Thidranki

Started 7 Jan 2021
by Slyver
in Suggestions
Hey guys, NF Thid is a nice map so far. But you overkilled the CK, reduce guards by 50-60% , set down respawn timer and remove oil and trebs from thid.

This will help alot cause right now ppl can almost not take the Keep if there is just 1 defender with all those guards.

Otherwise well done, now we just need some more action.

and maybe include some towers ? :> like 1 for each realm

cu there
Thu 7 Jan 2021 9:41 PM by Fribrand
lol... I was typing pretty much the same suggestion when i got disconnected and then saw this.

The 6 guards outside are strong but OK as long as their max level is restricted.
They do need to remove about half of the internal guards.

The trebuchet and palintones are also too strong here.
It wouldn't be so bad... but the targeting makes it worse.
Once targeted... they can keep shooting u even if you go behind cover or get up against wall.
You eventually just have to run out of range and come back hoping they weren't able to click on you.

We need this weakening to happen before the next vote.
We want to evaluate what it would be like under that circumstance.
I know you are busy... so no hurry. But Please do this.

PS. This would be a good topic for the "new" Thid folder
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