Lillebror wrote: ↑Sun 10 May 2020 12:49 PM
thirian24 wrote: ↑Fri 8 May 2020 10:23 AM
Insta death from archer grps.
Fkn wild
Lul
I understand your frustration, but you owe them a month or two at top of table, fuck at start you saw them miles away and where as free rps a lvl 40 mage.
Are they really owed that? Archers have been more than capable of performing extremely well at keep seiges/defense. For a long time now. Assassins have always been extremely impotent at keeps/seiges. Typically going up on a wall without Vanish ready is a death sentence thanks to terminator gaurds and lack of support.
Being able to combine 800+ dmg coordinated crit shots with 400+ dmg follow ups all while being able to take advantage of perma stealth just doesn't make sense from a balance stand point.
If they want to leave way overturned archer damage. Make them extremely visible to assassin but give them camouflage back in a cooldown. There needs to be risk to being able to drop such high damage from 1500+ range in open field.
You can make it so this only applies to archers with 40+ bow spec so melee/hybrid archers can keep stealth as is.