Ranger RA's

Started 21 Feb 2019
by King Zen
in Hibernia
Hello forumers,

I main a Ranger but I'm having a hard time making this class work. I've tried many different spec and I'm currently running 35st 35bow 39blades 36path 26CD with some success. Race is Celt and RR is 4L4, and I'm here to get some advice on where to put RA points from now on. I've got LW1 T1 IP3 Purge3 - which is 4L2.

What do you guys think is better in this kind of meta? I could go Quick4 to get to 250 quick, or is it better to go directly for MoA? Maybe MoP? Or even IP/PUrge4?

Let's discuss this, I'd love to get some hints from fellow rangers.

Happy hunting
Thu 21 Feb 2019 6:20 PM by Sepphiroth75
I think your spec and ras are solid. I wish i knew what it takes to cap bow speed on this server so i dont know about MoA. I think i would just get the usual ras like FE and MOP. Then maybe MoArchery and MoArms. Also First aid is only 3 points. Huge for a soloer
Thu 21 Feb 2019 7:35 PM by Horus
Not to hijack but...

I was going to respec to something similar...how do you most of your encounters go? Do you find from a melee perspective you can stand toe to toe with SBs/Infilts and other classes you are likely to run into (skalds, minsts).

If you are relying on a lot of melee I would RA one way..

If you are trying mostly bow I'd go a diff direction...
Thu 21 Feb 2019 9:00 PM by Dominus
Sepphiroth75 wrote:
Thu 21 Feb 2019 6:20 PM
I think your spec and ras are solid. I wish i knew what it takes to cap bow speed on this server so i dont know about MoA. I think i would just get the usual ras like FE and MOP. Then maybe MoArchery and MoArms. Also First aid is only 3 points. Huge for a soloer

cap your quick?
Fri 22 Feb 2019 12:16 AM by waffel
Honestly, pick a spec direction and go it. Trying to mid-30 every specline so you’re mediocre at everything sounds like a bad time. Stealth too low so you move slower, bow too low so damage is ass, PF is wasted points since you’re only getting a low level DA, melee is too low so you’re getting slammed by assassins with zero chance.

I’ve heard quite a few rangers having success going high bow/stealth/PF. Can move around better and do what you’re supposes to do well, bow damage.
Fri 22 Feb 2019 12:24 AM by florin
From an assassin perspective I only have trouble with melee rangers.

35 stealth/15 bow/ 50cd/ 37 blades or 39

Use charges and pots for buffs but get some pf for run speed and da
Fri 22 Feb 2019 6:48 PM by Thinal
waffel wrote:
Fri 22 Feb 2019 12:16 AM
Honestly, pick a spec direction and go it. Trying to mid-30 every specline so you’re mediocre at everything sounds like a bad time. Stealth too low so you move slower, bow too low so damage is ass, PF is wasted points since you’re only getting a low level DA, melee is too low so you’re getting slammed by assassins with zero chance.

I’ve heard quite a few rangers having success going high bow/stealth/PF. Can move around better and do what you’re supposes to do well, bow damage.

It's prolly better to go in the other direction. I still have no clue who these sniper rangers are shooting at: stealthers they can't see at range? Visibles who are grouped and/or classes who feel confident running around because they can handle stealthers? XPers, lowbies, greys, and adds that are trivial to kill anyhow?

We can't pop a true sight and nail an assassin with a crit shot every 30 minutes here, or I'd give more consideration to bows outside of PvE.
Fri 22 Feb 2019 7:04 PM by Pirhana7
So I am just going to throw this option out there for you but its not for everyone. if you like to be right in the thick of the stealth wars this wont work for you. but if you like keep defense, stand offs, following the zerg or staying off the open field path this is a strong build that sacrafices a lot of stealth but still has good enough stealth to hide from visiable as long as you are not on the road where they will run over you. 20+RR stealth will let you do this and allow you to beef up in other skills.

This play style is based off of other MMOs where the Archers classes don't even get to stealth but you can still use just enough in DAOC to hide from visable as longa s you keep a distance.
Fri 22 Feb 2019 7:34 PM by King Zen
I appreciate your answers but I was looking for advices concerning RAs, not SPEC. I'm fine with my spec at the moment, I like the hybrid playstyle and I'm just tweaking the points invested in Path to understand how much is worth. I won't bring bow over 35, and I'm not happy with the idea of loosing that nice style of 39 blades either. Got to say going from low Path to high Path seemed to help being more tanky thanks to the af buff. It's a lot of points though, and there is af charge item, same with the add damage, but I can't possibly use charges of str/const, dex/qui, af and add damage every 10 minutes, I would end up spending half my playtime farming gold.

I solo most of the time, and I like to keep my char flexible. I like to have enough bow to shoot people in a keep defence for a decent amount of damage, and I like to be able to fight back when someone catches me in close combat. I was just trying to understand where to invest my RAs on, if for example capping swing speed would be more important then MoP or FE.

What do you guys run out there?

Horus wrote:
Thu 21 Feb 2019 7:35 PM
Not to hijack but...

I was going to respec to something similar...how do you most of your encounters go? Do you find from a melee perspective you can stand toe to toe with SBs/Infilts and other classes you are likely to run into (skalds, minsts).

If you are relying on a lot of melee I would RA one way..

If you are trying mostly bow I'd go a diff direction...

With purge up it's a 50/50 if they don't perf. If they perf gets tricky, IP helps but sometimes it's not enough. I won many close combat fights in 1v1 even against assassins 1 or 2 RR higher then me though, and I'm also able to kill some targets just with bow damage. But there is some assassins that just destroy me, even 3 or 4L, as if they have some tools I'm not aware of. Or maybe is their spec, I didn't figure it out yet. Some of them just kill me with purge/IP up and still run away with more then 50% of their hp.

Edit to add something: against Skald it's very hard cause of the damage table. They have bonus and I have malus. Still doable if you inc them from good spot and you are able to land a few arrows before they rupt you. Minstrels are freaking OP and if they are good and with a pet there's very little you can do.
Fri 22 Feb 2019 8:31 PM by paul_g
at the risk of hi-jacking the thread as I would also like to contribute and learn from the RA discussion. Since the OP and others seem to have a working knowledge of Ranger game mechs and spec.

Why would defer to spec PF that high ? Just for dmg add? When full buff pots are readily available.

Why not keep PF lower and beef up another area?
Sat 23 Feb 2019 2:43 PM by jenskamen
King Zen wrote:
Fri 22 Feb 2019 7:34 PM
I appreciate your answers but I was looking for advices concerning RAs, not SPEC. I'm fine with my spec at the moment, I like the hybrid playstyle and I'm just tweaking the points invested in Path to understand how much is worth. I won't bring bow over 35, and I'm not happy with the idea of loosing that nice style of 39 blades either. Got to say going from low Path to high Path seemed to help being more tanky thanks to the af buff. It's a lot of points though, and there is af charge item, same with the add damage, but I can't possibly use charges of str/const, dex/qui, af and add damage every 10 minutes, I would end up spending half my playtime farming gold.

I solo most of the time, and I like to keep my char flexible. I like to have enough bow to shoot people in a keep defence for a decent amount of damage, and I like to be able to fight back when someone catches me in close combat. I was just trying to understand where to invest my RAs on, if for example capping swing speed would be more important then MoP or FE.

What do you guys run out there?

Horus wrote:
Thu 21 Feb 2019 7:35 PM
Not to hijack but...

I was going to respec to something similar...how do you most of your encounters go? Do you find from a melee perspective you can stand toe to toe with SBs/Infilts and other classes you are likely to run into (skalds, minsts).

If you are relying on a lot of melee I would RA one way..

If you are trying mostly bow I'd go a diff direction...

With purge up it's a 50/50 if they don't perf. If they perf gets tricky, IP helps but sometimes it's not enough. I won many close combat fights in 1v1 even against assassins 1 or 2 RR higher then me though, and I'm also able to kill some targets just with bow damage. But there is some assassins that just destroy me, even 3 or 4L, as if they have some tools I'm not aware of. Or maybe is their spec, I didn't figure it out yet. Some of them just kill me with purge/IP up and still run away with more then 50% of their hp.

Edit to add something: against Skald it's very hard cause of the damage table. They have bonus and I have malus. Still doable if you inc them from good spot and you are able to land a few arrows before they rupt you. Minstrels are freaking OP and if they are good and with a pet there's very little you can do.

Im using the same spec but rr5L1 currently.
I focus my RAs purely on melee so MOP as high as you can. and yes try to get that quick cap so you can efficiently use the 5.5 bow and come close to swingcap with your weapons. Why im focusing on melee RAs? well 35 bow does plenty dmg to snipe ppl and i dont need more dmg there. i need dmg when i face assassins.

So i have mop5 and str 3 ip3 purge 2 lw1 tireless1 currently and plan to expand to mop6 next
im keen blade ranger so i got my 250 quick that way with buffs and charge

but currently im playing my rr5L5 ns a bit more. when hes 6 i will bring the ranger to 6 i guess
Sat 23 Feb 2019 9:10 PM by King Zen
Thanks for the feedback. I think I will get quick cap and then go for MoP directly. I'm considering purge 4, it's such a key RA that would be probably worth the investment. I mean, if purge is down it's an autorel against some enemies.

paul_g wrote:
Fri 22 Feb 2019 8:31 PM
at the risk of hi-jacking the thread as I would also like to contribute and learn from the RA discussion. Since the OP and others seem to have a working knowledge of Ranger game mechs and spec.

Why would defer to spec PF that high ? Just for dmg add? When full buff pots are readily available.

Why not keep PF lower and beef up another area?

Strenght buff from Path it's better then pot buff, which helps if you are melee oriented. AF and DA exist as charge items so they could be replaceble, but having to use 3 or 4 charges every 10 minutes it's very far from being sustainable.... That is 40 gold every 10 minutes - 240 x hour - admitting you don't die lol. Also, you've got to wait 90 or 120 sec between each other, which means that if you just used your str/con charge and you inc immediately after, you can't use your DA. Having some of this buffs coming from your Pathfinder lines makes your life easier, together with the speed boost which is honestly amazing both for chasing and running away. Of course, at the expenses of other lines such as CD for example. Is it worth it? I don't have an answer. Everybody is trying to find the right balance, which ultimately has to fit your own playstyle and won't be the same for every ranger out there.
Mon 25 Feb 2019 2:46 PM by Ardri
Sepphiroth75 wrote:
Thu 21 Feb 2019 6:20 PM
I think your spec and ras are solid. I wish i knew what it takes to cap bow speed on this server so i dont know about MoA. I think i would just get the usual ras like FE and MOP. Then maybe MoArchery and MoArms. Also First aid is only 3 points. Huge for a soloer

Here ya go buddy https://www.daocutils.com/utilities
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