Now a month into the server.. With so many geared 50's and alts.. I think its time to do away with the realm tasks or rethink them.
With a stable 2k-3k population, the realm tasks simply make OF seem way too small. They have created a zerg mentality, saturate all the choke points with stealthers and make it incredibly difficult to 1v1 or 8v8 without getting immediate adds.
Now, I'm not lobbying for "always respect 1v1' or the "elitist" 8v8 mentality.. I'm simply saying that when the realm tasks are occurring in one zone-- you effectively make this the place where all the RvR is occurring for 2500+ people. It makes Odin's/Emain/Hadrian's seem incredibly small- its made the zerg v zerg progression robotic and predictable.
Doing away with making one particular zone effectively the only relevant zone at any given time allows more of a disbursement of the population into the several different frontier options to RvR in. Zerg RvR is fun and has its place. If a zerg is taking a keep, the defending realm could amass their own defense zerg and intercept and keep siege style zerg fights can organically occur. That part of the game would still exist.
However, if there was no incentive to RvR in only one zone at any given time, 8mans and stealthers would be forced to pick a zone and roam looking for a fight- allowing groups and smallman/stealthers to more or less disperse more evenly throughout the frontiers reducing the density of the players in each zone and decreasing the likelihood of an immediate add from other players.
Don't get me wrong, this isn't going against the basic principle of "red is dead".. Its just the idea that these rotating realm tasks make the already small (for a big stable population) OF seem even smaller and make RvR seem predictable and robotic.
No realm tasks open up all frontier zones to RvR at any given time and there's no question that whichever is the active realm task zone holds 80% (maybe more/all?) of active RvR groups at any given time.
-Propagandhi /Snoogy
With a stable 2k-3k population, the realm tasks simply make OF seem way too small. They have created a zerg mentality, saturate all the choke points with stealthers and make it incredibly difficult to 1v1 or 8v8 without getting immediate adds.
Now, I'm not lobbying for "always respect 1v1' or the "elitist" 8v8 mentality.. I'm simply saying that when the realm tasks are occurring in one zone-- you effectively make this the place where all the RvR is occurring for 2500+ people. It makes Odin's/Emain/Hadrian's seem incredibly small- its made the zerg v zerg progression robotic and predictable.
Doing away with making one particular zone effectively the only relevant zone at any given time allows more of a disbursement of the population into the several different frontier options to RvR in. Zerg RvR is fun and has its place. If a zerg is taking a keep, the defending realm could amass their own defense zerg and intercept and keep siege style zerg fights can organically occur. That part of the game would still exist.
However, if there was no incentive to RvR in only one zone at any given time, 8mans and stealthers would be forced to pick a zone and roam looking for a fight- allowing groups and smallman/stealthers to more or less disperse more evenly throughout the frontiers reducing the density of the players in each zone and decreasing the likelihood of an immediate add from other players.
Don't get me wrong, this isn't going against the basic principle of "red is dead".. Its just the idea that these rotating realm tasks make the already small (for a big stable population) OF seem even smaller and make RvR seem predictable and robotic.
No realm tasks open up all frontier zones to RvR at any given time and there's no question that whichever is the active realm task zone holds 80% (maybe more/all?) of active RvR groups at any given time.
-Propagandhi /Snoogy