtually even smaller due to dead zones, topography and mobs. The result being most people end up in small corridors and zerg. Even if you want to go to an other map to cut the reinforcment you have to go threw a zerg to go on a map which also has too much hills or forests. NF looks better for land fights of all sizes.
- Keeps/Siege/Relic system what's the point ? I mean not only keeps have a very poor design both for attackers and defenders but there is no stake in the end. Bonuses are too small to be noticeable, they don't really provide a strategic advantage because we can't teleport on keeps (not necessary one in the fight zone but it could save us some time to teleport to a keep one map closer to the task zone). It's like the only reason to get keeps is to get DF.
- NF bring interesting stuff for solo/small men. Bridges are a better places to fight compared to a gate imo, more ways for escape after a short fight and in case of adds. Towers are a good way to participate in the effort without being an army, you can take it with a full group and you feel valuable for your realm.
I know the server is playing the nostalgia card but i ask you to reconsider switching to NF, maybe make a poll to take the temperature i'm pretty sure OF would still win anyway but i'm curious by how much. I feel like RvR which is the core of the game is currently not in a great state on Phoenix and the server population benefits more on the incapacity of other servers than real qualities eventhough there are some. Please don't rely on a good launch and keep building/improving. Also maybe i'm wrong and you can make OF map works but this will require some important changes anyway.
- Maps in general are too small. With teleports and task system most fights tend to happen in Emain/Odin/Hadrian which are virtually even smaller due to dead zones, topography and mobs. The result being most people end up in small corridors and zerg. Even if you want to go to an other map to cut the reinforcment you have to go threw a zerg to go on a map which also has too much hills or forests. NF looks better for land fights of all sizes.
- Keeps/Siege/Relic system what's the point ? I mean not only keeps have a very poor design both for attackers and defenders but there is no stake in the end. Bonuses are too small to be noticeable, they don't really provide a strategic advantage because we can't teleport on keeps (not necessary one in the fight zone but it could save us some time to teleport to a keep one map closer to the task zone). It's like the only reason to get keeps is to get DF.
- NF bring interesting stuff for solo/small men. Bridges are a better places to fight compared to a gate imo, more ways for escape after a short fight and in case of adds. Towers are a good way to participate in the effort without being an army, you can take it with a full group and you feel valuable for your realm.
I know the server is playing the nostalgia card but i ask you to reconsider switching to NF, maybe make a poll to take the temperature i'm pretty sure OF would still win anyway but i'm curious by how much. I feel like RvR which is the core of the game is currently not in a great state on Phoenix and the server population benefits more on the incapacity of other servers than real qualities eventhough there are some. Please don't rely on a good launch and keep building/improving. Also maybe i'm wrong and you can make OF map works but this will require some important changes anyway.