How are people speccing here? Is high LA worth it or is it better to go high CS? Never played one before
Stickjoo wrote: ↑Thu 28 Feb 2019 6:20 PMSo for rr3 if I went 37 stealth 37 env 39 sword would it be better to go 39 cs rest LA or put cs up to 44
Padatoo wrote: ↑Fri 1 Mar 2019 11:26 AMWhen using 1h weapons, there is no point pushing weapon spec past compo 52 - there's 0 (zero) increase in damage modificator, and compo chance to hit (evade * miss rate) goes up by 1.5% (1.015) total, when increasing weapon from compo 52 to compo 64.
The CS Garrote style is similar in numbers to DoubleFrost ,except the defence penalty (it increases enemy chance to hit even further ,bringing it up to 0% miss rate mainhand and 7% offhand) , that penalty makes garrote a shoot-in-your-own-foot style.
Right now (RR4) I am using 48 CS 38 W 12 LA spec,as it is the most damaging in a period of 20s (optimistic length of stealther life),with the assumption that PA opener succeded.
Even on RR4, 50 LA will outdamage 50 CS spec on a condition that PA Opener has failed (and I guess that is the reason for even hib stealthers to drop CS entirely),and the assumption that we dont get garrote followup-style "Achilles Feet" to land (too much miss-evades - either the garrote or its followup will not land).
All the above reasons make me want to spec 50 LA as soon as possible ,maybe will even try it on RR5.
phixion wrote: ↑Fri 1 Mar 2019 2:08 AM
And you don't add? Give me a break, I saw you adding on a guy between HMG and AMG in Midgard earlier today. You also camp MMG in Alb with your 10 stealther buddies everyday.
gumby wrote: ↑Fri 1 Mar 2019 5:51 PMphixion wrote: ↑Fri 1 Mar 2019 2:08 AM
And you don't add? Give me a break, I saw you adding on a guy between HMG and AMG in Midgard earlier today. You also camp MMG in Alb with your 10 stealther buddies everyday.
lol there is a difference between "adding" 4 mid stealthers vs a solo BM and adding a 1v1. And look at the adder complaining about something I can't control.
phixion wrote: ↑Fri 1 Mar 2019 6:40 PMgumby wrote: ↑Fri 1 Mar 2019 5:51 PMphixion wrote: ↑Fri 1 Mar 2019 2:08 AMAnd you don't add? Give me a break, I saw you adding on a guy between HMG and AMG in Midgard earlier today. You also camp MMG in Alb with your 10 stealther buddies everyday.
lol there is a difference between "adding" 4 mid stealthers vs a solo BM and adding a 1v1. And look at the adder complaining about something I can't control.
I'm complaining about adding, you are!
I get rolled all day by stealth groups, 8 mans, zergs... thus I add on everyone else.
It's to be expected, whining about it is akin to madness on this server.
Imagine crying about adders in a Shadowblade spec thread.
I absolutely agree with you about stopping at 38 not making sense - its a mistake I made ,and I didnt recommend anyone to follow it. The 39 axe Haste debuff can a make a life & death difference in duels with nasty hib goblins.Ashenspire wrote: ↑Fri 1 Mar 2019 4:41 PM
That's a lot of bad information there.
Doublefrost has .01 GR more than Garrote. Achilles Heel could be evaded, but every other DF had the same chance of being evaded as well. The moment AH lands, DF falls behind.
Defense penalties are negligible in RvR in terms of effectiveness on an even level enemy with equal gear bonuses.
38 Weapon means no Evade stun. You're sacrificing it for what? Makes absolutely no sense to stop at 38.
Ashenspire wrote: ↑Thu 28 Feb 2019 3:12 PMI don't understand the hard on for Doublefrost.
Garrote and Achilles Heel are better in every sense.
Ashenspire wrote: ↑Sat 2 Mar 2019 10:19 PM
Defense penalties have never effected evade, block, or parry. Only hit rate.
Slithic wrote: ↑Sat 2 Mar 2019 10:55 PM
Doublefrost
Level34
To Hit Bonus5
Defense Bonus0
RequirementAnytimer
Growth Rate0.75000
Endurance15
Garrote
Level18
To Hit Bonus10
Defense Bonus-10
RequirementAnytimer
Growth Rate0.74000
Endurance15.
Wrong. Do not provide misinformation.
There is a separate to hit chance on each style. It's different then defense.
Slithic wrote: ↑Sat 2 Mar 2019 10:55 PM
Doublefrost
Level34
To Hit Bonus5
Defense Bonus0
RequirementAnytimer
Growth Rate0.75000
Endurance15
Garrote
Level18
To Hit Bonus10
Defense Bonus-10
RequirementAnytimer
Growth Rate0.74000
Endurance15.
Wrong. Do not provide misinformation.
There is a separate to hit chance on each style. It's different then defense.
Ashenspire wrote: ↑Mon 4 Mar 2019 12:02 AMDefense bonus means you have an extra percent chance for them to hit/miss you. A defense bonus of -10 means they have an additional 10% chance to hit you. If they have a 10% bonus chance on the style they use, this becomes 20% chance. If you block/evade/parry, none of this matter, as it has no affect on any of those things. Only the final hit check, which is the second to last defensive priority check, the last being blade turn.
Combat Resolution order: Evade, Parry, Block, Guard, Hit, Bladeturn with only Hit affected by style modifiers.
Slithic wrote: ↑Mon 4 Mar 2019 4:17 PMAshenspire wrote: ↑Mon 4 Mar 2019 12:02 AMDefense bonus means you have an extra percent chance for them to hit/miss you. A defense bonus of -10 means they have an additional 10% chance to hit you. If they have a 10% bonus chance on the style they use, this becomes 20% chance. If you block/evade/parry, none of this matter, as it has no affect on any of those things. Only the final hit check, which is the second to last defensive priority check, the last being blade turn.
Combat Resolution order: Evade, Parry, Block, Guard, Hit, Bladeturn with only Hit affected by style modifiers.
THIS is what I have been saying. If I use Garrotte with a -10 Def Bous ... on the next round of combat .. does it not HURT my chance to EVADE their next attack?
Ashenspire wrote: ↑Mon 4 Mar 2019 4:20 PMSlithic wrote: ↑Mon 4 Mar 2019 4:17 PMAshenspire wrote: ↑Mon 4 Mar 2019 12:02 AMDefense bonus means you have an extra percent chance for them to hit/miss you. A defense bonus of -10 means they have an additional 10% chance to hit you. If they have a 10% bonus chance on the style they use, this becomes 20% chance. If you block/evade/parry, none of this matter, as it has no affect on any of those things. Only the final hit check, which is the second to last defensive priority check, the last being blade turn.
Combat Resolution order: Evade, Parry, Block, Guard, Hit, Bladeturn with only Hit affected by style modifiers.
THIS is what I have been saying. If I use Garrotte with a -10 Def Bous ... on the next round of combat .. does it not HURT my chance to EVADE their next attack?
Not at all. It has no effect on evade, which is checked before the hit chance.
The system will see if you evade first. If you don't evade, it then checks if the attack will miss or hit.
Slithic wrote: ↑Mon 4 Mar 2019 4:25 PMAshenspire wrote: ↑Mon 4 Mar 2019 4:20 PMSlithic wrote: ↑Mon 4 Mar 2019 4:17 PMTHIS is what I have been saying. If I use Garrotte with a -10 Def Bous ... on the next round of combat .. does it not HURT my chance to EVADE their next attack?
Not at all. It has no effect on evade, which is checked before the hit chance.
The system will see if you evade first. If you don't evade, it then checks if the attack will miss or hit.
http://www.postcount.net/forum/showthread.php?162941-Style-defense-bonus-testing-and-results
Mauriac wrote: ↑Tue 5 Mar 2019 1:46 AMthe best SB spec is to roll a sneak in either Alb or Mid. The only thing weaker than an SB right now is a hunter. Even after the LA 'buff' if you can even call it that....
Mauriac wrote: ↑Tue 5 Mar 2019 1:46 AMthe best SB spec is to roll a sneak in either Alb or Mid. The only thing weaker than an SB right now is a hunter. Even after the LA 'buff' if you can even call it that....
Cadebrennus wrote: ↑Tue 5 Mar 2019 7:23 AMMauriac wrote: ↑Tue 5 Mar 2019 1:46 AMthe best SB spec is to roll a sneak in either Alb or Mid. The only thing weaker than an SB right now is a hunter. Even after the LA 'buff' if you can even call it that....
.
.
.
You do realize that Hunter melee damage is equal or greater than Rangers right? And that they are better suited than Scouts or Rangers at controlling a ranged fight, right? This playing the victim BS with Hunters has to stop. It's ridiculous.
inoeth wrote: ↑Tue 5 Mar 2019 7:44 AMCadebrennus wrote: ↑Tue 5 Mar 2019 7:23 AMMauriac wrote: ↑Tue 5 Mar 2019 1:46 AMthe best SB spec is to roll a sneak in either Alb or Mid. The only thing weaker than an SB right now is a hunter. Even after the LA 'buff' if you can even call it that....
.
.
.
You do realize that Hunter melee damage is equal or greater than Rangers right? And that they are better suited than Scouts or Rangers at controlling a ranged fight, right? This playing the victim BS with Hunters has to stop. It's ridiculous.
this is not true
ranger, when blade speced has the upper hand in every melee fight. the pet does not control anything, except vs stupid enemys.
plz make a video how you play op hunter and control ranged fights lol
Cadebrennus wrote: ↑Tue 5 Mar 2019 6:07 PMinoeth wrote: ↑Tue 5 Mar 2019 7:44 AMCadebrennus wrote: ↑Tue 5 Mar 2019 7:23 AM
.
.
.
You do realize that Hunter melee damage is equal or greater than Rangers right? And that they are better suited than Scouts or Rangers at controlling a ranged fight, right? This playing the victim BS with Hunters has to stop. It's ridiculous.
this is not true
ranger, when blade speced has the upper hand in every melee fight. the pet does not control anything, except vs stupid enemys.
plz make a video how you play op hunter and control ranged fights lol
https://youtu.be/BNow1Mecu6I
There. Now stop spreading disinformation and falsehoods.
Mavella wrote: ↑Tue 5 Mar 2019 7:40 PMWell at rr5 I have tested a 5 spec(35stl/env, 36sword, 34 crit, 39 LA). Vs 44crit 39sword(for the evade stun I find myself not using often) 35 stl 35 env 24 LA.
Unbuffed on training dummy with 175 str 4.2 main hand 3.2 offhand
The anytime difference between doublefrost and garotte/ah was a bit of a wash if anything because of AH higher growth it would pull away slightly over time.
I also tested 1 LA vs 24 LA and it net me about 8MH and 10OH damage on garrote. So it's. Definitely making a difference there but not a huge one.
There is also a major loss of damage on the opening chain in my opinion if you need an evade stun just use the axe/sword chain rather than speccing 39 LA solely for FG.
At higher RR a high LA build that let's you keep the crit/env goodies might be workable but I feel you have to give up a little too much for no real benefit before r8 imo.
I'd like to test a 50cs build next with minimal LA to see how it compares to 44cs/25ish LA that I can potentially spec now to compare. With how zergy it can be my biggest cocern is the highest damage I can pump out in the shortest amount of time so I can get my ass back in stealth.
Also with everyone having pretty easy access to a 7.5min or 5 min purge that devalues combat stuns quite a bit in my mind. At least compared to the 30min purge days.
Seosaidh wrote: ↑Tue 5 Mar 2019 8:00 PMMavella wrote: ↑Tue 5 Mar 2019 7:40 PMWell at rr5 I have tested a 5 spec(35stl/env, 36sword, 34 crit, 39 LA). Vs 44crit 39sword(for the evade stun I find myself not using often) 35 stl 35 env 24 LA.
Unbuffed on training dummy with 175 str 4.2 main hand 3.2 offhand
The anytime difference between doublefrost and garotte/ah was a bit of a wash if anything because of AH higher growth it would pull away slightly over time.
I also tested 1 LA vs 24 LA and it net me about 8MH and 10OH damage on garrote. So it's. Definitely making a difference there but not a huge one.
There is also a major loss of damage on the opening chain in my opinion if you need an evade stun just use the axe/sword chain rather than speccing 39 LA solely for FG.
At higher RR a high LA build that let's you keep the crit/env goodies might be workable but I feel you have to give up a little too much for no real benefit before r8 imo.
I'd like to test a 50cs build next with minimal LA to see how it compares to 44cs/25ish LA that I can potentially spec now to compare. With how zergy it can be my biggest cocern is the highest damage I can pump out in the shortest amount of time so I can get my ass back in stealth.
Also with everyone having pretty easy access to a 7.5min or 5 min purge that devalues combat stuns quite a bit in my mind. At least compared to the 30min purge days.
Great info Mavella, ty. I am also seeing myself not using that stun that much. I think just using the Hamstring-combo is better for straight up dmg. Wha tdo you think?
Also, have you been able to test whether the -Defense that Garrotte gives affects the numbers in a singificant manner vs Doublefrost? Or does the -Defense only give an attacker a great to Hit chance?
Ashenspire wrote: ↑Tue 5 Mar 2019 8:04 PMSeosaidh wrote: ↑Tue 5 Mar 2019 8:00 PMMavella wrote: ↑Tue 5 Mar 2019 7:40 PMWell at rr5 I have tested a 5 spec(35stl/env, 36sword, 34 crit, 39 LA). Vs 44crit 39sword(for the evade stun I find myself not using often) 35 stl 35 env 24 LA.
Unbuffed on training dummy with 175 str 4.2 main hand 3.2 offhand
The anytime difference between doublefrost and garotte/ah was a bit of a wash if anything because of AH higher growth it would pull away slightly over time.
I also tested 1 LA vs 24 LA and it net me about 8MH and 10OH damage on garrote. So it's. Definitely making a difference there but not a huge one.
There is also a major loss of damage on the opening chain in my opinion if you need an evade stun just use the axe/sword chain rather than speccing 39 LA solely for FG.
At higher RR a high LA build that let's you keep the crit/env goodies might be workable but I feel you have to give up a little too much for no real benefit before r8 imo.
I'd like to test a 50cs build next with minimal LA to see how it compares to 44cs/25ish LA that I can potentially spec now to compare. With how zergy it can be my biggest cocern is the highest damage I can pump out in the shortest amount of time so I can get my ass back in stealth.
Also with everyone having pretty easy access to a 7.5min or 5 min purge that devalues combat stuns quite a bit in my mind. At least compared to the 30min purge days.
Great info Mavella, ty. I am also seeing myself not using that stun that much. I think just using the Hamstring-combo is better for straight up dmg. Wha tdo you think?
Also, have you been able to test whether the -Defense that Garrotte gives affects the numbers in a singificant manner vs Doublefrost? Or does the -Defense only give an attacker a great to Hit chance?
Defense penalties only affect hit chance. Garrote has a 10% penalty, which isn't calculated until after you evade anyway. It's not something worth worrying about.
inoeth wrote: ↑Tue 5 Mar 2019 6:52 PMCadebrennus wrote: ↑Tue 5 Mar 2019 6:07 PMinoeth wrote: ↑Tue 5 Mar 2019 7:44 AMthis is not true
ranger, when blade speced has the upper hand in every melee fight. the pet does not control anything, except vs stupid enemys.
plz make a video how you play op hunter and control ranged fights lol
https://youtu.be/BNow1Mecu6I
There. Now stop spreading disinformation and falsehoods.
where was that a ranged fight? plz stop spreading disinformation and falsehoods.
just loool posting a random vid thats shows nothing you claim... facepalm
Seosaidh wrote: ↑Tue 5 Mar 2019 8:00 PMGreat info Mavella, ty. I am also seeing myself not using that stun that much. I think just using the Hamstring-combo is better for straight up dmg. Wha tdo you think?
Cadebrennus wrote: ↑Tue 5 Mar 2019 8:32 PMinoeth wrote: ↑Tue 5 Mar 2019 6:52 PMCadebrennus wrote: ↑Tue 5 Mar 2019 6:07 PMhttps://youtu.be/BNow1Mecu6I
There. Now stop spreading disinformation and falsehoods.
where was that a ranged fight? plz stop spreading disinformation and falsehoods.
just loool posting a random vid thats shows nothing you claim... facepalm
The Scout tried the slam and get distance technique. The dog prevents that even if that Scout was smart enough to snare me immediately after the Slam, which he wasn't.
From all of your posts it's just obvious that you're a troll who really doesn't know much. Because of that I'm just going to ignore you and your trolling posts from now on.
Hyjinxxx wrote: ↑Tue 5 Mar 2019 11:50 PMSo I’m confused. Garrote..
The -10 to hit is YOUR ability to hit decreases? (Your personal weaponskill)
Or the -10 to hit is YOUR ability to evade decreases? (Your personal defense)
I.e...
I use garrote, damn, now I’m probably gonna miss my next attack..?
OR
I use garrote, damn, they’re definitely gonna hit me on the next attack..?
Pops999 wrote: ↑Tue 5 Mar 2019 10:53 PMCadebrennus wrote: ↑Tue 5 Mar 2019 8:32 PMinoeth wrote: ↑Tue 5 Mar 2019 6:52 PMwhere was that a ranged fight? plz stop spreading disinformation and falsehoods.
just loool posting a random vid thats shows nothing you claim... facepalm
The Scout tried the slam and get distance technique. The dog prevents that even if that Scout was smart enough to snare me immediately after the Slam, which he wasn't.
From all of your posts it's just obvious that you're a troll who really doesn't know much. Because of that I'm just going to ignore you and your trolling posts from now on.
You started in melee, there was no range at all. Start that fight at range and show us how to control the fight.
Cadebrennus wrote: ↑Tue 5 Mar 2019 8:32 PMinoeth wrote: ↑Tue 5 Mar 2019 6:52 PMCadebrennus wrote: ↑Tue 5 Mar 2019 6:07 PMhttps://youtu.be/BNow1Mecu6I
There. Now stop spreading disinformation and falsehoods.
where was that a ranged fight? plz stop spreading disinformation and falsehoods.
just loool posting a random vid thats shows nothing you claim... facepalm
The Scout tried the slam and get distance technique. The dog prevents that even if that Scout was smart enough to snare me immediately after the Slam, which he wasn't.
From all of your posts it's just obvious that you're a troll who really doesn't know much. Because of that I'm just going to ignore you and your trolling posts from now on.
Slithic wrote: ↑Wed 6 Mar 2019 2:44 PMHas anyone tempted the RNG Gods on this server yet ... and just played a 2handed critblade? How do they fair against bladeshades?
You claim no chance with 2 weapons .. what about 1?
Afuldan wrote: ↑Wed 6 Mar 2019 2:56 PMSlithic wrote: ↑Wed 6 Mar 2019 2:44 PMHas anyone tempted the RNG Gods on this server yet ... and just played a 2handed critblade? How do they fair against bladeshades?
You claim no chance with 2 weapons .. what about 1?
I was wondering how a 2hd SB with high mop might do.
Cadebrennus wrote: ↑Wed 6 Mar 2019 6:25 AMPops999 wrote: ↑Tue 5 Mar 2019 10:53 PMCadebrennus wrote: ↑Tue 5 Mar 2019 8:32 PMThe Scout tried the slam and get distance technique. The dog prevents that even if that Scout was smart enough to snare me immediately after the Slam, which he wasn't.
From all of your posts it's just obvious that you're a troll who really doesn't know much. Because of that I'm just going to ignore you and your trolling posts from now on.
You started in melee, there was no range at all. Start that fight at range and show us how to control the fight.
I started at half the Scout's bow range. I could have simply pulled out the bow and started plinking. If the Scout had half a brain he would engage. If it was a Ranger I would absolutely go with the bow since his melee would be almost as good as mine on a Hunter. Back to the Scout: I negated any ranged advantage the Scout may have had simply by calling up the dog less than 1000 units from the Scout. Ranged mastery. I then chose to finish the fight in pure melee because to me it's more fun. The Scout tried to get range on me but I took that opportunity away with the dog. Period. Again, ranged mastery.
Pops999 wrote: ↑Wed 6 Mar 2019 11:17 PMCadebrennus wrote: ↑Wed 6 Mar 2019 6:25 AMPops999 wrote: ↑Tue 5 Mar 2019 10:53 PMYou started in melee, there was no range at all. Start that fight at range and show us how to control the fight.
I started at half the Scout's bow range. I could have simply pulled out the bow and started plinking. If the Scout had half a brain he would engage. If it was a Ranger I would absolutely go with the bow since his melee would be almost as good as mine on a Hunter. Back to the Scout: I negated any ranged advantage the Scout may have had simply by calling up the dog less than 1000 units from the Scout. Ranged mastery. I then chose to finish the fight in pure melee because to me it's more fun. The Scout tried to get range on me but I took that opportunity away with the dog. Period. Again, ranged mastery.
Again how was ranged negated? Both of you chose to melee. You charged he stealthed, he pops out in melee range and you go at it. No one bothered with their bow.
Lev wrote: ↑Thu 7 Mar 2019 3:53 PMi like this thread. some useful discussion, a lot of offtopic and very few complete SB specs on 70 replies.
two specs for beginners, aimed at RR3
https://playphoenix.online/charplan/index.html?class=Shadowblade&level=50&realmRank=41&view=skills&s13=34&s31=37&s33=34&s77=35&s80=39
LA stun and highest debuff, but lost some base dmg. can use garrote or DF as anytimer.
https://playphoenix.online/charplan/index.html?class=Shadowblade&level=50&realmRank=41&view=skills&s6=39&s13=37&s31=37&s33=34&s80=32
sword stun, all poisons, but lost some dmg due to lower LA (7x0.86% to be exact, if the calc can be used like this). only garrote as anytimer.
this same old spec for RR5
https://playphoenix.online/charplan/index.html?class=Shadowblade&level=50&realmRank=41&view=skills&s13=35&s31=35&s33=34&s77=36&s80=39
around for 15+ years. gets even better with higher RR.
yes, my specs are not new at all, but maybe some players just want to see the whole spec instead of the instructions on how to make a good one. :p
Spewy wrote: ↑Wed 13 Mar 2019 4:10 PM
yes,
he double forst at 122. I Garrot at 112 but Achilles at 127
Him: 122 + 48 x 2 = 340
Me: 112 + 38 + 127 + 38 = 315
I was on +39 str/con, I dont know if he was with +75 but I am rank 5L2 he is 7L9
But its not the point, LA is broken on this server. 10DMG diff between our both level should be.
100% of NS/INFIL is hitting harder than me. (than us)
I dont say I am losing every time but they hit harder, way harder its a fact.
Spewy wrote: ↑Wed 13 Mar 2019 4:10 PM
yes,
he double forst at 122. I Garrot at 112 but Achilles at 127
Him: 122 + 48 x 2 = 340
Me: 112 + 38 + 127 + 38 = 315
I was on +39 str/con, I dont know if he was with +75 but I am rank 5L2 he is 7L9
But its not the point, LA is broken on this server. 10DMG diff between our both level should be.
100% of NS/INFIL is hitting harder than me. (than us)
I dont say I am losing every time but they hit harder, way harder its a fact.
Padatoo wrote: ↑Thu 14 Mar 2019 12:09 AMSpewy wrote: ↑Wed 13 Mar 2019 4:10 PM
yes,
he double forst at 122. I Garrot at 112 but Achilles at 127
Him: 122 + 48 x 2 = 340
Me: 112 + 38 + 127 + 38 = 315
I was on +39 str/con, I dont know if he was with +75 but I am rank 5L2 he is 7L9
But its not the point, LA is broken on this server. 10DMG diff between our both level should be.
100% of NS/INFIL is hitting harder than me. (than us)
I dont say I am losing every time but they hit harder, way harder its a fact.
I went over this already ,but I will repeat again in here: garrote is a shit style that hits you back with the defence penatly - the minor increase in dps (when you do hit with achilles - chance to hit an average infi/ns with both garrote & achilles is about 50%) is negated by loss in hp (you basically allow them to hit you 5% more with mainhand and 10% more with offhand).
Doublefrost is a better anytimer then garrote&achill and LA spec is generally better then CS & sword/axe in both DPS and utility.
CS has a slight advantage of a heavier PA opener,which helps you on a condition that you land it . Speccing High CS makes Shadowblade practically a one-trick-pony,although low-RR Sb's have no other choice.
Here are notable LA styles:
2 chain evade stun (its better then the sword one ) ;
back style chain (the first style is enouph to dish some good dps,way better then garrote);
Anytimer Doublefrost ofcourse;
Polar Light - lvl 8 off-evade haste debuff ,with very good bonuses and growth rate and a followup.
Xunn wrote: ↑Thu 14 Mar 2019 8:56 AMPadatoo wrote: ↑Thu 14 Mar 2019 12:09 AMSpewy wrote: ↑Wed 13 Mar 2019 4:10 PMyes,
he double forst at 122. I Garrot at 112 but Achilles at 127
Him: 122 + 48 x 2 = 340
Me: 112 + 38 + 127 + 38 = 315
I was on +39 str/con, I dont know if he was with +75 but I am rank 5L2 he is 7L9
But its not the point, LA is broken on this server. 10DMG diff between our both level should be.
100% of NS/INFIL is hitting harder than me. (than us)
I dont say I am losing every time but they hit harder, way harder its a fact.
I went over this already ,but I will repeat again in here: garrote is a shit style that hits you back with the defence penatly - the minor increase in dps (when you do hit with achilles - chance to hit an average infi/ns with both garrote & achilles is about 50%) is negated by loss in hp (you basically allow them to hit you 5% more with mainhand and 10% more with offhand).
Doublefrost is a better anytimer then garrote&achill and LA spec is generally better then CS & sword/axe in both DPS and utility.
CS has a slight advantage of a heavier PA opener,which helps you on a condition that you land it . Speccing High CS makes Shadowblade practically a one-trick-pony,although low-RR Sb's have no other choice.
Here are notable LA styles:
2 chain evade stun (its better then the sword one ) ;
back style chain (the first style is enouph to dish some good dps,way better then garrote);
Anytimer Doublefrost ofcourse;
Polar Light - lvl 8 off-evade haste debuff ,with very good bonuses and growth rate and a followup.
Thank you, this is the very clear situation about CS and LA.
Since on low rank we can't have a decent LA and 34 CS spec (assuming comp 50 stealth, envenom, 52 weapon), and because I don't want to kill exping/walking people until RR7, what do you think about a lower envenom spec? Also considering the poison nerf and the constant purges.
Something like 44 LA and 28-30 envenom or even 50LA and 15 envenom
Mavella wrote: ↑Tue 26 Mar 2019 5:14 PMI think higher CS is better at low RR. Doublefrost isn't going to hit very hard with only 34 in LA.
I think the go to spec for RR4 is
44CS
38 or 39 sword(39 if you want the stun style, I hardly ever used it)
36env
36stl
21-22 in LA
Landing the full perf chain on visibles gives you a large leg up. Opening a fight on another stealther with perf is also strong but obviously takes more skill. Hammie chain also does a ton of damage and Garotte/AH will do more dps than doublefrost spam with a 5 spec. Keep 39 sword if you want the stun chain.
I think at higher RR you can work a high LA spec and keep most of the good stuff from CS but it isn't worth giving up the damage and utility at lower RR.
Mavella wrote: ↑Tue 26 Mar 2019 11:48 PMI'm almost positive +CS matters. You can't really skimp on any +skills with this class unfortunately.
phixion wrote: ↑Thu 28 Mar 2019 6:14 PM2 Strength appears to = 1 extra damage, so Aug Str is a nice boost.
Mavella wrote: ↑Thu 28 Mar 2019 8:30 PMI think your doing Aug str a disservice in that the mainhand portion of the damage you quote is also going to be multipled by style bonus every swing and over the 20sec of life bane depending on what styles you're able to get off is going to give potentially significantly more damage. It's also going to increase that offhand damage slightly which is also a bonus. It's going to increase your weaponskill allowing for better defense penetration. It's also going to allow for harder crits. Less evades for them means less getting stunned or eating hamstring chain styles for you which is a good thing.
Viper 5 gives you an additional 13.3dps over regular life bane with zero other benefit
Edit: 1point in LA is also almost meaningless(unless it's getting you a new style you plan to use of course) it impacts both the mainhand and offhand less than 1% enough to potentially not get rounded up to the next number lol.
phixion wrote: ↑Thu 28 Mar 2019 8:07 PMI think the discrepancy comes from you testing without styles and me testing with.
I tend to test with styles because that's what I will use on the battlefield.
I'm pretty sure I've seen OH damage raise with LA spec.
Jodocus_Quak wrote: ↑Fri 29 Mar 2019 4:20 PMI am relatively low 4L2 and have been using 44 LA / 39 sword / now 21 CS with success from the start. Usual fight: I let them run through me, stick on them for quick turn, followed by PA to use the short stun to get snowsquall off. Then the stun fades and I follow up with icy brilliance. Casters then start quickcasting, but die from one more doublefrost. I dont oneshot casters, but kill them anyway and am way more competitive against all others.
Dreldan wrote: ↑Fri 29 Mar 2019 11:11 PMJodocus_Quak wrote: ↑Fri 29 Mar 2019 4:20 PMI am relatively low 4L2 and have been using 44 LA / 39 sword / now 21 CS with success from the start. Usual fight: I let them run through me, stick on them for quick turn, followed by PA to use the short stun to get snowsquall off. Then the stun fades and I follow up with icy brilliance. Casters then start quickcasting, but die from one more doublefrost. I dont oneshot casters, but kill them anyway and am way more competitive against all others.
If you let them run through you and then you sticky them, wouldn't that put you behind them and in position to BS, not PA? Or am i misunderstanding something?
IseBankMiceElff wrote: ↑Fri 5 Apr 2019 8:31 PMI don’t think this has been asked here or not but does anyone use a 2H sword just for PA then switch to two weapons after that?
Torye wrote: ↑Mon 29 Apr 2019 2:20 PMGoing on again about the spec, it's there any reason to drop crit entirely and just go LA, weapon, high envenom, high stealth? It seems like I'm mainly fighting stealth unless I can get out of the milegate. And even then my pa is usually hitting for just over 100 something. Of course I'm only about to hit rr3 and am not totally templated but I have strength maxed, mop 3, Aug 2, I believe and am Norse. It just seems like I'm hitting other stealth for so much less than they are hitting me. I am totally buffed. Off hand hitting for like 40-50. Main hand sometimes breaks 100. I was thinking of going total zerk spec and high envenom to switch when they purge to redot. I'm 49.5 and have rp off because I can't decide on a spec....
Torye wrote: ↑Mon 29 Apr 2019 3:31 PMPlus stealth lore is no longer in game is it? I remember years back something like that
Kappu wrote: ↑Wed 1 May 2019 1:49 PMBack on the topic of specs.
What's everyone's opinion on Sword vs. Axe? I see that you can retain an evade stun at 34 Axe so at RR6 you wouldn't lose access to that if you're lowering the main hand from 39 (or whatever your spec is)
What are the pros and cons of either one?
Running a sword on your 2H slot looks way cooler, but I wouldn't call that a pro or con LOFL!
Kappu wrote: ↑Wed 1 May 2019 1:49 PMBack on the topic of specs.
What's everyone's opinion on Sword vs. Axe? I see that you can retain an evade stun at 34 Axe so at RR6 you wouldn't lose access to that if you're lowering the main hand from 39 (or whatever your spec is)
What are the pros and cons of either one?
Running a sword on your 2H slot looks way cooler, but I wouldn't call that a pro or con LOFL!
Saroi wrote:Kappu wrote: ↑Wed 1 May 2019 1:49 PMBack on the topic of specs.
What's everyone's opinion on Sword vs. Axe? I see that you can retain an evade stun at 34 Axe so at RR6 you wouldn't lose access to that if you're lowering the main hand from 39 (or whatever your spec is)
What are the pros and cons of either one?
Running a sword on your 2H slot looks way cooler, but I wouldn't call that a pro or con LOFL!
Axe for triple dot proc is in my opinion better. Dragonmight and alchemy dot will do around 170 damage(Basically 2 normal dd procs) each over the duration, so together 340 damage. Axe has an anytimer haste debuff. Unless you go Critblade, the stun from weapons aren't that important since you get a stun with 39 LA anyways.
Also Sword, besides the 4.2 Str/Con debuff sword, there aren't any other swords with that speed. So after applying the Str/Con debuff, you practically switch to a 4.0 crafted sword for Dot/DD proc. But the 4.0 sword will hit about 10 damage less.
Dragonmight and the slowest crafted axe both have 4.2 attackspeed.
ProudGinger wrote: ↑Fri 3 May 2019 2:21 AMSaroi wrote:Kappu wrote: ↑Wed 1 May 2019 1:49 PMBack on the topic of specs.
What's everyone's opinion on Sword vs. Axe? I see that you can retain an evade stun at 34 Axe so at RR6 you wouldn't lose access to that if you're lowering the main hand from 39 (or whatever your spec is)
What are the pros and cons of either one?
Running a sword on your 2H slot looks way cooler, but I wouldn't call that a pro or con LOFL!
Axe for triple dot proc is in my opinion better. Dragonmight and alchemy dot will do around 170 damage(Basically 2 normal dd procs) each over the duration, so together 340 damage. Axe has an anytimer haste debuff. Unless you go Critblade, the stun from weapons aren't that important since you get a stun with 39 LA anyways.
Also Sword, besides the 4.2 Str/Con debuff sword, there aren't any other swords with that speed. So after applying the Str/Con debuff, you practically switch to a 4.0 crafted sword for Dot/DD proc. But the 4.0 sword will hit about 10 damage less.
Dragonmight and the slowest crafted axe both have 4.2 attackspeed.
Are you sure dragonmight dot stacks with lifebane? They share the same dmg type (body), same duration (20 sec) and the same dmg (64 per tick) I was under the assumption that you need different dmg type for dots to stack (like the matter dot proc from alchemy)
Atum wrote: ↑Tue 17 Dec 2019 6:16 PMHello,
what about combining dragon-shadow for s/c debuff _and_ dragonmight for triple dot, by using the axes in the left hand?
switch ...
1) dragon-shadow sword + steinvor -> s/c debuff + haste buff
2) crafted/df/rog mh sword with alchemy-dot + dragonmight -> alchemy dot+dm dot
3) rog lifetap 4.0 sword + la axe 2.4 lifetap (or sword?) -> last switch after proccs are applied or
3a) 4.3 sword of sorrow endu drain + 2.4 lifetap axe
am i missing something?
Mavella wrote: ↑Tue 17 Dec 2019 11:10 PMAtum wrote: ↑Tue 17 Dec 2019 6:16 PMHello,
what about combining dragon-shadow for s/c debuff _and_ dragonmight for triple dot, by using the axes in the left hand?
switch ...
1) dragon-shadow sword + steinvor -> s/c debuff + haste buff
2) crafted/df/rog mh sword with alchemy-dot + dragonmight -> alchemy dot+dm dot
3) rog lifetap 4.0 sword + la axe 2.4 lifetap (or sword?) -> last switch after proccs are applied or
3a) 4.3 sword of sorrow endu drain + 2.4 lifetap axe
am i missing something?
This is a hell of a thread necro.
1. Str/con proc no longer stacks with enervate. It is effectively an additional str debuff and nothing more.
2. Using a dragonmight in your offhand is going to result in extremely slow swing speed after ASR and possible DQ debuff. Not a great recipie for success.
3a. There aren't really any good sword procs now that str/con debuff doesn't stack. The epic lifetap sword is about it but the damage is less vs ROG lifetap for a slightly increased chance to proc. Personally I'd rather have the high dmg per proc than a minor increase in proc chance.
3b. This could work combined with weariness poison but only in a prolonged fight. I think many 1v1s will be resolved before anyone is completely drained of endurance.
I think the best weapon option is axes. Use TG haste axe or Dragonmight mainhand then switch to ROG lifetap or Craft dot proc after your first proc goes off. I wouldn't use anything slower than a 2.7 craft offhand. 2.4 rog is always my preference. Keep in mind fast offhands proc pretty infrequently (usually see 0-1 per 1v1 fight). Count more on getting multiple procs from your mainhand if 4.0speed+ in that time frame.
Atum wrote: ↑Wed 18 Dec 2019 10:06 AMMavella wrote: ↑Tue 17 Dec 2019 11:10 PMAtum wrote: ↑Tue 17 Dec 2019 6:16 PMHello,
what about combining dragon-shadow for s/c debuff _and_ dragonmight for triple dot, by using the axes in the left hand?
switch ...
1) dragon-shadow sword + steinvor -> s/c debuff + haste buff
2) crafted/df/rog mh sword with alchemy-dot + dragonmight -> alchemy dot+dm dot
3) rog lifetap 4.0 sword + la axe 2.4 lifetap (or sword?) -> last switch after proccs are applied or
3a) 4.3 sword of sorrow endu drain + 2.4 lifetap axe
am i missing something?
This is a hell of a thread necro.
1. Str/con proc no longer stacks with enervate. It is effectively an additional str debuff and nothing more.
2. Using a dragonmight in your offhand is going to result in extremely slow swing speed after ASR and possible DQ debuff. Not a great recipie for success.
3a. There aren't really any good sword procs now that str/con debuff doesn't stack. The epic lifetap sword is about it but the damage is less vs ROG lifetap for a slightly increased chance to proc. Personally I'd rather have the high dmg per proc than a minor increase in proc chance.
3b. This could work combined with weariness poison but only in a prolonged fight. I think many 1v1s will be resolved before anyone is completely drained of endurance.
I think the best weapon option is axes. Use TG haste axe or Dragonmight mainhand then switch to ROG lifetap or Craft dot proc after your first proc goes off. I wouldn't use anything slower than a 2.7 craft offhand. 2.4 rog is always my preference. Keep in mind fast offhands proc pretty infrequently (usually see 0-1 per 1v1 fight). Count more on getting multiple procs from your mainhand if 4.0speed+ in that time frame.
thank you! i am completely new to sb and just hit 50, did a cap weaponless sc and specced axe for now; just brainstorming here with other guildies as i played infil/ns in the past long way ago. and this kind of weaponswitch with different procs and also the arsenal of weapons in mid is new to me on a stealther.
1. yes i know that, only str debuff is additive now, but still better than not having it and -56 str is huge?
2. dragonmight in offhand is only for applying the dot; as proc rates rely on weapon speed, the 4.2 will proc fast enough, only the swingspeed will be slow after debuffs yes; but we dont want to stay on dm as offhand, as its only for applying the 2nd dot.
3. ok
3a. yes indeed, just thought of it as SoSorr has 4.3 speed and another "proc utility", but you're right, there will be rare fights where endu drain is good
€dit: the proc
so for axe spec i would suggest:
switch #x
#1) steinvor+steinvor -> haste buff
#2) dragonmight + alchemy dot proc offhand (atm crafted 2.9)
#3) life tap 4.2 + lifetap 2.4 axes
my spec for rr3 is stealth env axe 37 | cs 39 | la 29 with lw1 tl1 purge3 for starters.
i want to try shadowzerk also; whats the earliest rr i can do that effectively and with what spec exactly?
tyvm!
Mavella wrote: ↑Sat 21 Dec 2019 9:06 PMSb's getting 5 hp/con changed my stance on this. I went 10str/con/qui as Norse from either 15str/10qui or 10str/15qui.
darkstar00 wrote: ↑Thu 9 Apr 2020 3:30 PMBecause Norse has highest str/con. The extra Dex/Quick for a valk isn't a game changer since its like less than 1% more evade chance. There are a few valk SBs, they are fine you just need augs to str / con to close the gap plus the recial resists are an added benefit.
joshisanonymous wrote: ↑Thu 9 Apr 2020 4:01 PMdarkstar00 wrote: ↑Thu 9 Apr 2020 3:30 PMBecause Norse has highest str/con. The extra Dex/Quick for a valk isn't a game changer since its like less than 1% more evade chance. There are a few valk SBs, they are fine you just need augs to str / con to close the gap plus the recial resists are an added benefit.
Valkyn definitely have better racial resists, though, especially for stealth.
darkstar00 wrote: ↑Thu 9 Apr 2020 2:43 PMMavella wrote: ↑Sat 21 Dec 2019 9:06 PMSb's getting 5 hp/con changed my stance on this. I went 10str/con/qui as Norse from either 15str/10qui or 10str/15qui.
Interesting, I just checked on my SB, it seems to be 4.7778 hp per con.
EDIT:
So for RA purposes, getting aug con 2 for 2 pts would add 37 hp, but besides that toughness is best bang for buck for extra health.
Freudinio wrote: ↑Thu 23 Apr 2020 12:14 PM
Thanks. Do you think this will hold true after the style changes as well?
gotwqqd wrote: ↑Thu 23 Apr 2020 9:06 PMIsn’t 39 axe a good point to stay at for the opening of side attack 34% attack rate reduction?
Frostburn wrote: ↑Sat 9 May 2020 2:33 PMHello all,
Looking to have a go at my SB after a long break from Phoenix.
Any suggestion on a current RR5 spec?
Thanks.
asnusia wrote: ↑Wed 5 Aug 2020 6:25 AMShadowzerk is still the way to play SB or after PA change is better at low rr a spec like
35 stealth/poison
37 weapon
44 cs
27 LA
?
Another doubt i have is if worth playing with dragon might + crafted 2,9 with matter dot or is better going a random 4,2 (haste/dd/lifetap) + 2,4 rog to maximize swing speed
thx a sorry for my english
inoeth wrote: ↑Wed 5 Aug 2020 10:12 AMrecently i got myself some lvl 46 crafted 2.4 la ... the difference in dmg is only around 3-5 dmg compared to a lvl 51 weapon so you can easily go dragonmight+craft dot
Slithic wrote: ↑Fri 7 Aug 2020 8:22 PMinoeth wrote: ↑Wed 5 Aug 2020 10:12 AMrecently i got myself some lvl 46 crafted 2.4 la ... the difference in dmg is only around 3-5 dmg compared to a lvl 51 weapon so you can easily go dragonmight+craft dot
That would be great .. except you cannot add a level 47 player crafted DOT charge to a level 46 weapon.
Saroi wrote: ↑Fri 7 Aug 2020 10:33 PMSlithic wrote: ↑Fri 7 Aug 2020 8:22 PMinoeth wrote: ↑Wed 5 Aug 2020 10:12 AMrecently i got myself some lvl 46 crafted 2.4 la ... the difference in dmg is only around 3-5 dmg compared to a lvl 51 weapon so you can easily go dragonmight+craft dot
That would be great .. except you cannot add a level 47 player crafted DOT charge to a level 46 weapon.
Yes you can. It does not matter what level the weapon or armor has. You can put Alchemy reactives or charges on anything, even level 1 crafted stuff.
spookske wrote: ↑Fri 20 Nov 2020 6:12 AMSo i did this with 4.2 MH 2.4 OH in a weaponless template, buffed with pots
whats your thoughts?
link here if it doesnt work: https://pasteboard.co/JBc0LAC.png
Cadebrennus wrote: ↑Fri 20 Nov 2020 8:49 AMI like the way you set that up. Now the real question is, which styles do you use the most and which do you use rarely?
inoeth wrote: ↑Wed 5 Aug 2020 10:12 AMrecently i got myself some lvl 46 crafted 2.4 la ... the difference in dmg is only around 3-5 dmg compared to a lvl 51 weapon so you can easily go dragonmight+craft dot
inoeth wrote: ↑Tue 1 Dec 2020 2:20 PMno dmg bonus for 2h pa here...
you almost hit for as much as 1h maybe 50-100 more dmg at least the alst time i tried and afaik nothing has changed regarding this
Yep, it will take >10 seconds to apply DOT/enervating/disease. Some evades + resists will make it >20 seconds. My SB is 8L8 and I think I have used a 2-hander three or four times as a joke or for a perf on a sitting player.inoeth wrote: ↑Thu 3 Dec 2020 11:05 AM100 extra dmg + very long swing time in which the enemy has time to react.
those extra 100 dmg get easily mitigated by the extra swing time, also 2h=1x venom / 2x1h=2x venom
if you would hit for 1k with 2h pa that would be a whole different story though
i said it alot and will do it again: speed is king in this game
Sepplord wrote: ↑Thu 3 Dec 2020 3:58 PMAren't sins using slowest possible mainhand anyways? Since they are capping their attackspeed regarding using slow-mainhand they have no benefit from switching to a fast mainhand for PA.
But the fastest 2Hand in Midgard isn't that much slower, is it?
My memory might be completely off, but isn't mainhand-1h speed 4,2 and there is a 4,5 2h that could be used?
(the other arguments ofcourse still apply, just theorycrafting here...not trying to say that 2h-PA is worth it)
Taniquetil wrote: ↑Thu 3 Dec 2020 9:41 PMSepplord wrote: ↑Thu 3 Dec 2020 3:58 PMAren't sins using slowest possible mainhand anyways? Since they are capping their attackspeed regarding using slow-mainhand they have no benefit from switching to a fast mainhand for PA.
But the fastest 2Hand in Midgard isn't that much slower, is it?
My memory might be completely off, but isn't mainhand-1h speed 4,2 and there is a 4,5 2h that could be used?
(the other arguments ofcourse still apply, just theorycrafting here...not trying to say that 2h-PA is worth it)
Use a Fast MH for PA, dmg isnt tied to weapon speed, you make the 2nd hit quicker, therefore boosting DPS. and if you miss PA, same story, because the con debuff overwrrites any damage you'd do anyway, so the first hit is useless other than taking some ablative away.
Spec up to you, Shadowzerk, or critblade or try a mix or focus on the ASR in axe.
jurepog13 wrote: ↑Mon 25 Jan 2021 10:36 AMWhat about going full LA?
I haven't read any opinions on this.
Let's say something in the range of:
50 LA
37 Axe
36 Stealth
36 Envenom
Rest CS (6)
Preparing for rr4. You can open with LA backstyle chain (biggest bleed) or bs chain, switch 3 weaps for psn debuffs and dots and use pillager for haste debuff and if you want even the follow-up for snare. You get evade 6s stun follow-up and valk shield has defence bonus. So you can use stun only after evade (the bs 2 sec stun is irrelevant here imo, especially when stuns get purged almost everytime anyway) and go with the LA backstyle chain again if not purged. You use doublefrost as anytimer for all the inbetweens or if you see that enough dmg has already been done and with procs on weapons and high LA you should be doing great dmg theoretically.
Please rip this apart because I'm really interested in all the pros and cons.
Also I would love it if there was a simmilar discussion on templates for sb. I'd like to have one with at least some feather items, especially the Ice Shadow Jerkin and if possible main weap.
Keep in mind I'm new to phoenix and have only had a rr4.5 sb in og daoc about 15 years ago.
Thanks!
CowwoC wrote: ↑Thu 10 Jun 2021 6:42 PMHas anyone already specs in mind with the upcoming style changes?
(https://playphoenix.online/charplan/style_overview_2021-06-10.html)
To me full CS seems the way to go. The 30% ASR on Aurora Borealis is nice no doubt, but not nice enough to go full into LA tbh.
inoeth wrote: ↑Fri 11 Jun 2021 11:22 AMCowwoC wrote: ↑Thu 10 Jun 2021 6:42 PMHas anyone already specs in mind with the upcoming style changes?
(https://playphoenix.online/charplan/style_overview_2021-06-10.html)
To me full CS seems the way to go. The 30% ASR on Aurora Borealis is nice no doubt, but not nice enough to go full into LA tbh.
on first sight it look like CS is the way to go but if you take a close look, the frontal chain in LA is just slightly worse than the CS one
doubler+scathing blade=146+222=368
garotte+death's door=134+240=374
but considering you go all in on LA spec and just 45 on CS spec you maybe end up at around same dmg. couldnt figuere that out exactly because the multipliers seem to be off here. and because you also gain main hand dmg with LA spec it might actually be superior to CS.
so for my rr7 sb i will try following spec:
50la
25CS
34 axe
33env
33stealth
soo nothing really changes except that i have to use two styles now instead of smashing double frost
which is a shame.inoeth wrote: ↑Fri 11 Jun 2021 2:01 PMwell double frost is dead then...
yes, but with the overhaul pa get's way better than it is now. maybe we'll see a return of 2hand pa. imho it's huge not to spec into cs with that changes, since la has not much to offer since it lost the proc and uniqueness. the bleed? c'mon - anyone really count on that? doubt.inoeth wrote: ↑Fri 11 Jun 2021 2:01 PMshadowzerk always missed PA...
when the proc lands it's always a moment of joy, but that's the point. even tho it is on a 3 style chain, that's why you go full la no? backstab, back chain, asr, evade chain with doublefrost as backup./shruginoeth wrote: ↑Fri 11 Jun 2021 2:01 PMmissing dd proc on aurora, hm yes you have a point there but actually i used that not very often. it was like i lol-moment here and there. but maybe that will get a return in another iteration.
i like the playstyle of shadowzerk more than cs, that's why i went 50 la, but even now it has no real benefit compared to cs styles and with the change this gets even more clear, unless i oversee something.inoeth wrote: ↑Fri 11 Jun 2021 2:01 PM50 CS will for sure hit hard, personally i liked zerk spec better but we will see how it turns out.
inoeth wrote: ↑Fri 18 Jun 2021 2:58 PMbut tbh it was better before, i dont like the change for sb
i mean the dmg is ok when you get your frontal combo through but many ppl strafe or lag and then you miss the frontal very often basicly gimping your whole dmg
meanwhile NS get and ANYTIME combo with very high dmg and 30% ASR on it.....
my suggestion: remove snare on scathing blade and put 21-30% ASR on it, also remove frontal requirement for doubler or make doublefrost what it was, they signature move for zerks (202 dmg at 65 spec or something) . put dd proc on aurora borealis. then shadowzerk is kind of restored
This !inoeth wrote: ↑Fri 18 Jun 2021 2:58 PMbut tbh it was better before, i dont like the change for sb
i mean the dmg is ok when you get your frontal combo through but many ppl strafe or lag and then you miss the frontal very often basicly gimping your whole dmg
meanwhile NS get and ANYTIME combo with very high dmg and 30% ASR on it.....
my suggestion: remove snare on scathing blade and put 21-30% ASR on it, also remove frontal requirement for doubler or make doublefrost what it was, they signature move for zerks (202 dmg at 65 spec or something) . put dd proc on aurora borealis. then shadowzerk is kind of restored
inoeth wrote: ↑Wed 23 Jun 2021 7:02 AMthis morning i was thinking about specing sword again because the multiplier on the frontal combo is higher than the LA one and it offers a bleeding.
combined with kvasirs sword and crafted off hand with dot you have quad dot.
not sure about exact spec yet but thought of something like
38 sword
50 la
33 stealth
33 envenom
18 CS
at rr7 obviously
edit:
i did an excel sheet and figured that 50 sword and 42 la is ahead of 50 la 42 sword
CowwoC wrote: ↑Wed 23 Jun 2021 2:05 PMinoeth wrote: ↑Wed 23 Jun 2021 7:02 AMthis morning i was thinking about specing sword again because the multiplier on the frontal combo is higher than the LA one and it offers a bleeding.
combined with kvasirs sword and crafted off hand with dot you have quad dot.
not sure about exact spec yet but thought of something like
38 sword
50 la
33 stealth
33 envenom
18 CS
at rr7 obviously
edit:
i did an excel sheet and figured that 50 sword and 42 la is ahead of 50 la 42 sword
Compared to axe?
Do you really use the frontal in LA for the asr debuff? If you can't land it on your targets, why would it be better with the frontal sword asr debuff or even the bleed follow up? I always use pillager because it's an anytimer - well or if possible aurora of course. You could even use plunder as pillager follow up for the bleed if you can't get of the after evade bleed or a other positional. Dunno about the speed of kvasir.
inoeth wrote: ↑Wed 23 Jun 2021 7:02 AMthis morning i was thinking about specing sword again because the multiplier on the frontal combo is higher than the LA one and it offers a bleeding.
combined with kvasirs sword and crafted off hand with dot you have quad dot.
not sure about exact spec yet but thought of something like
38 sword
50 la
33 stealth
33 envenom
18 CS
at rr7 obviously
edit:
i did an excel sheet and figured that 50 sword and 42 la is ahead of 50 la 42 sword
inoeth wrote: ↑Thu 24 Jun 2021 2:33 PMdid you take any look at dmg rates and hit bonus? this sword combo has the best availablle for SBs high dmg, good hit bonus, good styleprocs (21asr, 13 bleed)
there is no other combo that can do this.
kvasir sword is only 3.5 speed but actually i run my infi with 3.3 mainhand and rip with that. the most important thing is to get close to 1.5s speed and use highest dmg styles possible
inoeth wrote: but tbh it was better before, i dont like the change for sb
i mean the dmg is ok when you get your frontal combo through but many ppl strafe or lag and then you miss the frontal very often basicly gimping your whole dmg
meanwhile NS get and ANYTIME combo with very high dmg and 30% ASR on it.....
CowwoC wrote: ↑Sat 26 Jun 2021 1:54 PMinoeth wrote: ↑Thu 24 Jun 2021 2:33 PMdid you take any look at dmg rates and hit bonus? this sword combo has the best availablle for SBs high dmg, good hit bonus, good styleprocs (21asr, 13 bleed)
there is no other combo that can do this.
kvasir sword is only 3.5 speed but actually i run my infi with 3.3 mainhand and rip with that. the most important thing is to get close to 1.5s speed and use highest dmg styles possible
I asked you if you compared the damage to axe, this was a serious question - because i wanted to see the difference in numbers if possible..
I also asked my questions because you said:
inoeth wrote: but tbh it was better before, i dont like the change for sb
i mean the dmg is ok when you get your frontal combo through but many ppl strafe or lag and then you miss the frontal very often basicly gimping your whole dmg
meanwhile NS get and ANYTIME combo with very high dmg and 30% ASR on it.....
So now you rely on the frontal sword asr debuff and the bleed follow-up, but at the same time you struggled with la to get the frontal combo off, because people strafe. What's the difference with sword, people magically stop to strafe? The to hit bonus is by the way the same as the la front combo. No doubt that the sword frontal is better than the la frontal, but that wasn't the point right. If you can't get off your frontal anyway, how is it making your overall damage better compared to axe? What are the dmg numbers between kvasir and dragonmight?
Losing the 30% asr debuff is huge if you can make it work, just saying.
nono31 wrote: ↑Tue 29 Jun 2021 6:41 AMJust try 50 LA.
Can't stun NS in 1v1. Lot of evade / miss cause anytime asr perf combo.
Never can do better than 20 % life left for them :'(
Results in 1v1 sin are better with 50 CS imo.
Death door and ripper styles do the job with some big damages .
inoeth wrote: ↑Tue 29 Jun 2021 8:44 AMCowwoC wrote: ↑Sat 26 Jun 2021 1:54 PMinoeth wrote: ↑Thu 24 Jun 2021 2:33 PMdid you take any look at dmg rates and hit bonus? this sword combo has the best availablle for SBs high dmg, good hit bonus, good styleprocs (21asr, 13 bleed)
there is no other combo that can do this.
kvasir sword is only 3.5 speed but actually i run my infi with 3.3 mainhand and rip with that. the most important thing is to get close to 1.5s speed and use highest dmg styles possible
I asked you if you compared the damage to axe, this was a serious question - because i wanted to see the difference in numbers if possible..
I also asked my questions because you said:
inoeth wrote: but tbh it was better before, i dont like the change for sb
i mean the dmg is ok when you get your frontal combo through but many ppl strafe or lag and then you miss the frontal very often basicly gimping your whole dmg
meanwhile NS get and ANYTIME combo with very high dmg and 30% ASR on it.....
So now you rely on the frontal sword asr debuff and the bleed follow-up, but at the same time you struggled with la to get the frontal combo off, because people strafe. What's the difference with sword, people magically stop to strafe? The to hit bonus is by the way the same as the la front combo. No doubt that the sword frontal is better than the la frontal, but that wasn't the point right. If you can't get off your frontal anyway, how is it making your overall damage better compared to axe? What are the dmg numbers between kvasir and dragonmight?
Losing the 30% asr debuff is huge if you can make it work, just saying.
axe does not have any good anytimer or frontal combo, so i ignored this question because its obvious that axe lacks there...
well you can only go for frontal combos or you skill CS...and you are right the hit boni on sword are the same as LA but sword also offers 0 def bonus while LA gives you a malus. i dont really know why i have to explain this, just take a look at the styles??! a comparison between kvasirs sword and dragonmight is useless because they do not have the same speeds, so dmg numbers are totally different anyway. at this point i think you might troll tbh....
i dont strafe so the side 30% asr is basicly useless in 90% of the fights anyway
inoeth wrote: dude.... you have the option to go frontal LA, frontal sword or anytime CS ... sure it sucks to use frontals but from all those three options sword is the best, what do you want from me now? i was not talking about side styles at all because its not my style to strafe them, if you want to do that do it and dont get on my fucking nerves... rly man i was just pointing out the benefits of sword frontal combo and you turn it into a l2p thing. get out or contribute something usefull.
whats the point in posting dmg numbers when you clearly know that those are different? thing is the faster you swing and the higher the growth rate on used styles, the higher is the dmg output over time and sword clearly wins here just from looking up data from the char planer, its easy as that. maybe you bring some numbers if you think its the complete opposite. you know i dont have to prove anything but you have if you think im wrong....
gosh gimme a break
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