Just hit 50 on my paladin and looking for a good way to spec and tips to up my game. Thanks!
inoeth wrote: ↑Wed 26 Feb 2020 12:39 PMafter det9 i would go aom because that also works like det here, closing the gap betwene arms and pally a bit
Ashenspire wrote: ↑Wed 26 Feb 2020 2:56 PM50 2h
46 chants
42 shield
34 slash
4 Parry...
/quote]
That would indeed be a great spec if it was possible, but there aren't enough points available. You could go
50 2h
44 chant
42 shield
34 slash
6 parry
or
50 2h
36 chant
42 shield
31 slash
7 parry
To me, 42 shield is mandatory for slam, and 50 2-handed is mandatory for cutting through defenses and high damage. So it's a tradeoff between base weapon skill and chants level.
Delegator wrote: ↑Fri 17 Apr 2020 5:58 PMI think you meant 46 chant on your second specAshenspire wrote: ↑Wed 26 Feb 2020 2:56 PM50 2h
46 chants
42 shield
34 slash
4 Parry...
/quote]
That would indeed be a great spec if it was possible, but there aren't enough points available. You could go
50 2h
44 chant
42 shield
34 slash
6 parry
or
50 2h
36 chant
42 shield
31 slash
7 parry
To me, 42 shield is mandatory for slam, and 50 2-handed is mandatory for cutting through defenses and high damage. So it's a tradeoff between base weapon skill and chants level.
Delegator wrote: ↑Fri 17 Apr 2020 5:58 PMAshenspire wrote: ↑Wed 26 Feb 2020 2:56 PM50 2h
46 chants
42 shield
34 slash
4 Parry...
/quote]
That would indeed be a great spec if it was possible, but there aren't enough points available. You could go
50 2h
44 chant
42 shield
34 slash
6 parry
or
50 2h
36 chant
42 shield
31 slash
7 parry
To me, 42 shield is mandatory for slam, and 50 2-handed is mandatory for cutting through defenses and high damage. So it's a tradeoff between base weapon skill and chants level.
You might be using a wrong char builder. Paladins get more spec points on Phoenix. Use https://playphoenix.online/charplan/
You can actually go 50 2h, 48 Chants, 42 Shield, 31 Slash, 5 Parry.
Delegator wrote: ↑Fri 17 Apr 2020 5:58 PM
That would indeed be a great spec if it was possible, but there aren't enough points available. You could go
50 2h
44 chant
42 shield
34 slash
6 parry
or
50 2h
36 chant
42 shield
31 slash
7 parry
To me, 42 shield is mandatory for slam, and 50 2-handed is mandatory for cutting through defenses and high damage. So it's a tradeoff between base weapon skill and chants level.
Ashenspire wrote: ↑Mon 20 Apr 2020 8:37 PMDelegator wrote: ↑Fri 17 Apr 2020 5:58 PM
That would indeed be a great spec if it was possible, but there aren't enough points available. You could go
50 2h
44 chant
42 shield
34 slash
6 parry
or
50 2h
36 chant
42 shield
31 slash
7 parry
To me, 42 shield is mandatory for slam, and 50 2-handed is mandatory for cutting through defenses and high damage. So it's a tradeoff between base weapon skill and chants level.
It's literally the spec I am right now, and perfectly doable on Phoenix with 1 skill point left over:
Delegator wrote: ↑Tue 21 Apr 2020 9:16 PMAshenspire wrote: ↑Mon 20 Apr 2020 8:37 PMDelegator wrote: ↑Fri 17 Apr 2020 5:58 PMThat would indeed be a great spec if it was possible, but there aren't enough points available. You could go
50 2h
44 chant
42 shield
34 slash
6 parry
or
50 2h
36 chant
42 shield
31 slash
7 parry
To me, 42 shield is mandatory for slam, and 50 2-handed is mandatory for cutting through defenses and high damage. So it's a tradeoff between base weapon skill and chants level.
It's literally the spec I am right now, and perfectly doable on Phoenix with 1 skill point left over:
My bad . I was doing thrust which has no autotrain. I sit corrected.
Hodge wrote: ↑Tue 21 Apr 2020 1:48 AMFriar and Pally are on the same damage table as VW (and this is higher than all other classes except warrior I think)
Kurbsen wrote: ↑Tue 21 Apr 2020 9:31 PMby not going 48 chants you dont get your last spec AF.. which is pretty much main reason pally gets any group at all..
50 2h 48 chants 42 shield 31 slash rest parry
Ashenspire wrote: ↑Wed 22 Apr 2020 1:15 AMKurbsen wrote: ↑Tue 21 Apr 2020 9:31 PMby not going 48 chants you dont get your last spec AF.. which is pretty much main reason pally gets any group at all..
50 2h 48 chants 42 shield 31 slash rest parry
The main reason paladin gets a group is end chant for melee groups and resist chants in double cleric groups. I've never in all my years of playing a Paladin been sought after for my AF chant.
Kemoauc wrote: ↑Thu 23 Apr 2020 8:17 PMit's even more than 127 af because like any spec buff it is multiplied by 1.25 and further amplified by Mastery of Arcane.
In my opinion, it is really hard to find anything about a paladin in an fg that isn't done better by another class. The lack of stoicism and subpar damage (even though massively buffed) are the obvious problems here. But I also believe that Twohanded is just not a good weapon line for a group because the styles are too expensive and 12s/14s positional snares are not good enough.
Nevertheless, playing as a peeler is probably what a paladin is best used as. The chants are subtle buffs but taken together over a fight are fairly significant, unfortunately they are made worse by the access to endupots and free af buffs. However, the taunt is a nice range interupt, the thrust line has actually somewhat decent styles with the long snare in the 2part chain and the huge attackspeed debuff. Therefore, I'd suggest at least 44 Thrust, 42 shield and 48 chants.
The only place where a paladin outshines the other classes is 1vs1 and there I was always happy with 50 2hand, 42 shield, 48 chants and 31 slash.
Kurbsen wrote: ↑Thu 23 Apr 2020 8:24 PMKemoauc wrote: ↑Thu 23 Apr 2020 8:17 PMit's even more than 127 af because like any spec buff it is multiplied by 1.25 and further amplified by Mastery of Arcane.
In my opinion, it is really hard to find anything about a paladin in an fg that isn't done better by another class. The lack of stoicism and subpar damage (even though massively buffed) are the obvious problems here. But I also believe that Twohanded is just not a good weapon line for a group because the styles are too expensive and 12s/14s positional snares are not good enough.
Nevertheless, playing as a peeler is probably what a paladin is best used as. The chants are subtle buffs but taken together over a fight are fairly significant, unfortunately they are made worse by the access to endupots and free af buffs. However, the taunt is a nice range interupt, the thrust line has actually somewhat decent styles with the long snare in the 2part chain and the huge attackspeed debuff. Therefore, I'd suggest at least 44 Thrust, 42 shield and 48 chants.
The only place where a paladin outshines the other classes is 1vs1 and there I was always happy with 50 2hand, 42 shield, 48 chants and 31 slash.
You are the king of 1v1 for pallys, kemy. However, I strongly disagree with the 44 thrust spec. Sure the 27 second snare is nice but if there are 3 tanks on one person and you gotta land a 2 part chain on each of these.. A) its gonna take to long. B) youll prob end up missing some styles.
Atleast with 2h spec you can use the 4.1 speed 2h and backsnare when see fit. Slash is by far superior peel line for groupspec pally. Which goes back to 50 2h 48 chants 42 shield 31 slash, the best pally spec all around, imo.
oh and btw, good to see you again
Kemoauc wrote: ↑Thu 23 Apr 2020 8:34 PMKurbsen wrote: ↑Thu 23 Apr 2020 8:24 PMKemoauc wrote: ↑Thu 23 Apr 2020 8:17 PMit's even more than 127 af because like any spec buff it is multiplied by 1.25 and further amplified by Mastery of Arcane.
In my opinion, it is really hard to find anything about a paladin in an fg that isn't done better by another class. The lack of stoicism and subpar damage (even though massively buffed) are the obvious problems here. But I also believe that Twohanded is just not a good weapon line for a group because the styles are too expensive and 12s/14s positional snares are not good enough.
Nevertheless, playing as a peeler is probably what a paladin is best used as. The chants are subtle buffs but taken together over a fight are fairly significant, unfortunately they are made worse by the access to endupots and free af buffs. However, the taunt is a nice range interupt, the thrust line has actually somewhat decent styles with the long snare in the 2part chain and the huge attackspeed debuff. Therefore, I'd suggest at least 44 Thrust, 42 shield and 48 chants.
The only place where a paladin outshines the other classes is 1vs1 and there I was always happy with 50 2hand, 42 shield, 48 chants and 31 slash.
You are the king of 1v1 for pallys, kemy. However, I strongly disagree with the 44 thrust spec. Sure the 27 second snare is nice but if there are 3 tanks on one person and you gotta land a 2 part chain on each of these.. A) its gonna take to long. B) youll prob end up missing some styles.
Atleast with 2h spec you can use the 4.1 speed 2h and backsnare when see fit. Slash is by far superior peel line for groupspec pally. Which goes back to 50 2h 48 chants 42 shield 31 slash, the best pally spec all around, imo.
oh and btw, good to see you again
Thrust is a chain but if you park someone in a 27s snare they will be useless for a long time and it gives you actually enough time to control a few people with it. It might be annoying to land it sometimes but it could be worse when you hit at capspeed and endu usage is ok. You can also use it after you slam someone to take him out of the fight a few more seconds - being a chain doesn't matter then.
I never felt I had enough endurance to spam side/back snares with the fast 2handed weapon while also sprinting and slamming things. It also requires you to switch away from your shield in situations where you usually want to have guard up. The attackspeed debuff is a nice dps debuff and really messes with people because they are not used to strafe with a lower attackspeed.
Return to RvR or the latest topics