Just looking for info on any must have gear for my hero. Galla bp is on my list. Other than that I'm clueless. Any suggestion's appreciated.
dudis wrote: ↑Thu 7 Feb 2019 10:00 AMDont know specifics, but just get as many buff and debuff charges as you can be bothered farming for and can fit into your template. Even very situational stuff can be useful from time to time.
I would advice against using DOT procs though, as they basically give whomever it procs on CC immunity for the duration of the DOT.
dudis wrote: ↑Thu 7 Feb 2019 10:21 AM
I would still argue against it for a couple of reasons
1) If you want to deal more damage, swinging with your 1h is not a good idea anyways. You'd deal more damage going straight to 2h.
2) If you dont kill the target, lets sey you have to switch to another one after the DOT lands, your previous target will be CC immune
3) You generally use your 1h to peel for groupmembers for the faster attack speed and so you can also guard them at the same time. Accidentally landing a DOT will break the snare AND make them CC immune.
4) Assuming you are the peeler, you will want to switch targets a lot and try to keep as many enemy tanks as possible permanently snared, landing a DOT, well you get it at this point.
Preferably you want some sort of debuff that doesnt deal damage on your 1h, alternatively a defensive proc/self buff.
I would only run DOT procs in a solo build.
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