Give me one good reason why this wouldn't be better for the game. Think about it.
A) Many keep's have multiple towers (3 to 4). As of now, these towers serve no real function in determining a keep battle except that once you take one, the keep fight is over. A zerg will promptly take a keep before any chance at help can arrive. Most BG's I am in will not turn around to go save a keep, they would rather PVE towers. Give us the ability to port to keeps with four towers if two towers remain under our control. For keeps with 3 towers let us port if we have 2 towers under our control.
Scenario: Zerg rolls up, they begin taking towers. This gives all players a window to join the fray. Solo, Small Man, 8-man, and Zerg. If a keep is to actually be taken, it will be worked for. If folks manage to take relics, they will be well deserved and hard-fought.
I'm kinda over the PVE that has become BG groups. Are you not? Wouldn't you rather be engaged in strategic combat?
A) Many keep's have multiple towers (3 to 4). As of now, these towers serve no real function in determining a keep battle except that once you take one, the keep fight is over. A zerg will promptly take a keep before any chance at help can arrive. Most BG's I am in will not turn around to go save a keep, they would rather PVE towers. Give us the ability to port to keeps with four towers if two towers remain under our control. For keeps with 3 towers let us port if we have 2 towers under our control.
Scenario: Zerg rolls up, they begin taking towers. This gives all players a window to join the fray. Solo, Small Man, 8-man, and Zerg. If a keep is to actually be taken, it will be worked for. If folks manage to take relics, they will be well deserved and hard-fought.
I'm kinda over the PVE that has become BG groups. Are you not? Wouldn't you rather be engaged in strategic combat?