What RAs for i50 Skald & Hunter ?

Started 16 Oct 2018
by JaggedOne
in Midgard
LF some help in spend the 49 RPs I am gonna get when I make my i50 Skald and Hunter.

For Skald, I have come up with:
- LW 1
- Purge
- Det 9
- AoM 5
- M of Pain 2
- M of Blocking 2

For Hunter, I'm thinking
- LW 1
- Purge
- M of Archery 5
- Falcon's Eye 4
- Dodger 3
- Av of Magic 5

That uses all the points for Hunter & Skald.


Any input is encouraged and welcome !!!
Tue 16 Oct 2018 9:07 PM by Ninefingers
Many of the RA you describe have prerequisites (e.g MoB needs augdex), not sure what they are on phoenix, traditionally MoB needed augdex2
Wed 17 Oct 2018 3:13 PM by Brokenstring
Why would you ever get Mastery of Blocking on a Skald? That sounds completely and utterly useless. If I were in an 8 man, I'd probably go with something like this:

(2) Augmented Dexterity +12 dex
(1) Mastery of Pain +5 % chance of critical hit
(1) Long Wind ?
(3) Avoidance of Magic +9 % to all magic resists
(2) First Aid +60 % heal, 15min timer, not in combat
(1) Ignore Pain 100 100% heal, 30min timer, any time
(1) Purge Dispel Negative Effects, 30min timer

With that, you get maximum survivability with AoM III and IP, as well as a bit of added DPS. Or you could go all survivability and drop the Aug Dex and Pain and put those points in Aug Con and Toughness for increases in HP. There's other ways you could go as well, like drop IP and First Aid and go full on Aug Con/Toughness/AoM passives.
Wed 17 Oct 2018 5:48 PM by JaggedOne
Brokenstring wrote:
Wed 17 Oct 2018 3:13 PM
Why would you ever get Mastery of Blocking on a Skald?

You're right, that was a brain fart..../blush

Thanks for your setup - I like it !!!!!
Wed 17 Oct 2018 9:22 PM by Ninefingers
Brokenstring wrote:
Wed 17 Oct 2018 3:13 PM
Why would you ever get Mastery of Blocking on a Skald? That sounds completely and utterly useless. If I were in an 8 man, I'd probably go with something like this:

(2) Augmented Dexterity +12 dex
(1) Mastery of Pain +5 % chance of critical hit
(1) Long Wind ?
(3) Avoidance of Magic +9 % to all magic resists
(2) First Aid +60 % heal, 15min timer, not in combat
(1) Ignore Pain 100 100% heal, 30min timer, any time
(1) Purge Dispel Negative Effects, 30min timer

With that, you get maximum survivability with AoM III and IP, as well as a bit of added DPS. Or you could go all survivability and drop the Aug Dex and Pain and put those points in Aug Con and Toughness for increases in HP. There's other ways you could go as well, like drop IP and First Aid and go full on Aug Con/Toughness/AoM passives.

BTW skalds get det here! Your setup is fine for solo, but will want det9 for 8man
Fri 19 Oct 2018 2:54 AM by Cadebrennus
Mastery of Blocking on a class that doesn't have speccable shield is pretty amazing.... as long as that class doesn't already have a stun in something other than a weapon line (like Skalds)
Sat 29 Dec 2018 10:44 PM by phixion
Det9 and purge are a must even if you plan on soloing.
This topic is locked and you can't reply.

Return to Midgard or the latest topics