XP Tasks for zones

Started 14 Apr 2020
by howjaabah
in Suggestions
What about giving tasks for classic zones or classic dungeons? I feel that most people level nearly only in DF, POC or frontier. Would bring use to a lot of land rarely seen!
Tue 14 Apr 2020 11:56 PM by daytonchambers
There already is a kill task for classic zones and SI zones.

People go to DF, NF, or PoC for the additional XP given from fighting in a PvP area. Greater risk, greater reward.
Wed 15 Apr 2020 12:51 AM by howjaabah
daytonchambers wrote:
Tue 14 Apr 2020 11:56 PM
There already is a kill task for classic zones and SI zones.

People go to DF, NF, or PoC for the additional XP given from fighting in a PvP area. Greater risk, greater reward.

I actually didn’t know about the SI task, that’s nice. And yeah, I know the higher risk/reward, just looking to add in variety of areas is all
Wed 15 Apr 2020 12:33 PM by watbrif
howjaabah wrote:
Wed 15 Apr 2020 12:51 AM
daytonchambers wrote:
Tue 14 Apr 2020 11:56 PM
There already is a kill task for classic zones and SI zones.

People go to DF, NF, or PoC for the additional XP given from fighting in a PvP area. Greater risk, greater reward.

I actually didn’t know about the SI task, that’s nice. And yeah, I know the higher risk/reward, just looking to add in variety of areas is all

Levelling in POC over and over again is particularly boring. It would be great if "high level" SI and classic dungeons (coruscating mine, fomor etc.) could get some incentives xp-wise, because they're basically not used at all.
Thu 16 Apr 2020 4:49 AM by daytonchambers
watbrif wrote:
Wed 15 Apr 2020 12:33 PM
howjaabah wrote:
Wed 15 Apr 2020 12:51 AM
daytonchambers wrote:
Tue 14 Apr 2020 11:56 PM
There already is a kill task for classic zones and SI zones.

People go to DF, NF, or PoC for the additional XP given from fighting in a PvP area. Greater risk, greater reward.

I actually didn’t know about the SI task, that’s nice. And yeah, I know the higher risk/reward, just looking to add in variety of areas is all

Levelling in POC over and over again is particularly boring. It would be great if "high level" SI and classic dungeons (coruscating mine, fomor etc.) could get some incentives xp-wise, because they're basically not used at all.

I would personally love it if the SI dungeons were re-tooled to have more Darkspire/HoH level mobs in them with feather drops. Space them out or mix them with the mobs already present so you couldn't farm them easily, but add desirable content to otherwise neglected dungeons.
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