Zerging and Grouping

Started 23 Oct 2018
by taterslaw
in Suggestions
Hello everyone, while playing this morning I've seen a lot of disgruntled players talking about how zerging and large groups are issues for trying to small man when there is a lower server population. Which sprouted an idea that may be able to fix the problem at least during beta i50 testing. When there are 100 or less players on and a realm has 2-3 8 mans roaming, there isn't much you can do unless you also have coordinated groups roaming. My suggestion is to set a group cap which is rotated by server vote. Meaning if you have less than 100 players on and the majority wish to have small man fights, cast a vote for everyone to decide the group cap for the hour. Ranging from 3-8 mans. It might not be a restriction you want to make but I believe there would be more interaction between realms rather than 1 realm just destroying everyone while population allows them. If people are just getting camped by 8 mans and can't even form a group of 6 people to try and contest them, they are going to leave, which means less testing for the server. Thoughts?
Tue 23 Oct 2018 5:28 PM by defiasbandit
Make the group cap 5 at all times.
Tue 23 Oct 2018 5:30 PM by Kaziera
/facepalm
Wed 24 Oct 2018 7:35 AM by Koljar
You will never find a way to please every Player - some prefer pure soloing, others run small man only, 8 man or zerg.

Iirc this game was supposed to be balanced on realm level, not 8 man or even classwhise (no copy&paste classes in the realms). Which propably was supposed to encurage the realm to fight as one (basically) so that the game was propably meant to be zerged.
Trying to change that now is a little late (1.65 was live in what? 2003ish?!). This is what is making the balancing of classes and/or the buffing of underrepresented classes so hard. You can easily overdo it or change a lot and not change anything after all.

Another thread already asked for some voting system. The most common opinion seemed to be: People are here to play, not to vote.
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