Savage H2H tests for optimal spec

Started 2 May 2020
by nono31
in Midgard
Hi guys . Please keep this posts on " technical way of h2h "

English is not my natural language , will try my best .

Can savages with highter RR than mine copy here they tests on h2h spec if they done some ?

Actually RR2 :

with back style with pot buffs .without savagery buff on

---44+12---
599 swings
170 Doubles / 28.38 %
47 triples / 7.84%
12 quads / 2 %

---- 50+12 ----
520 swings
154 Doubles / 29.60%
48 Triples / 9.23%
11 Quads / 2.11 %


With --44 +12 ---
damages MH/OH : 146/83
Red damage buff + no haste = 191/108
Red damage buff + red haste = 166/108

With -- 50+12--
damages MH/OH : 152/83
Yellow damage +no haste : 191/104
yellow damage + yellow haste : 173/104


1 point in H2H lower miss rate from 0.05 % ( so +6 h2h = 0.3 less miss chances )

So for the moment i go 44 +12 h2h / 49 savagery .( essentialy for evade buff , when stun /snare damage = 0 and Haste because wa re not 100 % with celerity )

Hope it can help , hope some others people made tests and post it Here .
Mon 4 May 2020 11:27 AM by inoeth
interesting thing here is that if you divide all the off hand swings to the total amount of swings its roughly 50% double swings.
if you compare that with a berzerk who always double swings i really dont get why svg is so popular.

zerk also has prevent flight and with the recent melee crit change he always does 30% crit dmg with both hands while in zerk mode. also you have easy access to a snare style, high WS and you dont kill yourself with stupid buffs.... zerk is so much better than svg
Mon 4 May 2020 5:55 PM by nono31
hi .
Zerk left hand don't do 100 % of damage .

Right hand on savage hit 20 % more damage than a zerk when styled swings (or equal with 39 % haste..) . A stun / peel zerk do 0 damage .
Tue 5 May 2020 2:03 AM by shintacki
Can a zerker hit an enemy tank for 800 damage in one swing?
Tue 5 May 2020 8:11 AM by nono31
Both have + and - got a zerker too and like it .

Can we speak about savage please ?


I tryied 2H hammer ( i am a kobold )

Test Vs a troll with same spec 44/49 , same weapon ( dragonstorrm 5.8 hammer ) i was RR3 and troll RR4

Troll got 310 strength and 201 quick with buff pots and some Strength aug RA
Kobold got 267 strength and 218 quick with buff pots and some Strength aug RA

troll hit for 315 dmg / kobold hit for 303 damage

Same " conditions " ? with kobold but different strength .
233 strength = 279 dmg
255 strenght = 292 dmg
267 strength = 303 dmg

So with 55 less strength ( 310- 255 ) , and 17 more quickness and neutral 19 % absorb armor
damage gap is 23 Dmg = 7.8 % but little more quickness .

With 43 less strength ( 310 - 267 )
Damage gap is 12 Dmg = 3.96 % always quickness + 17 .

Troll RA strength 5 and quick 3 .
For same price kobold can go strength 6 .

So kobold race choice for 2H si not optimal , but it is not a gimp , can be played on battlefield
Tue 5 May 2020 8:45 AM by inoeth
shintacki wrote:
Tue 5 May 2020 2:03 AM
Can a zerker hit an enemy tank for 800 damage in one swing?

can a svg? maybe when quad+dmg add+ all hands proc
but
how often does that happen?
Tue 5 May 2020 8:49 AM by inoeth
nono31 wrote:
Tue 5 May 2020 8:11 AM
Both have + and - got a zerker too and like it .

Can we speak about savage please ?


I tryied 2H hammer ( i am a kobold )

Test Vs a troll with same spec 44/49 , same weapon ( dragonstorrm 5.8 hammer ) i was RR3 and troll RR4

Troll got 310 strength and 201 quick with buff pots and some Strength aug RA
Kobold got 267 strength and 218 quick with buff pots and some Strength aug RA

troll hit for 315 dmg / kobold hit for 303 damage

Same " conditions " ? with kobold but different strength .
233 strength = 279 dmg
255 strenght = 292 dmg
267 strength = 303 dmg

So with 55 less strength ( 310- 255 ) , and 17 more quickness and neutral 19 % absorb armor
damage gap is 23 Dmg = 7.8 % but little more quickness .

With 43 less strength ( 310 - 267 )
Damage gap is 12 Dmg = 3.96 % always quickness + 17 .

Troll RA strength 5 and quick 3 .
For same price kobold can go strength 6 .

So kobold race choice for 2H si not optimal , but it is not a gimp , can be played on battlefield

so roughly 300 dmg with red haste? now bad tbh
Tue 5 May 2020 11:05 AM by nono31
inoeth wrote:
Tue 5 May 2020 8:49 AM
so roughly 300 dmg with red haste? now bad tbh

Yes but it go Down with Scale /chain and plate Armor

Like 180 / 250 damages
Tue 5 May 2020 11:06 AM by nono31
inoeth wrote:
Tue 5 May 2020 8:45 AM
shintacki wrote:
Tue 5 May 2020 2:03 AM
Can a zerker hit an enemy tank for 800 damage in one swing?

can a svg? maybe when quad+dmg add+ all hands proc
but
how often does that happen?

Lol man . 800 on a tank ... 0.5 % chance it happen .


Just test spec / race / and Ra and tell us your results
Tue 5 May 2020 11:35 AM by inoeth
nono31 wrote:
Tue 5 May 2020 11:05 AM
inoeth wrote:
Tue 5 May 2020 8:49 AM
so roughly 300 dmg with red haste? now bad tbh

Yes but it go Down with Scale /chain and plate Armor

Like 180 / 250 damages

180? phew thats low but well svg is not a tank killer mainly anyway
i played 2h svg on genesis but there 2h dmg was fucked up... you could do 600 per swing at some point, was fun though
i remember hitting targets with just 1h very often, dealing no real dmg ;(

my zerk here however does about 180-250 mh + 50-100 offhand depending on target ofc and i have a swing speed of around 2s without cele thats roughly as much as a 2h svg does but with the potential to increase that with zerk mode by 30%

i really asking myself why svg is the meta here..
Tue 5 May 2020 11:55 AM by nono31
I got the both .

VS casters /support savage damages are betters .
For don't be slam /peel savage is better .

VS toons with defense / parry /bloc / evade
For anytime / no positional styles
Zerker is better .

You don't hit for 180 MH on Scale / Chain /plate armor .
Tue 5 May 2020 1:14 PM by inoeth
nono31 wrote:
Tue 5 May 2020 11:55 AM
I got the both .

VS casters /support savage damages are betters .
For don't be slam /peel savage is better .

VS toons with defense / parry /bloc / evade
For anytime / no positional styles
Zerker is better .

You don't hit for 180 MH on Scale / Chain /plate armor .

not on plate but guard tanks are one of the last targets anyway so i dont really care about dmg on plate, im portant here is that you can just snare them and run to their casters ;D

why is svg dmg better on casters? because of the speed? because of the rare quads?
i have also played both classes and yeah a quad is nice but sometimes you only hit with one hand all the time ;( as a zerk you know casters are down in 3-4 hits as svg it 2-6
Fri 8 May 2020 11:42 AM by samuele2723
Hello, very nice topic and testing on svg.

Are there more similar comparison between zerk and savage?

I would like to know base-zerk dps and offhand hit chance to compare vs svg
Fri 8 May 2020 2:19 PM by inoeth
for zerk it is

Mainhand damage = 77.33 + 0.33 * spec
Offhand damage = 52.00 + 0.52 * spec

spec= left axe spec

so with 50 la spec and rr5 you do:

MH=98.78%
OH=85.8%

Berserk/shadowblade have 100% chance to hit with off hand

for BM/Merc its different, here on phoenix the formular for OH hit chance is:

hit chance=25%+0.86*spec (on live server the modifier is 0.68 so its buffed here)

spec=CD/DW

so with 50 DW/CD and rr5 you have:

OH hit chance=80.9%

both hands do 100% dmg
Fri 8 May 2020 4:19 PM by darkstar00
inoeth wrote:
Fri 8 May 2020 2:19 PM
for zerk it is

Mainhand damage = 77.33 + 0.33 * spec
Offhand damage = 52.00 + 0.52 * spec

spec= left axe spec

so with 50 la spec and rr5 you do:

MH=98.78%
OH=85.8%

Berserk/shadowblade have 100% chance to hit with off hand

for BM/Merc its different, here on phoenix the formular for OH hit chance is:

hit chance=25%+0.86*spec (on live server the modifier is 0.68 so its buffed here)

spec=CD/DW

so with 50 DW/CD and rr5 you have:

OH hit chance=80.9%

both hands do 100% dmg


What's the formula for SB LA? Is it similar? Ive read different things and not sure which is right.
Fri 8 May 2020 5:40 PM by inoeth
darkstar00 wrote:
Fri 8 May 2020 4:19 PM
inoeth wrote:
Fri 8 May 2020 2:19 PM
for zerk it is

Mainhand damage = 77.33 + 0.33 * spec
Offhand damage = 52.00 + 0.52 * spec

spec= left axe spec

so with 50 la spec and rr5 you do:

MH=98.78%
OH=85.8%

Berserk/shadowblade have 100% chance to hit with off hand

for BM/Merc its different, here on phoenix the formular for OH hit chance is:

hit chance=25%+0.86*spec (on live server the modifier is 0.68 so its buffed here)

spec=CD/DW

so with 50 DW/CD and rr5 you have:

OH hit chance=80.9%

both hands do 100% dmg


What's the formula for SB LA? Is it similar? Ive read different things and not sure which is right.

its the same for sb

https://sites.google.com/site/daoctests/home/la-damage
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