Paladin spec

Started 25 Jun 2019
by Talino113
in Albion
Old DAOC player looking to roll a paladin, just wondering what a good spec for group/solo rvr?
Thanks in advance!
Tue 25 Jun 2019 4:15 PM by ExcretusMaximus
It's been a long time since I played one, but when I did I really liked 48 chant, 44 2H, 42 Shield, 39 Slash.
Tue 25 Jun 2019 4:53 PM by Kemoauc
If you go 2handed spec you literally never attack with your right hand weapon - you slam and hit with your 2handed weapon always. If your target is not stunned you switch to s/s to increase your defenses and wait for the attack timer to before you attack with your 2handed weapon again. Therefore, I don't see the point in high slash spec because you will not use those styles ever.

I had the following spec for solo play because I think weaponskill from 2handed spec is more important than reaching 52 composite spec in slash. This should work very well for solo and small man.

48 chants
42 shield
50 2hand
31 slash
rest parry

In full groups you usually play as a peeler and I suggest getting as much block as possible for guard and 44 thrust for the insane snare style.

48 chants
50 shield
44 thrust
rest parry
Tue 25 Jun 2019 7:01 PM by Talino113
Now what would best weapon be slash thrust or crush..

From what I have seen it looks like slash is best bet
Tue 25 Jun 2019 7:42 PM by Kemoauc
slash has the advantage that it give you some additional skill points due to autotrain and the slowest weapon in the game.

for 8vs8 probably thrust the most optimal dmg type.
Wed 31 Jul 2019 12:14 AM by Hodge
Does the slash/thrust/crush level still determine low end damage variance?
Wed 31 Jul 2019 2:39 PM by Kemoauc
It does affect base dmg of two-handed weapons and general guidance is to get it to 51/52 depending on realm rank.

How much it increases damage i. e. what the difference between say 46,48,50,52 composite specs is Ihave never tested myself.
Sat 3 Aug 2019 1:15 AM by Makrist
I tested this with my paladin and an armsman friend and his polearm. Slash spec no longer reduces variance that i can tell. Here the advanced weapon skills (Polearm, 2hand, etc...) appears to calculate your slash, thrust, or crush spec into one damage modifier that determines your damage. At lvl 45 with 40 thrust my 2hand swing damage modifier was 40% higher than without any thrust spec. Im not suggesting you need 50 slash to cap damage, but it definitely has an impact. With free respecs all the way to 50 test yourself, and go with the spec you prefer. Most recommend 44 2hand, 48 chants, 42 shield, composite 52 weapon, rest parry.
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