What's the best build for a Necro to be able to pull mutliple yellows/oranges and kill them together? I'd like to run groups to somewhat PL friends and guild mates.
Meandow wrote: ↑Fri 8 Feb 2019 9:24 AMDont bother with a mana battery unless you can get one outside the group (doubt you will). Just get an alch to make you potion of replenishment and potion of power, they're both quite cheap (120-150g each) with 100 charges, will last you a couple of hours and you will no doubt make that money back by not inviting extra players/improvement in speed of killing. Cleric however is a must (with heal proc) if you want to do a somewhat decent amount of mobs pull, if you're doing orange con mobs or higher it's really nice to have wizard(s) or a cabalist for aoe dot.
I was capping out my quick cast doing orange mobs when I invited 2 wizards, 10+ mobs per pull, my cleric friend did 30 to 40 in about 2 hours.
warden50 wrote: ↑Fri 8 Feb 2019 1:43 PMMeandow wrote: ↑Fri 8 Feb 2019 9:24 AMDont bother with a mana battery unless you can get one outside the group (doubt you will). Just get an alch to make you potion of replenishment and potion of power, they're both quite cheap (120-150g each) with 100 charges, will last you a couple of hours and you will no doubt make that money back by not inviting extra players/improvement in speed of killing. Cleric however is a must (with heal proc) if you want to do a somewhat decent amount of mobs pull, if you're doing orange con mobs or higher it's really nice to have wizard(s) or a cabalist for aoe dot.
I was capping out my quick cast doing orange mobs when I invited 2 wizards, 10+ mobs per pull, my cleric friend did 30 to 40 in about 2 hours.
I thought xp was reduced if you had over 10 levels Gap ?
Return to Albion or the latest topics