DinoTriz wrote: ↑Mon 24 Aug 2020 1:58 PM
Valaraukar wrote: ↑Mon 24 Aug 2020 1:51 PM
What spec are you running? If you have the PBT (Supp spec) you'll burn a lot of power, and maybe need a little less casting speed than RC and Dark. Anyway don't go beyond Serenity 2, because as far as I know there is cap with Pom 4, for a composite of 6 in mana regeneration.
you need MoF only if you have use low level spells, that can be resisted too may times, but I don't remember the exact RM specs to say how much of it you will need. Anyway also here I won't recommendo going beyond MoF 3
At the beginning I believe that Aug Dex and MotA are more useful than other RA (even Wild Power) because your casting speed is what makes the difference between interrupting or getting interrupted by other, and especially against Lurikeens you have and handicap on it (little one if you are a Kobold, bigger for any other race you may have chosen).
I plan on staying RC in RVR because I enjoy the zerg and keep taking/defense.
I might go 26 Supp for the first PBT though, so mana regen may be on the mind.
Is there a cap on Dex? I'm Kobold.
For RC I'd say you just need MoF 1, to max the cold debuff. Same for Serenity, don't go beyond 1, use the other points for Aug Dex and MotA (edit: 3 and 5, actually slightly better than 4/4 and same cost) and Purge 2, then purge 3 as soon as possible with your RR, and Wild Power at 4 or 5. Then check for any other active RA you'd want to use (RM's actives are quite crappy but anyway a decimation trap or volcanic pillar sometimes may bring fun)
No cap on dex but on casting speed, depending on the speed of the spell itself. I don't remember the exact % but let's say, approximately, you cannot cast faster than half the base casting speed. For a Kobold RM I would put initial stats like 10 dex 15 piety. Forget about Cost, you'll die anyway and those 50hps more won't save you
DinoTriz wrote: ↑Mon 24 Aug 2020 2:13 PM
Valaraukar wrote: ↑Mon 24 Aug 2020 1:51 PM
you need MoF only if you have use low level spells, that can be resisted too may times, but I don't remember the exact RM specs to say how much of it you will need. Anyway also here I won't recommendo going beyond MoF 3
Another question: So MoF wouldn't help a level 50 DD from being resisted? It only helps if you're trying to have lower level spells land?
In my case, the only spell would be the level 25 Nearsight...Hmm, might not be worth it.
yes that's what MoF is for. For a lvl 25 spell you need to use a lot of MoF and, as you said, it's not worth it, unless you are a very high RR and can spend lot of points on it (10 or even 15 to get MoF 5 or 6).