Turning these Spells to re-castable timed Self-Buffs to the Master, that apply the appropriate buff to the Pet once summoned.
Cabbalist:
Spirit Magic:
Damage Add (Pet), Combat Speed Buff (Pet), Strength Constitution Buff (Pet), Dexterity Quickness Buff (Pet), Speed Enhancement (Pet)
Necromancer:
Painworking:
Strength Constitution Buff (Pet)
Death Servant:
Dexterity Quickness Buff (Pet)
Bonedancer:
Darkness:
Strength Constitution Buff (AoE, Pet)
Bone Army:
Dexterity Quickness Buff (AoE, Pet), Damage Add (AoE, Pet)
Spiritmaster:
Summoning:
Dexterity Quickness Buff (Pet), Strength Constitution Buff (Pet), Combat Speed Buff (Pet), Offensive Proc (Pet): Snare, Mesmerize Duration Buff (Pet)
Hunter:
Beastcraft:
Strength Constitution Buff (Pet)
Enchanter:
Enchantments:
Dexterity Quickness Buff (Pet), Strength Constitution Buff (Pet), Defensive Proc (Pet): Heal (Pet), Piercing Magic (Pet)
Cabbalist:
Spirit Magic:
Damage Add (Pet), Combat Speed Buff (Pet), Strength Constitution Buff (Pet), Dexterity Quickness Buff (Pet), Speed Enhancement (Pet)
Necromancer:
Painworking:
Strength Constitution Buff (Pet)
Death Servant:
Dexterity Quickness Buff (Pet)
Bonedancer:
Darkness:
Strength Constitution Buff (AoE, Pet)
Bone Army:
Dexterity Quickness Buff (AoE, Pet), Damage Add (AoE, Pet)
Spiritmaster:
Summoning:
Dexterity Quickness Buff (Pet), Strength Constitution Buff (Pet), Combat Speed Buff (Pet), Offensive Proc (Pet): Snare, Mesmerize Duration Buff (Pet)
Hunter:
Beastcraft:
Strength Constitution Buff (Pet)
Enchanter:
Enchantments:
Dexterity Quickness Buff (Pet), Strength Constitution Buff (Pet), Defensive Proc (Pet): Heal (Pet), Piercing Magic (Pet)