Visible Solo Support (dealing with Stealth AND visible groups)

Started 11 May 2020
by Pzynom
in Suggestions
Hi,

since currently measures were implemented, which are supposed to support solo stealthers (I know, under discussion) I would like to discuss potential measures for visible solos, if this is the future dev route (would prefer to remove all those changes), BUT

Visible solos have to deal with
- Stealth groups AND
- visible Groups.
They are also protect-worthy.

Potential Support: Higher defense based on enemy-friends-ratio, speed boost for x secs or visual indication based on number of enemies.
Haven't tested if the higher detection range would allow visible solos to turn around if a stealth group 4+ approaches.

Thanks, Pzy
Mon 11 May 2020 3:03 PM by Lollie
or you could just go to the solo zone?
This topic is locked and you can't reply.

Return to Suggestions or the latest topics