Shadowblade Template Advice

Started 27 Mar 2019
by Tillbeast
in Midgard
Is it possible to do a template with no weapon in.?
Can I get all resists (26), stats (75) and skills (11) to max without including weapons or do I have to make sacrifices?
What are the must have items to have in a shadowblade template?

I understand there will be some high end utility RoGs needed but any advice or help would be appreciation. Also if anyone has a template they can share I would appreciate.
Wed 27 Mar 2019 11:07 AM by Xunn
It is technically possible but very, very hard. You need high utility rogs with no overlapping, which is even harder. I'd say for a full weaponless build, all has to be 75+.
This will require not only money but also big patience, because the combination that you need probably don't even exist in housing at the time you start looking at it. So, don't do it .

What you can reasonably do is a main hand less template with a crafted offhand, or the opposite.

An option to make the TP easier to do is to have Envenom skill not capped and bring a crafted item to swap for the +Envenom, each time you apply the poisons. Boring to do but possible.

Assuming you already know the general SB things, I have some advice for you.
Axe/Sword:
If you want to go for TG items, axe TP is easier to do, because the TG axe has more utility the the TG skald sword (probably considered optimal because of the haste pots existing, both viable anyway).
in reality, also crafted main hand is a very good option.

Must have items:
TG chest (unique proc) and SI quest necklage (easy high utility slot).

Other notable feather items with good utility:
TG jewels, TG cloaks, TG belts, SI vendor (or frontier, I don't remember) SB bracer for Axe TP.

Rest:
You can find good rogs in housing for fair price, with some patience. You will start to look for rogs after you have chosen all the previous stuff and have the resulting things calculated. Generally speaking, rogs with skills (SB skills) are the best to fit a TP followed by stats. As you can expect, they are more expensive


I didn't mention the items with charges, usually not optimal for tp.

PS: Don't forget health points in your tp.
Wed 27 Mar 2019 11:14 AM by inoeth
ppl already selling 60+ rogs for 500g ....
Wed 27 Mar 2019 12:49 PM by Tillbeast
Xunn wrote:
Wed 27 Mar 2019 11:07 AM
It is technically possible but very, very hard. You need high utility rogs with no overlapping, which is even harder. I'd say for a full weaponless build, all has to be 75+.
This will require not only money but also big patience, because the combination that you need probably don't even exist in housing at the time you start looking at it. So, don't do it .

What you can reasonably do is a main hand less template with a crafted offhand, or the opposite.

An option to make the TP easier to do is to have Envenom skill not capped and bring a crafted item to swap for the +Envenom, each time you apply the poisons. Boring to do but possible.

Assuming you already know the general SB things, I have some advice for you.
Axe/Sword:
If you want to go for TG items, axe TP is easier to do, because the TG axe has more utility the the TG skald sword (probably considered optimal because of the haste pots existing, both viable anyway).
in reality, also crafted main hand is a very good option.

Must have items:
TG chest (unique proc) and SI quest necklage (easy high utility slot).

Other notable feather items with good utility:
TG jewels, TG cloaks, TG belts, SI vendor (or frontier, I don't remember) SB bracer for Axe TP.

Rest:
You can find good rogs in housing for fair price, with some patience. You will start to look for rogs after you have chosen all the previous stuff and have the resulting things calculated. Generally speaking, rogs with skills (SB skills) are the best to fit a TP followed by stats. As you can expect, they are more expensive


I didn't mention the items with charges, usually not optimal for tp.

PS: Don't forget health points in your tp.

Thank you for great reply. I already have 75 str/con and 75 dex/qui inventory items that I use on other melee characters,
Wed 27 Mar 2019 9:55 PM by Jodocus_Quak
Full weaponless needs lots of luck and long hours checking the market. Utility is not king, the overlapping is the problem. You will not find ROGs with 70+ utility that dont overlap. My temp looks like this. I still need a crafted LA or a drop with +4 LA and some + strength. 2 armor pieces are 99% qual.

Statuswerte:
Stärke: 84 Intelligenz: 0 Trefferpunkte: 204
Konst.: 77 Frömmigkeit: 0 Magiekraft : 0
Gesch.: 75 Charisma : 15
Schne.: 75 Emphatie : 0

Resistenzen:
Schlag : 26 Hitze : 31 Körper : 26
Schnitt: 29 Kälte : 27 Geist : 26
Stoß : 26 Materie: 27 Energie: 26

Fertigkeiten:
15 Stealth
6 Axe
13 Sword
11 Left Axe
15 Critical Strike
11 Envenom
Thu 28 Mar 2019 3:06 PM by Invyz1
is 75 Dex essential ? I thought 250 was capping no ?
Thu 28 Mar 2019 3:31 PM by Monkies
A fully capped SB template needs a total of 993 utility. To go weaponless, you need to average 71 utility per item with no overlaps (993/14). Not impossible but certainly a challenge. MP armor, depending on how it’s imbued typically ranges between low 60’s to low 70’s. If you assume an average of 65 per armor piece that leaves 603 utility to distribute across 8 items meaning you need ~75.4 utility per jewelry slot with no overlaps to cap.

Monkeys/Dogbyte
Thu 28 Mar 2019 3:45 PM by Riac
my temp is mh weaponless, i dont really see the point in making it full weaponless as long as you dont put hits or con on your pc la. seems like all the swords you want access to are mh, nothing too good to put in the la slot from the feather merch imo. the only thing half way interesting ive seen is the la w/ the haste proc and it doesnt seem that cool but maybe im missing somthing.
Thu 28 Mar 2019 4:52 PM by Monkies
I didn’t even try for weaponless myself. I did an MP offhand and I can swap in a mh as needed. I did however make sure I was cap on everything in both a 1h and 2h config but I rarely use the 2h.

Monkies/Dogbyte
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