gotwqqd wrote: ↑Thu 1 Aug 2019 11:39 AM
Add in the idiots that don’t take the directions of not having a cold Prock weapon and armor etc
Honestly, I think the mistake of that lies with design.
Designing an epic dungeon with such hard mobs that needs 50+ to kill (and that's being generous), and add conditions like that to them.
The raid leader has no way of checking what procs people use, it's freaking hopeless.
Either you have mobs that does tons of damage and has tons of hitpoints, or you give them conditions like that, not both imo.
All epic dungeons should be doable in 3 hours by 3 fg's. And all epic encounters doable by 3 fg's that just remotely listens.
2 fg's that work like clockwork should be able to clear everything.
Currently the epic dungeons, and credit/feathers from them, stands as a very large obstacle for new players.