Luluko wrote: ↑Sun 7 Apr 2019 6:07 PM
well the thing is hadrians/alb has barely any action if its not a task zone and task zones are full with fgs trying to kill everything in sight aswell and if albion has df the chances of finding any xper in snowdownia or sauvage are very low aswell so there is only the option to go emain if mid is currently the task zone. Also I was alb before and it was dead thats why I went hib and wanted to leave emain all the trash stealthers there which never attack anything which could possible kill them 1vs1 without vanish up. I dont care if its of or nf but those walls need to go. You cant pass through there sometimes not even with sos2 up if there is a fg camping behind it and 4+ stealthers before it.
I am currently really considering lvling up another skald to lvl 34 for times like this at least then most of those trash stealthers wont bother with you and you can still find some action at cruachan or mount collery. And thats prlly nothing the devs want more people to do.
Are you forgetting about Odins? Or is that not an option because the run is too long??
It really sounds like this to me:
Hibernia too many enemies
Albion too few enemies
Midgard too long to run
therefor, the game needs to change
And i get that it is annoying, sometimes even frustrating as fuck. But if the game is adapted everytime someone else is frustrated we would have a patch every 30second overhauling everything. The milegate are an intentional chokepoint to fend off the enemy realm. If one can camp it and deny others from entering the mainlands completely...then so be it.
I have only once seen midgard being camped in in both emain and in hadrians....and then we went for a run to odins. The next run milegates were already clear again (to be fair though, i haven't done THAT much rVr yet...it might happen more often, but looking at our population numbers i doubt it is too often