Joc wrote: ↑Wed 6 Mar 2019 1:03 PM
I understand that archers are rough to play currently, but I was wondering how the hunter is in rvr as far as picks ng other targets?
Was thinking 35bow high spear, comp 50 stealth and a bit of BC for the pet interrupt. Not sure what the normal specs are for hunters are though.
Also, are there any disease or snare proccing bows at this patch level?
If you want to play the hunter for the most output possible, you are on the right track. High spear, medium bow, decent BC comp 50 stealth.
So to sum up the most value you can expect from Inoeth's posted approach - this is the way how the majority of hunters are specd at the moment.
I am not 100% in line with Inoeth on his pov regarding targets and do more favor with Gryntrar's arguments.
Do not forget that you miss out 40,45 and 50 MoS, if you decide on 35+X stealth. (Detection, Stealthspeed)
For my own playstyle/Spec (don't beat me up again on this...),
I do run 49 bow (Falcon Eye VII, AugQuick, MoA, etc.), 50 stealth, rest BC and last spear. The dmg difference between 49+X bow and 35+X bow (tested yesterday) is somewhere between 10 and 19 dmg. If critted a bit more - but does not even scale properly with CritShot (Skill).
Afaik, there are no snare/disease proccing bows. I do run the TG bow that procs quite often, especially when rapid firing (1.5s) and dealing 150-160dmg(noncrit) + 99.9 proc dmg
Since I decided on being dead 1on1 in melee combat, I went for the MoS IX(50 stealth) instead which allows me to even get away from Infis in more than 75% of the time. I see them regularly approaching or sneaking beside me before they do and just turn away and outrun them stealthed. If they decide on unstealth and follow me, I unstealth as well and sprint.
So the escape options here are not super, but okay. This spec is not viable for engaging most equally geared/leveled targets on your own in nearly all situations but is maxing the RP income from adding/zerging with this class instead.