NF *is* larger than OF, because of a lack of dead space.

Started 13 Jun 2019
by teiloh
in RvR
If you look at Emain's map here



You can see that 25% of it or more of its blocks are zonewalled/mountains. Then more of the space is "gated" or a "lake" that requires fulfilling strategic objectives to access/have a decided zone of control, like PK guards/DC guards.

NF Emain:


There are dozens of points where people might port and attack from, all along the coast, from two possible entries through Breif, two or three keeps to port to and from. With the width of the "avenues" of entry as well, groups and even zergs could easily miss each other depending on which hill or side of the river they're hugging.
Thu 13 Jun 2019 5:37 PM by Ashenspire
Of course "OF is smaller than NF."

Pennine, Snowdinia, Forest Sauvage, Hadrian's Wall, Odin's Gate, Jamtland Mts, Yggdra Forest, Uppland, Cruachon Gorge, Breifine and Mount Collory were all dead space.

That little corridor between AMG and MMG, the cross roads before the thimble, and the entrances into Breifine are the only spots people that like OF actually like.

It's a shit layout with poor design, horrible balance, and a clear bias against Hibernia.

It's not any bigger, you just only used 1/12th of Old Frontiers and want to continue to do so.
Thu 13 Jun 2019 5:58 PM by Gorgoroth
Edit: i retract my previous statement about the size of NF. I was wrong.
Thu 13 Jun 2019 6:03 PM by cere2
Gorgoroth wrote:
Thu 13 Jun 2019 5:58 PM
NF is much smaller than OF. Not by distance, but area of interest.

OF has all 3 milegates, obviously emain, where mist of the action happened.

NF has bridges around DC, beno and bled. Great...

Keeps are nicer in NF but gets biring fast, as its pv door just as with OF.

So the relative size of NF is small compared to the good old Frontiers

Holy hogwash batman, OF has no action in Mid and very little action in ALB.

Practically all action is in Emain, period. That is essentially a BG map.

PvDoor in NF? When? Every battle I have seen has had defenders, which is completely different than OF keep takes...which actually are 90% PvDoor.

So yes NF in reality is bigger because the only map used in OF is the first one shown on this page.
Mon 17 Jun 2019 9:58 PM by Moid
This post brought to you by a random angry Alb/Mid. The same Alb/Mid who will rabidly deny that they have an advantage in OFs because Hibs have a 5+ min run from DL to Emain while they have a 10 second port.

The solution seems obvious to me (no it won’t stop the crybabies), make a level 50 BG. That would mute the whining for about 2 days then the whiners would dream up some other reason why they should be allowed to have an advantage in RvR.
Tue 18 Jun 2019 10:30 AM by gnefner
Moid wrote:
Mon 17 Jun 2019 9:58 PM
This post brought to you by a random angry Alb/Mid. The same Alb/Mid who will rabidly deny that they have an advantage in OFs because Hibs have a 5+ min run from DL to Emain while they have a 10 second port.

The solution seems obvious to me (no it won’t stop the crybabies), make a level 50 BG. That would mute the whining for about 2 days then the whiners would dream up some other reason why they should be allowed to have an advantage in RvR.

Or Hibs could port to Bolg, and you know.. Run from there..

Btw, I play Hib.
Tue 18 Jun 2019 2:41 PM by Anelyn77
To put it simple, OF encourages camping, NF encourages roaming.

In OF staying at one mile gates will guarantee you incs, be it solo / stealth / small / 8m / zergs.

In NF staying in one spot doesn't guarantee that someone will come to that tower / dock / bridge w/e. You need to move, learn routes, drop off points for boats etc.

/Bnotashamed + Aicha = LOVE
Tue 18 Jun 2019 5:12 PM by Cadebrennus
I would like to see not only the vote tally when the voting is done, but the vote tally by realm. I bet those who main Hib would have a much higher NF vote than those who main Alb/Mid.
Tue 18 Jun 2019 5:40 PM by Isavyr
Cadebrennus wrote:
Tue 18 Jun 2019 5:12 PM
I would like to see not only the vote tally when the voting is done, but the vote tally by realm. I bet those who main Hib would have a much higher NF vote than those who main Alb/Mid.

I doubt it. Many players play on several realms and don't vote exclusively to help a particular realm. Plus, with teleporters, Hibernia is no longer at a drastic disadvantage on travel time to Emain. That being said, it wouldn't hurt to see the numbers by realm.
Tue 18 Jun 2019 6:30 PM by Isavyr
teiloh wrote:
Thu 13 Jun 2019 4:58 PM
If you look at Emain's map here...

You can see that 25% of it or more of its blocks are zonewalled/mountains. Then more of the space is "gated" or a "lake" that requires fulfilling strategic objectives to access/have a decided zone of control, like PK guards/DC guards.

NF Emain:

There are dozens of points where people might port and attack from, all along the coast, from two possible entries through Breif, two or three keeps to port to and from. With the width of the "avenues" of entry as well, groups and even zergs could easily miss each other depending on which hill or side of the river they're hugging.

I agree, and I think that's beyond dispute. There needs to be a compromise between the two sides of the spectrum. OF Emain is designed with only choke-points, and no open area. And NF maps are only open area, and no choke-points. There needs to be a balance. There ought to be choke-points. OF cannot be redesigned without choke-points because they are built into the terran. NF, however, can be built to have more choke-points, but still allow freedom of travel that supports all types of RvR.

Here are some quickly thought-out ideas (not fully fleshed out) that would do this:
  • remove disembarking from boats
  • only institute boat routes to the farthest territory of the defender (for example, albion can go to Emain by boat, but not deeper. They must have teleporters for deeper instant-access into Hib)
  • add mobs to create travel corridors


Altogether, this would enforce corridors, and make it such that you don't endlessly search for enemies, and also theoretically able to blockade or know their movement with enough scouts/defending parties.

Here's a rough sketch of what Emain, for example, might look like (emphasis on this quickly-drawn picture is to convey the idea, not be accurate to the detail):
Red = mobs
Orange = corridors
[attachment=0]emain_editted.jpg[/attachment]
Tue 18 Jun 2019 7:37 PM by teiloh
I also hate how long the boat rides take. They were sped up on live right?
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