Non-Task Frontiers Are Empty

Started 21 Feb 2019
by defiasbandit
in RvR
How can we change this? What solutions do you have?

With the recent XP changes to mobs in PvE zones, there are even fewer players in non-task frontiers.

We have over 3k players online, yet many frontiers are barren.
Thu 21 Feb 2019 8:36 PM by chryso
Everyone likes what is going on except for you. Therefore, we don't need to change it.
You need to change. Learn to adjust your play style.
Thu 21 Feb 2019 8:43 PM by defiasbandit
chryso wrote:
Thu 21 Feb 2019 8:36 PM
Everyone likes what is going on except for you. Therefore, we don't need to change it.
You need to change. Learn to adjust your play style.

No, not everyone enjoys RvR that is roaming zergfest. Players go for the free RP, not the action. What happens when their RR bar stops moving once they reach higher ranks.
Thu 21 Feb 2019 8:45 PM by chryso
Then you will be happy? No, that can't be it.
Thu 21 Feb 2019 8:54 PM by Fooj Fujiyama
Yeah you can't just say everybody likes it. I personally don't like getting zerged by 200 mids five seconds after I found the 1 mid who was running solo that I tried to gank. I know all realms zerg and sometimes the numbers switch so this really effects every realm despite mids having 100+ more people consistently during NA time. You can't find a fair 1 v 1 because the task zone is so filled with people that you really can barely do anything without hordes of them coming from every direction. The ideal solution is to keep the zerg task for the majority of people but also give some sort of incentive to solo/small man people for going to the non task zones. It's frustrating when someone always tries to shut down your idea because it's not what THEY like instead of giving an actual solution that makes everybody happy.
Thu 21 Feb 2019 8:59 PM by chryso
The solution is for all who want to solo to go to a different zone than the task zone but you guys don't want to do that.
You just complain that there is nobody there. Well, if you all went there then it wouldn't be so empty.
Thu 21 Feb 2019 9:00 PM by defiasbandit
chryso wrote:
Thu 21 Feb 2019 8:59 PM
The solution is for all who want to solo to go to a different zone than the task zone but you guys don't want to do that.
You just complain that there is nobody there. Well, if you all went there then it wouldn't be so empty.

You get free RP in a designated zone with the realm tasks. There are no exterior reasons or rewards for being in other zones. You have no idea if a solo is in a nontask frontier, just as they have no idea if you are in one. Then neither show up
Thu 21 Feb 2019 9:02 PM by chryso
Then you don't really want 1v1 fights. You just want to complain.
Thu 21 Feb 2019 9:02 PM by Fooj Fujiyama
Yep with the current rvr task system the realm with the most people has the easiest time doing the tasks, therefore it's unbalanced. Luckily they are chaanging it up this week I believe. Ever tried getting to Dun Crauchon with like 200 mids around? You can't evne get into the Dun Crauchan zone to get credit, you will get like 5 feet away from it and be totally screwed after the 10 minute run from hib pk.
Thu 21 Feb 2019 9:06 PM by PingGuy
Fooj Fujiyama wrote: Yeah you can't just say everybody likes it. I personally don't like getting zerged by 200 mids five seconds after I found the 1 mid who was running solo that I tried to gank. I know all realms zerg and sometimes the numbers switch so this really effects every realm despite mids having 100+ more people consistently during NA time. You can't find a fair 1 v 1 because the task zone is so filled with people that you really can barely do anything without hordes of them coming from every direction. The ideal solution is to keep the zerg task for the majority of people but also give some sort of incentive to solo/small man people for going to the non task zones. It's frustrating when someone always tries to shut down your idea because it's not what THEY like instead of giving an actual solution that makes everybody happy.

Why are you looking for a 1v1 in a zone where you know there will be tons of people?

The incentive for going to the non-task zones is to fight with the people who aren't zerging. I'm not fully opposed to there being some incentives for going to the other zones, but then that could mess things up for the people looking for a 1v1 or whatever. It's one of those "be careful what you wish for, you just might get it" scenarios.
Thu 21 Feb 2019 9:08 PM by Fooj Fujiyama
Not necessarily only looking for a 1 v 1, I am a ranger so I don't mind adding onto fights and stuff. What I am trying to get across is that everybody located in 1 realm is not fun.
Thu 21 Feb 2019 9:09 PM by PingGuy
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:08 PM
Not necessarily only looking for a 1 v 1, I am a ranger so I don't mind adding onto fights and stuff. What I am trying to get across is that everybody located in 1 realm is not fun.

For you. And to be fair, I want you to have fun, but not by ruining my fun. The zerg is fun for me, and I'd like to keep it.
Thu 21 Feb 2019 9:10 PM by Fooj Fujiyama
Okay so once again instead of having an idea that works for everyone it's just what you want, got it.
Thu 21 Feb 2019 9:12 PM by Fooj Fujiyama
I dunno how zerging is fun for anyone anyways, feels like a Galla raid. Hit everybody once!!!!
Thu 21 Feb 2019 9:15 PM by chryso
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:10 PM
Okay so once again instead of having an idea that works for everyone it's just what you want, got it.

It's not just him. What is a zerg? It is a LOT of people running around together. All of those people seem to like it.
Thu 21 Feb 2019 9:16 PM by PingGuy
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:10 PM
Okay so once again instead of having an idea that works for everyone it's just what you want, got it.

PingGuy wrote: For you. And to be fair, I want you to have fun, but not by ruining my fun. The zerg is fun for me, and I'd like to keep it.

You don't read so good, do you. I don't see the empty non-task frontiers as a problem, I'm not even sure that I agree they are empty. Defias has a history of saying things are happening that don't always prove to be true.

So I'm fine with other people making suggestions, and I won't oppose them unless they directly impact the system that is providing me with fun now. He has made many, many, many posts about breaking up the zerg, this isn't the first one by any means. I don't want to break up the zerg, but I'm fine with people who didn't want to zerg having some incentives to do what they find fun.
Thu 21 Feb 2019 9:17 PM by chryso
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:12 PM
I dunno how zerging is fun for anyone anyways, feels like a Galla raid. Hit everybody once!!!!

Zerg on zerg fights are what I remember most about the old days of DAOC. It was usually a relic attack or defense that caused it.
I thought it was the best computer gaming experience of all time.
Thu 21 Feb 2019 9:20 PM by PingGuy
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:12 PM
I dunno how zerging is fun for anyone anyways, feels like a Galla raid. Hit everybody once!!!!

Raiding isn't fun for me in any MMO, this feels nothing like that. The zerg is guaranteed action. The zerg doesn't care if I'm solo or grouped. The zerg doesn't care if I'm good at the game. Sometimes the zerg decimates me before I know what's going on, sometimes it lets me do that to other people. The zerg provides random outcomes, and sometimes a good laugh. Sometimes you get that good laugh after you're dead, you just never know what is going to happen.
Thu 21 Feb 2019 9:23 PM by Fooj Fujiyama
Well I am more of a solo/smalll man/everyonce in awhile zerg fun. But right now this server is 100% focused on zerg warfare which 100% is the most beneficial to mids since they have so many more people during NA times. It's pretty unbalanced but like I said luckily they are tweaking it soon.
Thu 21 Feb 2019 9:27 PM by chryso
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:23 PM
Well I am more of a solo/smalll man

You and Defias should meet up in one of the non task zones. I suggest Odin's when the task is not there so you can both port.
Thu 21 Feb 2019 9:29 PM by Fooj Fujiyama
Okay so you are just trolling, either you are a mid who enjoys running with 100+ people so that it's not even a real fight or you are a masochist.
Thu 21 Feb 2019 9:42 PM by PingGuy
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:23 PM
Well I am more of a solo/smalll man/everyonce in awhile zerg fun. But right now this server is 100% focused on zerg warfare which 100% is the most beneficial to mids since they have so many more people during NA times. It's pretty unbalanced but like I said luckily they are tweaking it soon.

Hibs started out with the best zerg, then Mids had it. Recently it seems to go back and forth between the two, depending on the day. Some days I feel like the Mids are just destroying us, and other days we dominate. I'm working on an Alb now too, so I can contribute to that zerg.

But really it's not all zerg. People do fight in Emain/Odin's/Hadrian's when the task isn't there. I see fresh groups heading out after the task ends when I'm sitting at the keep. I see people running around the FZ's killing exp groups and soloers. Sometimes I run out of DL and there are soloers or groups there and I can't even get out into the FZ's. Guilds are taking keeps, other stuff is happening.
Thu 21 Feb 2019 9:42 PM by defiasbandit
chryso wrote:
Thu 21 Feb 2019 9:17 PM
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:12 PM
I dunno how zerging is fun for anyone anyways, feels like a Galla raid. Hit everybody once!!!!

Zerg on zerg fights are what I remember most about the old days of DAOC. It was usually a relic attack or defense that caused it.
I thought it was the best computer gaming experience of all time.

I agree zerging can be great, but players here are not zerging keeps or relics, they are just roaming a single task zone.

Assuming that the zerg tasks ade a long term solution here is shortsighted. You vastly underestimate the amounts of players that prefer other playstyles and don't prefer the realm task treadmill.

The upcoming realm task changes seem to be an improvement, but it non-task frontiers will likely remain dead.
Thu 21 Feb 2019 9:47 PM by PingGuy
defiasbandit wrote:
Thu 21 Feb 2019 9:42 PM
I agree zergingncaan be great, but players here are not zerging keeps or relics, they are just roaming a single task zone.

Relics have their own issues here, as far as I've read from other posters. But keeps get taken, I see the messages all the time. I see people forming BG's for stuff like that, at least in Hibernia. I'll follow any zerg, I'm not picky.
Thu 21 Feb 2019 11:24 PM by PingGuy
defiasbandit wrote: Assuming that the zerg tasks a long term solution here is shortsighted. You vastly underestimate the amounts of players that prefer other playstyles and don't prefer the realm task treadmill.

The upcoming realm task changes seem to be an improvement, but it non-task frontiers will likely remain dead.

What if you are wrong and lots of people enjoy big chaotic battles? What if the tasks continue to accomplish that and people are happy?

Nobody is stopping people who like other playstyles from pursuing them. You don't have to kill the zerg to promote other types of fun.

You still haven't explained why the non-task frontiers hypothetically being dead is a problem. If people want to do other playstyles so much, and they aren't going to the non-zerg zones to do them, maybe they don't really want to do them. Or maybe there are far less of them than you think, and they are already out there.
Thu 21 Feb 2019 11:28 PM by defiasbandit
PingGuy wrote:
Thu 21 Feb 2019 11:24 PM
defiasbandit wrote: Assuming that the zerg tasks a long term solution here is shortsighted. You vastly underestimate the amounts of players that prefer other playstyles and don't prefer the realm task treadmill.

The upcoming realm task changes seem to be an improvement, but it non-task frontiers will likely remain dead.

What if you are wrong and lots of people enjoy big chaotic battles? What if the tasks continue to accomplish that and people are happy?

Nobody is stopping people who like other playstyles from pursuing them. You don't have to kill the zerg to promote other types of fun.

You still haven't explained why the non-task frontiers hypothetically being dead is a problem. If people want to do other playstyles so much, and they aren't going to the non-zerg zones to do them, maybe they don't really want to do them. Or maybe there are far less of them than you think, and they are already out there.

I do not want to to kill realm tasks or zerging. This is an PvP MMO based around 12 zone RvR with keeps. Having all of the RvR concentrated in one zone with players roaming in circles is not preferable for many here.

There are ways to encourage RvR in other zones and make it more dynamic. This thread is for those ideas.
Thu 21 Feb 2019 11:54 PM by PingGuy
defiasbandit wrote:
Thu 21 Feb 2019 11:28 PM
I do not want to to kill realm tasks or zerging. This is an PvP MMO based around 12 zone RvR with keeps. Having all of the RvR concentrated in one zone with players roaming in circles is not preferable for many here.

That's unfortunate for them. But how is this stopping them from doing something they enjoy? The zerg is in one zone at a time, they can literally do whatever they want in any of the 11 other zones at any time.

defiasbandit wrote:
Thu 21 Feb 2019 11:28 PM
There are ways to encourage RvR in other zones and make it more dynamic. This thread is for those ideas.

Fair enough, but you keep presenting things as problems, when they are more of just situations that exist. You say the non-task frontiers are dead, but nothing is stopping people from going there, so where's the problem? It might be nice to have some incentives for other playstyles, but it's not like there is this imminent risk of the server dying because those zones are dead. Or, if there is, then you need to explain why you believe that, not just that you believe that. If you want people to agree with you, then you have to convince them, rather than just restating over and over again that you think there is a problem.
Fri 22 Feb 2019 2:32 AM by krycek
If everyone didn't like the task system then why is everyone doing the tasks? The math doesn't add up. I'm sure there are plenty of ppl in non-task zones. Try going to emain when it isn't a task zone. Odin's when it isn't a task zone etc.
Fri 22 Feb 2019 8:35 AM by Snoogy
Everyone is doing the tasks because its where 90% of the action is by virtue of it being the task zone.

With a 3k primetime population, the realm task effectively appropriates only one zone as the only zone where that many players will go to RvR

With that many people RvRing in one zone, it creates an incredibly small area for that many people to be concentrated into RvRing and creates predictable zerg warfare.

Without realm tasks, the frontiers would no longer be effectively reduced to one zone.. Which makes an already small Old Frontiers seem even smaller and strategic warfare goes out the window which is frustrating to some players.

This is not "elitist" or people who solo projecting their individual complaints. Its an observation that the realm tasks makes frontiers seem incredibly small by forcing 3k people into one zone. If there were individual tasks, it would disperse the population throughout all 3 frontier zones making strategic fights more common.

As for enjoyable zerg warfare, that would 100% still still occur and is an incredibly fun part of daoc. Keep takes, zones where zergs are running and rekic raids, these huge battles that everyone loves would happen spontaneously as originally intended during siege scenarios. It wouldn't be the only form of RvR available the way realm tasks have made it now.

Of course you enjoy it on a 45 warden..(lol) But there are a lot of players who would like the opportunity to test their characters skill against another soloer without being immediately zerged, or groups who would like to test their setup against another 8man setup without being zerged.

Both play styles, 8man/solo and zerg v zerg should be able to be enjoyed by the players who like to engage in them, respectively. Without realm tasks that concentrate action into one zone.. You would have both styles of RvR occurring with such a large population. Right. Now, only zerg vs zerg is available and clearly there is a large percentage of players who are frustrated by this.

Its not "elitism" its not people projecting their individual experience as what's true for the majority, its just an observation made by many people I have seen so far that the realm tasks just create an environment where way too many players are packed into way too small of a zone.
Fri 22 Feb 2019 8:44 AM by Snoogy
PingGuy wrote:
Thu 21 Feb 2019 11:54 PM
defiasbandit wrote:
Thu 21 Feb 2019 11:28 PM
I do not want to to kill realm tasks or zerging. This is an PvP MMO based around 12 zone RvR with keeps. Having all of the RvR concentrated in one zone with players roaming in circles is not preferable for many here.

That's unfortunate for them. But how is this stopping them from doing something they enjoy? The zerg is in one zone at a time, they can literally do whatever they want in any of the 11 other zones at any time.



I find it peculiar that you have such a hard nosed opinion on this and have invested this much time into this thread and you don't even have a level 50. You haven't even been able to experience the full RvR potential of your class but you understand the fundamental nature of how the majority finds RvR enjoyable? I'm really not intending for this to be a flame, but come on. You technically haven't even engaged in end game RvR yet. The little extra effort to get 50 and templates might help you empathize with the frustrations of people who have and don't particularly enjoy zerging being the sole form of RvR available most of the time here sir..
Fri 22 Feb 2019 8:53 AM by Sepplord
defiasbandit wrote:
Thu 21 Feb 2019 11:28 PM
This thread is for those ideas.

Really? I thought one of the bajillion other posts you made about this topic were for that discussion already
I would suggest you reduce quantity and work on the quality of your posts/threads, as i see not a single new argument in the OP of this thread that hasn't been made in one of the other threads.


That said, BEST CASE, you aren't completely making up your claims, and it IS a problem for US-timezone players.
During EU primetime, there is plenty of action in the non-task frontiers. Solos / smallmen / 8-mans cruising emain when the task is in odins and a lot less adding into fights is happening there, for example.

The game doesn't need to change because one timezone isn't able to adapt to their likings, or maybe there are not as many people in the US tmezone that really want non-zerg action.
Fri 22 Feb 2019 1:48 PM by chryso
Snoogy wrote:
Fri 22 Feb 2019 8:44 AM
I find it peculiar that you have such a hard nosed opinion on this and have invested this much time into this thread and you don't even have a level 50.

Are you kidding me? If he spent half as much time in game as he does complaining on the board he would have multiple 50s.
Fri 22 Feb 2019 2:58 PM by PingGuy
Snoogy wrote:
Fri 22 Feb 2019 8:35 AM
Everyone is doing the tasks because its where 90% of the action is by virtue of it being the task zone.

With a 3k primetime population, the realm task effectively appropriates only one zone as the only zone where that many players will go to RvR

With that many people RvRing in one zone, it creates an incredibly small area for that many people to be concentrated into RvRing and creates predictable zerg warfare.

Without realm tasks, the frontiers would no longer be effectively reduced to one zone.. Which makes an already small Old Frontiers seem even smaller and strategic warfare goes out the window which is frustrating to some players.

Everyone is doing the tasks, including you. I play Hib, and I see you out there. If you wanted 8vs8 you wouldn't be in the task zone. If you wanted solo kills you wouldn't be in the task zone. I'm not against incentivizing 8vs8 or solo/smallman in the non zerg-task zones. I'm against removing the tasks that create the main zerg-task zone. You want to play another way and have some incentive or better reward for it? Ask for it. Don't try to take away my fun.

Snoogy wrote:
Fri 22 Feb 2019 8:35 AM
This is not "elitist" or people who solo projecting their individual complaints. Its an observation that the realm tasks makes frontiers seem incredibly small by forcing 3k people into one zone. If there were individual tasks, it would disperse the population throughout all 3 frontier zones making strategic fights more common.

As for enjoyable zerg warfare, that would 100% still still occur and is an incredibly fun part of daoc. Keep takes, zones where zergs are running and rekic raids, these huge battles that everyone loves would happen spontaneously as originally intended during siege scenarios. It wouldn't be the only form of RvR available the way realm tasks have made it now.

Of course you enjoy it on a 45 warden..(lol) But there are a lot of players who would like the opportunity to test their characters skill against another soloer without being immediately zerged, or groups who would like to test their setup against another 8man setup without being zerged.

Both play styles, 8man/solo and zerg v zerg should be able to be enjoyed by the players who like to engage in them, respectively. Without realm tasks that concentrate action into one zone.. You would have both styles of RvR occurring with such a large population. Right. Now, only zerg vs zerg is available and clearly there is a large percentage of players who are frustrated by this.

Its not "elitism" its not people projecting their individual experience as what's true for the majority, its just an observation made by many people I have seen so far that the realm tasks just create an environment where way too many players are packed into way too small of a zone.

I said earlier that I would follow any zerg, and that's true. But it's fair to say that if they drop the main task and implement a number of competing tasks, the zergs will be smaller, or people will just pick the easiest or most rewarding one. I'm open to relic or keep zergs, but those require some level of organization. The rotating tasks are well defined and predictable. Those of us who just want to show up and fight benefit from that.

Saying, "I want quality 8vs8 or 1vs1 opportunities" is not elitist. Saying "get rid of the zerg so we can have proper PvP/RvR" is. That's the line.
Fri 22 Feb 2019 3:06 PM by PingGuy
Snoogy wrote:
Fri 22 Feb 2019 8:44 AM
I find it peculiar that you have such a hard nosed opinion on this and have invested this much time into this thread and you don't even have a level 50. You haven't even been able to experience the full RvR potential of your class but you understand the fundamental nature of how the majority finds RvR enjoyable? I'm really not intending for this to be a flame, but come on. You technically haven't even engaged in end game RvR yet. The little extra effort to get 50 and templates might help you empathize with the frustrations of people who have and don't particularly enjoy zerging being the sole form of RvR available most of the time here sir..

I'm a far better forum warrior than I am a player, it's the curse I bear. It's just how my time and responsibilities work out. Plenty of time to post, not as much to play.

I've been running the zerg from 33 to 45.5, seeing how my experience changed from "get off a few heals and then die" to "kill some people, res some people, keep moving, get flattened less often." Hitting level 50 isn't going to make me stop being casual or solo. It's not going to make me look for 8vs8 competition. It might encourage me to look for some solo action occasionally.

Some of the best MMO PvP I've ever done, and fully enjoyed, was the 51-60 tier of Alterac Valley in WoW. Common goal, lots of room, easy to participate without heavy organization. I played a Priest, I healed everything I could, as best as I could. It was a blast. The tasks here have a similar feel. There wasn't much else I liked about WoW, but that BG was like the magic formula for fun.

I appreciate what you are trying to convey, and I don't take offense. Just please understand, I'm a casual first, and mostly solo because of that. The zerg fits my playstyle, and I don't see that changing drastically.
Fri 22 Feb 2019 3:12 PM by PingGuy
chryso wrote:
Fri 22 Feb 2019 1:48 PM
Are you kidding me? If he spent half as much time in game as he does complaining on the board he would have multiple 50s.

Busted

I was telling a friend about Phoenix last night, and while explaining the realm switch timer, I mentioned I had a 45.5 Warden to work on, but had just started a Theurgist who was in the teens. He tried to convince me to get the Warden to 50, because he knows I'm an 80% guy by nature. He's witnessed this in EQ and WoW already. Needless to say, after his convincing argument, I went home and played the Theurgist...

The Warden will hit 50 and get templated though. It's a fun class, but I need a break from melees for a bit.
Fri 22 Feb 2019 3:15 PM by kedelin
Fooj Fujiyama wrote:
Thu 21 Feb 2019 9:23 PM
Well I am more of a solo/smalll man/everyonce in awhile zerg fun. But right now this server is 100% focused on zerg warfare which 100% is the most beneficial to mids since they have so many more people during NA times. It's pretty unbalanced but like I said luckily they are tweaking it soon.

if you look at underpop mids albs hibs all have the same amount of 50's just 75% of mids rrvrv where 30%alb and hib are in frontiers.... so cant complain about pop if your realm wants to do nothing but farm/level alts... i play NA late night cause i am pst... i have found plenty action in emain when the task is mid or alb solo.. i have also found plenty of action solo/smallman in task zone and not been ran over by zerg.... just gotta roam abit off the road and keep head on a swivle
Fri 22 Feb 2019 6:10 PM by defiasbandit
PingGuy wrote:
Fri 22 Feb 2019 3:06 PM
Snoogy wrote:
Fri 22 Feb 2019 8:44 AM
I find it peculiar that you have such a hard nosed opinion on this and have invested this much time into this thread and you don't even have a level 50. You haven't even been able to experience the full RvR potential of your class but you understand the fundamental nature of how the majority finds RvR enjoyable? I'm really not intending for this to be a flame, but come on. You technically haven't even engaged in end game RvR yet. The little extra effort to get 50 and templates might help you empathize with the frustrations of people who have and don't particularly enjoy zerging being the sole form of RvR available most of the time here sir..

I'm a far better forum warrior than I am a player, it's the curse I bear. It's just how my time and responsibilities work out. Plenty of time to post, not as much to play.

I've been running the zerg from 33 to 45.5, seeing how my experience changed from "get off a few heals and then die" to "kill some people, res some people, keep moving, get flattened less often." Hitting level 50 isn't going to make me stop being casual or solo. It's not going to make me look for 8vs8 competition. It might encourage me to look for some solo action occasionally.

Some of the best MMO PvP I've ever done, and fully enjoyed, was the 51-60 tier of Alterac Valley in WoW. Common goal, lots of room, easy to participate without heavy organization. I played a Priest, I healed everything I could, as best as I could. It was a blast. The tasks here have a similar feel. There wasn't much else I liked about WoW, but that BG was like the magic formula for fun.

I appreciate what you are trying to convey, and I don't take offense. Just please understand, I'm a casual first, and mostly solo because of that. The zerg fits my playstyle, and I don't see that changing drastically.

Realm tasks are not like Alterac Valley unfortunately.
Fri 22 Feb 2019 6:51 PM by PingGuy
defiasbandit wrote:
Fri 22 Feb 2019 6:10 PM
Realm tasks are not like Alterac Valley unfortunately.

They are not functionally the same, but for me they provide similar experiences and fun levels. YMMV
Mon 25 Feb 2019 4:41 AM by genchaos9
The only way to ensure that the other frontiers have action in them is to give more options to people.

Right now there is one option for all three realms which creates a huge zerg that is really only fun for the highest RvR population realm.

Each realm should have three tasks going at all times.

Hibernia defend Dun Crauchon
Hibernia attack Bledmere Faste
Hibernia attack Caer Benowyc

Midgard defend Bledmere Faste
Midgard attack Dun Crauchon
Midgard attack Caer Benowyc


Albion defend Caer Benowyc
Albion attack Dun Ceauchon
Albion attack Bledmere Faste

15:00 minute timer that doesn't stop counting down.

If let's say Hibernia captures Caer Benowyc then the attackers are rewarded and the task changes to the next closest keep.

So the defenders would have a new keep to defend and the attackers would have a new keep to attack.

The beauty of this system are the options you have as a realm.

Do you mainly focus on defense? Do you focus on a specific realms keeps? Do you skip the task for a relic or another keep for Darkness Falls? Do you do an equal attack on both realms and defend yours?

This will breathe life back into the frontiers as a whole with a dynamic approach to RvR.

Options are very good, people love them.
Mon 25 Feb 2019 5:10 AM by Wide Amos
All they need to do is incentivize keep and relic take.

THAT. IS. IT.

I like how they're proactive with making changes, but DAoC doesn't need custom soccer and everything else.
Mon 25 Feb 2019 10:25 AM by Frigzy
Please stop the whole task driven system. It suffocates player initative.

Base the RvR tasks on the way PvE tasks are organised; thank god you don't have a task that says every hour "go kill 100 reptiles". Instead you have a permanently hidden task-chain that kickstarts when you kill the first mob.

Do that for RvR but instead of mobs, base it on playstyles.

I've worked it out in detail here: https://forum.playphoenix.online/viewtopic.php?f=19&t=5724
Mon 25 Feb 2019 11:21 AM by Jaxx
Yes actualy its Zerg and Zerg RvR impossible to play in a small group without getting addicted all the time.

And if you go other Frontier, you are punish because no bonus RP and is really empty....


We not need task-RvR, just a bonus for <5L or task for all map RvR without cumulative bonus ?

With the actualy task system we lost the liberty to play on the map of your choice and when you want... or we are punish (empty zone and no bonus RP... ! )
Mon 25 Feb 2019 11:57 AM by Aladdin
chryso wrote:
Thu 21 Feb 2019 8:36 PM
Everyone likes what is going on except for you. Therefore, we don't need to change it.
You need to change. Learn to adjust your play style.

You can't speak for everyone..
This topic is locked and you can't reply.

Return to RvR or the latest topics