TWF

Started 20 Apr 2019
by Tool73
in Suggestions
Hello,

TWF was changed cause of known reasons in keep fights. But this made a 30 points RA in other situations very useless. on plain it works as intended, but i had now multiple fight along hillsides with more then 40 degree falling, then only a small area is affected, cause the areas up and down are mostly out of 250 units.

Me suggest, dont know if this is even possible, to unrange again on open field, and made this ability only in keep area`s working for 250 units on z axis. Or let the TWF work with the area arround, so that on falling area the TWF itself lays with same area on the ground.

Make TWF great again ! ;-)
Sat 20 Apr 2019 7:57 PM by gruenesschaf
The 250 height of the twf cylinder was tested on live and the change was hence a bug fix, it was not added as a band aid to help keep fights
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