I dont know if it was either fixed or i have fell in the troll so there be no more animists around, but the truth is ive wanted to play it alot as a main in PVP and didnt create animist in the first place cause i've read those complains about the bomber slow speed from arboreal line, and thought it wouldnt just be viable to pvp without bombers runig properly at their speed...
After testing today, surprise:
- The arboreal bomber spirit speed seems pretty much OK and not close to be "5% above player run speed" or "i can /dance 3 times before it gets to my target at maximum range";
-You CAN cast shrooms inside of trees, opposite to someone spreaded somewhere in the forum;
-the fnf do NOT attack grey con mobs as someone else stated;
i've playied ANI in live and it seems pretty much the same, in the similar version of it. Of course it is not ideal for a solo pvp'er and occasionally group pvp (which one might find difficult to join a grp in the first place) but i will give it a try, hopefully it works fine as i expect. Animists seem very dynamic caster compared to the other ones, if you play it well:
main nukers of the realm is like: nearsight, nearsight, nearsight, stun (or root) nuke nuke nuke ...
pet classes simply forget their pets or use for trivial stuff like interrupting or breaking cc, then press stun button and pretty much the same DD over and over, cept for eventually a debuff
BD and thurg are different like animists IMO, this is why my heart is dividing in 3 and each of them have a piece of it. But for now, i just want to find out that animists are NOT the crap some people been saying in this forum, just like ive found out there are not these stuff ive forementioned.
>>>> I can see there are 4-5 animists on the ladders of top #200 RPs so yes, animists ARE INDEED PVP'ing...I would like to hear from those players or from you that played with one of them in the battlefields how are animists in pvp on this current version of the game. Is it really unviable like some ppl say? Just don't wanna waste my time at this. <<<<
Tyvm,
Veganfood.
After testing today, surprise:
- The arboreal bomber spirit speed seems pretty much OK and not close to be "5% above player run speed" or "i can /dance 3 times before it gets to my target at maximum range";
-You CAN cast shrooms inside of trees, opposite to someone spreaded somewhere in the forum;
-the fnf do NOT attack grey con mobs as someone else stated;
i've playied ANI in live and it seems pretty much the same, in the similar version of it. Of course it is not ideal for a solo pvp'er and occasionally group pvp (which one might find difficult to join a grp in the first place) but i will give it a try, hopefully it works fine as i expect. Animists seem very dynamic caster compared to the other ones, if you play it well:
main nukers of the realm is like: nearsight, nearsight, nearsight, stun (or root) nuke nuke nuke ...
pet classes simply forget their pets or use for trivial stuff like interrupting or breaking cc, then press stun button and pretty much the same DD over and over, cept for eventually a debuff
BD and thurg are different like animists IMO, this is why my heart is dividing in 3 and each of them have a piece of it. But for now, i just want to find out that animists are NOT the crap some people been saying in this forum, just like ive found out there are not these stuff ive forementioned.
>>>> I can see there are 4-5 animists on the ladders of top #200 RPs so yes, animists ARE INDEED PVP'ing...I would like to hear from those players or from you that played with one of them in the battlefields how are animists in pvp on this current version of the game. Is it really unviable like some ppl say? Just don't wanna waste my time at this. <<<<
Tyvm,
Veganfood.