Tuscaren Glacier need a rework?

Started 26 Nov 2020
by Pampix
in Suggestions
Hi, I'm Srly, During this last year I did this dungeon more than 50 times now the numbers of people who come to them are sometimes low since many of them say that it is useless to go to Tuscarian because 30 minutes in DS with a group of 8 people make practically the same amount of feathers as in 3 hours in tuscarian, As BG leader I leave some proposals for a possible rework:
1- a slight increase of feathers (15k full clean feathers).
2-Reduce the HP of trash mobs like a 20%. (Bosses are fine).
3-Make the drops that drop in tuscarian have at least a minimum of 70 utility.

Sincerely Srly <3
Mon 30 Nov 2020 9:38 PM by Enyore
May not be a bad idea to look into this to cut down the time it takes for raids below 100 people.

Population is lower nowadays that it was before and fewer ppl are turning up for the raids....
Wed 2 Dec 2020 10:24 AM by Johny Rousquille
I support this idea, Make Tusca a little more faster plz, For Midgard ! Ahou !
Fri 4 Dec 2020 9:11 AM by Pampix
bump
Fri 4 Dec 2020 11:20 PM by nineonezero
would be possible to kill just the bosses required for credit for feather items in a extra fast run? without any modification?
Fri 4 Dec 2020 11:53 PM by ExcretusMaximus
nineonezero wrote:
Fri 4 Dec 2020 11:20 PM
would be possible to kill just the bosses required for credit for feather items in a extra fast run? without any modification?

The bosses are the problem, not the trash. Even when you skip every trash mob you can, with 100 players it takes 2-3 hours and 100 players rarely show up. The lack of spammable pets to increase damage was always a massive problem in Midgard; the devs here tried to get around it by removing the hit code break, but it's still night and day between a Galla raid (45 minutes), a Sidi raid (90 minutes, but only because Apoc takes 30 by himself due to ... you guessed it ... no pets), and 3 hours for Tuscar.
Sun 6 Dec 2020 5:17 PM by nineonezero
ExcretusMaximus wrote:
Fri 4 Dec 2020 11:53 PM
nineonezero wrote:
Fri 4 Dec 2020 11:20 PM
would be possible to kill just the bosses required for credit for feather items in a extra fast run? without any modification?

The bosses are the problem, not the trash. Even when you skip every trash mob you can, with 100 players it takes 2-3 hours and 100 players rarely show up. The lack of spammable pets to increase damage was always a massive problem in Midgard; the devs here tried to get around it by removing the hit code break, but it's still night and day between a Galla raid (45 minutes), a Sidi raid (90 minutes, but only because Apoc takes 30 by himself due to ... you guessed it ... no pets), and 3 hours for Tuscar.

got the point, tyvm for the explanation.
So +1 for devs up make it faster!
Tue 8 Dec 2020 1:21 AM by dragosven
I am going to add onto what Srly has so clearly pointed out as a massive issue in its own right. It could be a separate post, but I think it belongs here because these are ripple effects that are, in my mind, pretty serious byproducts —

  • From a new-to-Phoenix player's viewpoint, it's extremely difficult to template our characters with raid feather items when they require credit for actually doing a specific part of a given raid.

    For example, my thane template is going to require 10 feather items when said and done ( multiple weps for switching ), but the last raid I went on didn't do a full clear ( due to our lower numbers ) and just went on a direct path to the Queen and King. Thus, I missed out on at least half of the feathers and the specific kill credit required for the pieces I needed. I don't have enough plat, being new, such that I can buy the feathers/credit from someone.

  • Piggybacking onto that, from mid's perspective, it ripples into RvR and being competitive at the same rate as the other realms.

    The time it takes from dinging 50 to being templated is much, much longer than the other 2 realms when feather items are required/desired. That directly results in so many of our realmmates being less templated and therefore less effective in battle—and that's on top of being underpopulated.

I think some additional solutions could be —

  • Do away with requiring credit in order to obtain feather items altogether.

    I.e., if you have the feathers, you should be able to buy whatever you want. This would be HUGE! And a bonus side effect in the positive would be eliminating the insane amount of "WTB x item, TG credit for 5p" spam in trade chat.

  • Each raid should scale in difficulty/reward ratios based on the numbers being used ( this might already be a thing, but I haven't seen whether this has been confirmed or not ). Although, there's a potential here to also punish lower numbers again if the quality of drops scales with numbers—we'd be in the same boat there. Maybe we scale the amount of drops, not the quality? /shrug

In closing, I'll add one additional, slightly tangential point —

  • My guildie and I would love to begin to lead mid DR and TG raids that are more time-friendly for the U.S. players, as most of our mid raids currently seem to cater to the EU/CET crowd from what I've seen, but I don't think we'd be able to get near the numbers required to do the raids in a time-efficient manner during our primetime, at this point in time. This means that the U.S. mid players that can't do raids in the 4-7 AM EST/CST/PST time range are at even more of a disadvantage.

Thanks for taking the time to read if you made it this far! These suggestions on top of Srlys' would go a long to in allowing all mids a fair chance to get to experience the raids and their benefits, as well as being able to template their characters at the same rate as the other realms.

P.S. I tried to bold and italicize to make the important parts stick out for easier speed-reading, but doing so inside of the list markup seems to be buggy or works differently than the editor suggests.
Tue 8 Dec 2020 2:23 AM by daytonchambers
ExcretusMaximus wrote:
Fri 4 Dec 2020 11:53 PM
The bosses are the problem, not the trash. Even when you skip every trash mob you can, with 100 players it takes 2-3 hours and 100 players rarely show up. The lack of spammable pets to increase damage was always a massive problem in Midgard; the devs here tried to get around it by removing the hit code break, but it's still night and day between a Galla raid (45 minutes), a Sidi raid (90 minutes, but only because Apoc takes 30 by himself due to ... you guessed it ... no pets), and 3 hours for Tuscar.

who the hell is Clearing Galla in 45 minutes?
Tue 8 Dec 2020 2:33 AM by ExcretusMaximus
daytonchambers wrote:
Tue 8 Dec 2020 2:23 AM
who the hell is Clearing Galla in 45 minutes?

Both times I did it we had 130 players and cleared it in 45 minutes + loot.
Tue 8 Dec 2020 3:23 AM by Kytie
ExcretusMaximus wrote:
Tue 8 Dec 2020 2:33 AM
daytonchambers wrote:
Tue 8 Dec 2020 2:23 AM
who the hell is Clearing Galla in 45 minutes?

Both times I did it we had 130 players and cleared it in 45 minutes + loot.
How are you getting 130 hibs to go to Galla? Right now at peak, peak time that's 35-40% of the entire hibernia population, i've been back on Hib for last 10 days and there's been 1 attempted dragon raid that i have been on, NOTHING else is advertised or proposed, PVE in Hib is "Fins group LFM","DS group forming" and at least for the last few days a hero has been forming 1fg groups for the other SI dungeon as it's apparently not bad feathers/RoG's...I'd kill for a Galla raid, but not since the opening of the server have i seen 130+ hibs doing Galla...

I mean sure it's quick if you have a decent size raid, but it's December 2020, we don't break 400 total pop at peak times very often...
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