Zansobar wrote: ↑Fri 28 Dec 2018 3:19 PM
I would think making the necro pet the same level as the player for con purposes (which would translate into lower damage taken) would be the first thing I would do....given the necro is a very unique pet in that the pet effectively is the caster. I'm not sure if this would fix the class or not but it's the first step I would take for RvR effectiveness.
Damage taken isnt really the issue with the class (outside of certain circumstances ie not having the RvR crit cap, debuffs doing max value).
To me the bigger issues are:
Pet takes full duration from all CC with no way to reduce it
Lack of options to increase pet stats. Pet doesnt take into account the casters base stats so it starts with 0 dex so it doesnt even hit the delve cast speed without gear/buffs. No pots/charges available to boost stats.
No form of meaningful CC. While CC has never been a strong point for the Necro but it did have its DoTs which were a form of "caster CC" since it interrupted for a short period of time. Now that DoTs are nerfed there is no ways to actually crowd control adds.