Some of you might remember Alterac Valley. It had lots of zerging, but there were tons of objectives and paths you could take away from the standoffs. Having more RvR options and playstyles in the task zones would be better. The key to open world PvP are the objectives, otherwise it just becomes a zergfest where the larger realm dominates. Also, encouraging the PvE crowd to help their realms win the tasks would be good. They could farm specific mobs or frontier bosses and contribute to their realm's task score.
Have all 4 zones of a frontier be active at the same time in a realm task. This way players can go off in their own direction toward whichever objective they choose to participate in.
Make objectives that are spread out all over the 4 zones. Have Zerg objectives like Glacier Giant and a capture point that caps faster the more players from a realm are near it. Have small man objectives like killing mobs or finding chests or capturing flags. Place objectives inside the frontier dungeons as well. Put them in the remote areas and randomize some if possible.
Completing objectives will lower the score of both enemy realms. The more enemy score you help lower, the bigger contribution RP bonus you earn at the end of the task.
Have underpopulation bonuses, so lower population realms earn extra realm task score.
The last realm with a task score wins the task. They recieve a realmwide siege/guard damage buff. If the defending realm's score reaches 0, then their relic and keeps guards are weakened. If one of the invading realms scores reaches 0, then the next realm task will be in their frontier.
Killing enemy players will lower the score of an enemy realm. Completing objectives will lower the score of both enemy realms at the same time. So you could contribute more by doing the objectives on behalf of your realm.
The objectives would be spread out and there would be tons of them. Some would lower enemy task score more than others. Flags captures, mob killtasks, collection chests, frontier boss kills. More options for players and more ways to RvR and PvE in the frontiers. The goal of the task would be to lower the enemy realm score to zero by doing objectives and killing enemies.
The map could look like this. https://m.imgur.com/a/ZGBjHLK
Have all 4 zones of a frontier be active at the same time in a realm task. This way players can go off in their own direction toward whichever objective they choose to participate in.
Make objectives that are spread out all over the 4 zones. Have Zerg objectives like Glacier Giant and a capture point that caps faster the more players from a realm are near it. Have small man objectives like killing mobs or finding chests or capturing flags. Place objectives inside the frontier dungeons as well. Put them in the remote areas and randomize some if possible.
Completing objectives will lower the score of both enemy realms. The more enemy score you help lower, the bigger contribution RP bonus you earn at the end of the task.
Have underpopulation bonuses, so lower population realms earn extra realm task score.
The last realm with a task score wins the task. They recieve a realmwide siege/guard damage buff. If the defending realm's score reaches 0, then their relic and keeps guards are weakened. If one of the invading realms scores reaches 0, then the next realm task will be in their frontier.
Killing enemy players will lower the score of an enemy realm. Completing objectives will lower the score of both enemy realms at the same time. So you could contribute more by doing the objectives on behalf of your realm.
The objectives would be spread out and there would be tons of them. Some would lower enemy task score more than others. Flags captures, mob killtasks, collection chests, frontier boss kills. More options for players and more ways to RvR and PvE in the frontiers. The goal of the task would be to lower the enemy realm score to zero by doing objectives and killing enemies.
The map could look like this. https://m.imgur.com/a/ZGBjHLK