Increase the realm ability cost to 10 and increase the cool down to 30 min. It’s way too op and needs a nerf. No class should have such a cheap get out of jail free card. Frankly no class should have one at all.
there is a counter to vanish, it's called Potion of Lucidity.Sektor wrote: ↑Thu 23 May 2019 10:52 PMIncrease the realm ability cost to 10 and increase the cool down to 30 min. It’s way too op and needs a nerf. No class should have such a cheap get out of jail free card. Frankly no class should have one at all.
Animosity wrote: ↑Thu 23 May 2019 11:21 PM
Funny considering all he does is run out in front of apk every half hour and lays there dead and afk. Not even playing just “leveling”
Turano wrote: ↑Thu 23 May 2019 11:36 PMthere is a counter to vanish, it's called Potion of Lucidity.Sektor wrote: ↑Thu 23 May 2019 10:52 PMIncrease the realm ability cost to 10 and increase the cool down to 30 min. It’s way too op and needs a nerf. No class should have such a cheap get out of jail free card. Frankly no class should have one at all.
Where is the counter to SoS?
and what exactly does make vanish op?
when was reflex attack ever an anti stealther ra? It works against every meele attack, not just stealthers.Dramead wrote: ↑Thu 23 May 2019 11:44 PMI feel that vanish needs more then just a time adjustment .. I think if there is 1 enemy within 500 units vanish should fail 20% of the time .. if 2 enemies are in range then 40%. 3 = 60% .. ect ect .
You can NOT nerf the one reliable anti stealth ra in the game ( reflex attack ) and not nerf assassins .. They have no real counter anymore ..
Sektor wrote: ↑Thu 23 May 2019 11:36 PMDidn’t realize I had so many triggered stealther fanbois. Feels good. Regardless vanish needs a nerf. Period.
Sektor wrote: ↑Thu 23 May 2019 4:06 PMI’ll save the points and go mop and aug dex. Should still rip assassins
Sektor wrote: ↑Fri 24 May 2019 3:17 AMyea I just deleted the friar. If I wanted a healer I would have made a cleric.
Hejjin wrote: ↑Fri 24 May 2019 7:51 AMMy vanish proposal : If the only enemy within 3000 units is the assassin's opponent; the assassin is unable to activate vanish. Assassins claim to want 1 v 1 fights, but the reality is that they only want 1 v 1 when the odds are in their favour, in the majority of cases, as soon as they start to lose, they vanish. This happened many times on my Friar prior to me taking RA5. This change would ONLY impact 1 v 1 fights and would not change anything else about vanish.
Now I expect to hear the complaints from the assassins...
Sepplord wrote: ↑Fri 24 May 2019 7:22 AMSektor wrote: ↑Thu 23 May 2019 11:36 PMDidn’t realize I had so many triggered stealther fanbois. Feels good. Regardless vanish needs a nerf. Period.Sektor wrote: ↑Thu 23 May 2019 4:06 PMI’ll save the points and go mop and aug dex. Should still rip assassinsSektor wrote: ↑Fri 24 May 2019 3:17 AMyea I just deleted the friar. If I wanted a healer I would have made a cleric.
Yeah, clearly the stealthers are the ones triggered
I have zero problems with that change and yes I am aware of the current issues with vanish and how problematical it could be to achieve it.Sepplord wrote: ↑Fri 24 May 2019 10:30 AMIf you include something to make it available after the assassin has killed an enemy i don't see a huge problem with that proposal. Dunno how viable it is technically though...and considering all the bugs with vanish i am unsure if further complicating it's use would really work that well. But gameplay wise i wouldn't have a problem with that.
I agree, but the reality is that most other classes do not have that ability, nor do they have the ability to (mostly) pick and choose when and where they fight.Sepplord wrote: ↑Fri 24 May 2019 10:30 AMAssassin players aren't really different from other players. Some want a challenge, some don't. And even the ones that want a challenge, don't want to lose, so if there is a button where they can turn a loss into a draw if they are lucky and get away, then ofcourse most will push it.
All other classes would do that too.
Suicide by mob achieves almost nothing on here, and even on live back in the day it was never something I had any interest in. Please show me a post of mine where I said it was "morally reprehensible" for assassins to vanish in 1 v 1 fights?Sepplord wrote: ↑Fri 24 May 2019 10:30 AMPeople have suicided into Mobs before losing a 1vs1 too...they take a gold hit just to reduce the enemies RP. But when an assassin uses his escape button, that is somehow morally reprehensible?
In classic Infils got vanish on a 30 minute timer that had no disarm so you could vanish > PA in fightLillebror wrote: ↑Fri 24 May 2019 12:44 PMOn classic it was something equal, Infs got a stealth detection after a kill, SB or NS got faster speed and last i dont remember.
Passive Vanish ability that let you stealth in 5 seconds instead of 10 sounds sounds cool twist for it
Hejjin wrote: ↑Fri 24 May 2019 11:58 AMI have zero problems with that change and yes I am aware of the current issues with vanish and how problematical it could be to achieve it.Sepplord wrote: ↑Fri 24 May 2019 10:30 AMIf you include something to make it available after the assassin has killed an enemy i don't see a huge problem with that proposal. Dunno how viable it is technically though...and considering all the bugs with vanish i am unsure if further complicating it's use would really work that well. But gameplay wise i wouldn't have a problem with that.I agree, but the reality is that most other classes do not have that ability, nor do they have the ability to (mostly) pick and choose when and where they fight.Sepplord wrote: ↑Fri 24 May 2019 10:30 AMAssassin players aren't really different from other players. Some want a challenge, some don't. And even the ones that want a challenge, don't want to lose, so if there is a button where they can turn a loss into a draw if they are lucky and get away, then ofcourse most will push it.
All other classes would do that too.Suicide by mob achieves almost nothing on here, and even on live back in the day it was never something I had any interest in. Please show me a post of mine where I said it was "morally reprehensible" for assassins to vanish in 1 v 1 fights?Sepplord wrote: ↑Fri 24 May 2019 10:30 AMPeople have suicided into Mobs before losing a 1vs1 too...they take a gold hit just to reduce the enemies RP. But when an assassin uses his escape button, that is somehow morally reprehensible?
phixion wrote: ↑Fri 24 May 2019 11:45 AMSepplord wrote: ↑Fri 24 May 2019 7:22 AMSektor wrote: ↑Thu 23 May 2019 11:36 PMDidn’t realize I had so many triggered stealther fanbois. Feels good. Regardless vanish needs a nerf. Period.Sektor wrote: ↑Thu 23 May 2019 4:06 PMI’ll save the points and go mop and aug dex. Should still rip assassinsSektor wrote: ↑Fri 24 May 2019 3:17 AMyea I just deleted the friar. If I wanted a healer I would have made a cleric.
Yeah, clearly the stealthers are the ones triggered
Check his post history, guy came along 3 months after the server launched and is seemingly doing his best to piss as many people off as possible, whining about everything imaginable.
This latest whine is purely in response to RA being fixed and him being annoyed (he plays a Friar). He seems to be a flip flopper, changing class on a whim. I wouldn't be surprised if he gives up on his Friar now RA has been sorted out.
Sektor wrote: ↑Thu 30 May 2019 9:26 PMPlz adjust vanish greatly thankx.
I don’t want to have to roll another stealthier when my time out is over.
Cadebrennus wrote: ↑Mon 3 Jun 2019 7:19 PMThere is an easy fix to Vanish. Make it usable only after a successful kill. That way the RA fulfills its original purpose without being a Wilsoning tool when a fight turns against an Assassin.
Pirhana7 wrote: ↑Mon 3 Jun 2019 7:31 PMCadebrennus wrote: ↑Mon 3 Jun 2019 7:19 PMThere is an easy fix to Vanish. Make it usable only after a successful kill. That way the RA fulfills its original purpose without being a Wilsoning tool when a fight turns against an Assassin.
That was one idea but it also need to be usable if a 2nd or 3rd enemy add on you because they will kill you before you get the kill to be able to vanish
Cadebrennus wrote: ↑Tue 4 Jun 2019 2:35 AMPirhana7 wrote: ↑Mon 3 Jun 2019 7:31 PMCadebrennus wrote: ↑Mon 3 Jun 2019 7:19 PMThere is an easy fix to Vanish. Make it usable only after a successful kill. That way the RA fulfills its original purpose without being a Wilsoning tool when a fight turns against an Assassin.
That was one idea but it also need to be usable if a 2nd or 3rd enemy add on you because they will kill you before you get the kill to be able to vanish
That means the Assassin didn't pick the right target and they deserve to die.
Sepplord wrote: ↑Tue 4 Jun 2019 6:31 AMCadebrennus wrote: ↑Tue 4 Jun 2019 2:35 AMPirhana7 wrote: ↑Mon 3 Jun 2019 7:31 PMThat was one idea but it also need to be usable if a 2nd or 3rd enemy add on you because they will kill you before you get the kill to be able to vanish
That means the Assassin didn't pick the right target and they deserve to die.
That makes everything really easy:
Next time an assassin vanishes on you, just say to yourself: i picked the wrong way to run / target to fight and then suddenly you can be mad at yourself and not at vanish anymore
and before you rattle down your bullshit about picking fights almost 100% of the time...that's just not true. And i can stand in a no-traffic area on my visibles just as well as on an assassin. Nothing happens to either of them and both go home without having died. If that'S the goal successs....but i play to fight stuff not to hide in a corner for hours and then pat myself that i managed to not die all night
Cadebrennus wrote: ↑Tue 4 Jun 2019 7:03 AMSepplord wrote: ↑Tue 4 Jun 2019 6:31 AMCadebrennus wrote: ↑Tue 4 Jun 2019 2:35 AMThat means the Assassin didn't pick the right target and they deserve to die.
That makes everything really easy:
Next time an assassin vanishes on you, just say to yourself: i picked the wrong way to run / target to fight and then suddenly you can be mad at yourself and not at vanish anymore
and before you rattle down your bullshit about picking fights almost 100% of the time...that's just not true. And i can stand in a no-traffic area on my visibles just as well as on an assassin. Nothing happens to either of them and both go home without having died. If that'S the goal successs....but i play to fight stuff not to hide in a corner for hours and then pat myself that i managed to not die all night
Wow dude. I'm really really disappointed in you. For the most part you've been both reasonable and coherent right up until this point, and then you blow it with this load of horseshit. Hopefully you will redeem yourself in the posts to come. I have faith in you.
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