and grant them a bit more xp and rp gain(not double the amount but enough to stay motivated still) during the event vs premades, so that dying through the event has still a little reward to it rather than being the fodder for the premades only.
ExcretusMaximus wrote: ↑Sat 9 Jan 2021 7:44 PMI was coming in here to say "you really don't get it, do you?" after you had two threads closed, but this is actually a decent idea. I don't know if it's really possible given the spaghetti code that is Mythic/EA/Broadsword/Phoenix's programming over 20 years, but it's a nice idea.
CowwoC wrote: ↑Sat 9 Jan 2021 7:17 PMand grant them a bit more xp and rp gain(not double the amount but enough to stay motivated still) during the event vs premades, so that dying through the event has still a little reward to it rather than being the fodder for the premades only.
CowwoC wrote: ↑Sat 9 Jan 2021 7:17 PMand grant them a bit more xp and rp gain(not double the amount but enough to stay motivated still) during the event vs premades, so that dying through the event has still a little reward to it rather than being the fodder for the premades only.
Sepplord wrote: ↑Sun 10 Jan 2021 8:45 PMEnjoy the chaos while it lasts, there were already premades breaking up their fight, killing additional groups together and then leaving separate directions today
Sepplord wrote: ↑Sun 10 Jan 2021 8:45 PMEnjoy the chaos while it lasts, there were already premades breaking up their fight, killing additional groups together and then leaving separate directions today
Sagz wrote: ↑Sun 10 Jan 2021 7:46 PMCowwoC wrote: ↑Sat 9 Jan 2021 7:17 PMand grant them a bit more xp and rp gain(not double the amount but enough to stay motivated still) during the event vs premades, so that dying through the event has still a little reward to it rather than being the fodder for the premades only.
I guess my question is, why dont you make a premade group? I mean realistically you only need 2,3,4 friends. You do know you can make a character, get 2 friends, play and it will pug the other 2, or stay as three and you will be fine. I ran a 3 man from 1 to 40 yesterday in 4 hours, did not even pug the other 2 to have 5 ppl. Etherbunny did it last event and filmed it, go watch the video in the video section of the forums.
The problem is, people do not want to make a support class, so you have a group with 2 archer, a caster, a tank, and an offtank. no heals no buffs etc. Me personally, I have now 4 bards, 5 clerics, 2 bds, 2 sorcs, etc. because I PLAY WITH FRIENDS and make what it necessary to make a group for fun. Not to mention i made a ranger and SOLOED from level 10 to 45 in one night (that was during the last event)
People are just too selfish and do not want to play the event for fun, they feel they should log in a new character get in a group and get carried to 50 and rr5 in one night, and when it doesn't happen and they have to actually make an effort, its not fair, boohoo, please fix it for me.
Its an MMO, if you do not have a few friends to play with, why are you auto grouping anyway, just play solo. OR here is a novel Idea...MAKE FRIENDS with the pug you got in and make a premade group taking turns with who levels what class etc. for gods sake you can get 40 in a night will little effort, or 50 with a little more effort.
And just in case you are wondering if I dont know what a non premade it like, I made a Shadowblade yesterday, autogrouped from the start, got level 30 in like 2 hours or so?, didnt really keep track of time. did not have a healer/buffer/CC in my group from like 10-25 it felt like, but I had fun in the chaos.....Newsflash you will die, get over it.
I will say it again, this is the best and most fun I have had in this game since the Mordred server circa 2003-2005 on live, the chaos is AMAZING!, the only thing I wish would change is maybe a map change every now and then, but other than that, awesome event.
Sagz wrote: ↑Sun 10 Jan 2021 7:46 PMPeople are just too selfish and do not want to play the event for fun, they feel they should log in a new character get in a group and get carried to 50 and rr5 in one night, and when it doesn't happen and they have to actually make an effort, its not fair, boohoo, please fix it for me.
goten9033 wrote: ↑Mon 11 Jan 2021 5:23 PMMy love for the event is simply all classes can participle in visible groups . Especially stealthers being allowed to run with the visible groups. Have always found that a blast. It was okay back when Daoc launched and eventually it’s like it became against the law or something for a stealth class to run with the visible groups .
So the event was a blast for me.
CowwoC wrote: ↑Mon 11 Jan 2021 5:38 PMgoten9033 wrote: ↑Mon 11 Jan 2021 5:23 PMMy love for the event is simply all classes can participle in visible groups . Especially stealthers being allowed to run with the visible groups. Have always found that a blast. It was okay back when Daoc launched and eventually it’s like it became against the law or something for a stealth class to run with the visible groups .
So the event was a blast for me.
The truth is, people still don't want to run with stealther in a group. Premades, unless a stealther premade, don't run with stealthers. Pugs don't want to run with stealthers but are somehow forced to and if the group composition isn't otherwise great, means a healer, cc and a caster dps, people hammer on disband as soon they see a stealther in the group.
goten9033 wrote: ↑Mon 11 Jan 2021 5:51 PMYeah I get other setups are more affective. But with the hunter for the most part I could lockdown 2 people. I ran 0 stealth to try and be more affective.
Your right I’ve seen what your saying about the disband. But it really wasn’t as bad as I thought it would be .
Overall it was welll received and some odd group setups worked well
CowwoC wrote: ↑Mon 1 Feb 2021 4:07 PMSince the event will be soon again, i'll bump this thread. Thank you for your attention.
Sepplord wrote: ↑Sun 10 Jan 2021 1:35 AMConsidering the event isn't always active and everything still takes time, i would also suggest a small XP/RP payout for the losing Team.
I am not in general a fan of huge freebies, but imo here the spirit is to let players jumpstart a new character into RvR. (The levelling is also awesome don't get me wrong, but imo the biggest bonus is not being really low RR for your first 400-500k). With a decent premade you will reach RR5 quite fast and before the event ist over, without one it slows down considerable. And while it is still very good XP/RP, it isn't much fun anymore.
And the bigger timeframe makes it much harder to reach the RR Cap before the event end....so the casuals that need a jumpstart the most might not be able to finish despite wanting to Put the time in overall. They can't just finish it next Event If they don't make it now
Sagz wrote: ↑Mon 1 Feb 2021 11:42 PMSepplord wrote: ↑Sun 10 Jan 2021 1:35 AMConsidering the event isn't always active and everything still takes time, i would also suggest a small XP/RP payout for the losing Team.
I am not in general a fan of huge freebies, but imo here the spirit is to let players jumpstart a new character into RvR. (The levelling is also awesome don't get me wrong, but imo the biggest bonus is not being really low RR for your first 400-500k). With a decent premade you will reach RR5 quite fast and before the event ist over, without one it slows down considerable. And while it is still very good XP/RP, it isn't much fun anymore.
And the bigger timeframe makes it much harder to reach the RR Cap before the event end....so the casuals that need a jumpstart the most might not be able to finish despite wanting to Put the time in overall. They can't just finish it next Event If they don't make it now
Losing team? you already get that, just hit as many people as you can, when you die, dont release until they die, you get xp and rp.....so yea, you already get a reward for losing.
Sepplord wrote: ↑Tue 2 Feb 2021 6:57 AMSagz wrote: ↑Mon 1 Feb 2021 11:42 PMSepplord wrote: ↑Sun 10 Jan 2021 1:35 AMConsidering the event isn't always active and everything still takes time, i would also suggest a small XP/RP payout for the losing Team.
I am not in general a fan of huge freebies, but imo here the spirit is to let players jumpstart a new character into RvR. (The levelling is also awesome don't get me wrong, but imo the biggest bonus is not being really low RR for your first 400-500k). With a decent premade you will reach RR5 quite fast and before the event ist over, without one it slows down considerable. And while it is still very good XP/RP, it isn't much fun anymore.
And the bigger timeframe makes it much harder to reach the RR Cap before the event end....so the casuals that need a jumpstart the most might not be able to finish despite wanting to Put the time in overall. They can't just finish it next Event If they don't make it now
Losing team? you already get that, just hit as many people as you can, when you die, dont release until they die, you get xp and rp.....so yea, you already get a reward for losing.
Since you are nitpicking, no you don't. You get a reward for the dmg you dealt. Merely participating in the fight, for example as a mezzed person that gets assisttrained, gets you nothing.
And RPs are also not rewarded like the XP is, over a simple tag system giving you fixed RPs. RPs are distributed via the normal system, more dmg= more RP.
Personally i had no issue getting my new char to RR5, and the next events i have no plans to start a new char (i will be participating in the event, but not to achieve a new char for RvR). Above suggestion is for people who don't have preset groups and/or enough time during a single event to get to the end with a char.
The event has a huge gap in rewards between the casual players and people that can pour in tons of hours, because chars cannot be taken into the next event. Someone who doesn't reach lvl50 in one event will never be able to boost that char to RR5 in another event. Those people that could need RR5 chars the most, because they don't already have RR8/9/10 toons are the ones that potentially never get a fresh RR5 of the event because they can't just commit 15hours within 3days to play.
Lasastard wrote: ↑Wed 3 Feb 2021 6:24 AMIt's a competitive game - it shouldn't be a surprise that people will min/max. They have done it basically since the game went live 20 years ago.
That said, the basic complaint seems to be that players that fail to get a group of guildies/friends together, are at a disadvantage. I honestly don't see where that is a problem, since that is basically true for *any* aspect of the game (safe zerging, maybe). DAoC is built around cooperation, especially in a setting where 5 people are thrown together into a snake pit of chaos. I know it sounds annoying to say it, but yes, make friends. It's not the games responsibilty to disadvantage everyone else because you are not able to play nice with 4 other people. Hell, I had to level 2! bards during the last event because the main thing for me was to play with my buddies, not get a particular char leveled up.
CowwoC wrote: ↑Wed 3 Feb 2021 10:37 AMLasastard wrote: ↑Wed 3 Feb 2021 6:24 AMIt's a competitive game - it shouldn't be a surprise that people will min/max. They have done it basically since the game went live 20 years ago.
That said, the basic complaint seems to be that players that fail to get a group of guildies/friends together, are at a disadvantage. I honestly don't see where that is a problem, since that is basically true for *any* aspect of the game (safe zerging, maybe). DAoC is built around cooperation, especially in a setting where 5 people are thrown together into a snake pit of chaos. I know it sounds annoying to say it, but yes, make friends. It's not the games responsibilty to disadvantage everyone else because you are not able to play nice with 4 other people. Hell, I had to level 2! bards during the last event because the main thing for me was to play with my buddies, not get a particular char leveled up.
It's not a competitive game for everyone, at least not to the same degree typical 8-mans wish it would be.
Lasastard wrote: ↑Wed 3 Feb 2021 11:26 AMCowwoC wrote: ↑Wed 3 Feb 2021 10:37 AMLasastard wrote: ↑Wed 3 Feb 2021 6:24 AMIt's a competitive game - it shouldn't be a surprise that people will min/max. They have done it basically since the game went live 20 years ago.
That said, the basic complaint seems to be that players that fail to get a group of guildies/friends together, are at a disadvantage. I honestly don't see where that is a problem, since that is basically true for *any* aspect of the game (safe zerging, maybe). DAoC is built around cooperation, especially in a setting where 5 people are thrown together into a snake pit of chaos. I know it sounds annoying to say it, but yes, make friends. It's not the games responsibilty to disadvantage everyone else because you are not able to play nice with 4 other people. Hell, I had to level 2! bards during the last event because the main thing for me was to play with my buddies, not get a particular char leveled up.
It's not a competitive game for everyone, at least not to the same degree typical 8-mans wish it would be.
Either, you play to win against your opponent - and then it is a "competitive" game (you vs them, someone wins - and the other loses). Or you don't care about beating your opponent - and then, frankly, there is nothing to complain about in the first place.
CowwoC wrote: ↑Wed 3 Feb 2021 10:37 AMLasastard wrote: ↑Wed 3 Feb 2021 6:24 AMIt's a competitive game - it shouldn't be a surprise that people will min/max. They have done it basically since the game went live 20 years ago.
That said, the basic complaint seems to be that players that fail to get a group of guildies/friends together, are at a disadvantage. I honestly don't see where that is a problem, since that is basically true for *any* aspect of the game (safe zerging, maybe). DAoC is built around cooperation, especially in a setting where 5 people are thrown together into a snake pit of chaos. I know it sounds annoying to say it, but yes, make friends. It's not the games responsibilty to disadvantage everyone else because you are not able to play nice with 4 other people. Hell, I had to level 2! bards during the last event because the main thing for me was to play with my buddies, not get a particular char leveled up.
It's not a competitive game for everyone, at least not to the same degree typical 8-mans wish it would be.
But it's interesting to read how people who play in a premade are defending the premade vs pug scheme as if they would lose anything if pugs would get a little boost in their xp/ rp to compensate the huge gap between both sides and make the suffering a bit more compatible for pugs. And it's not even the disadvantage alone which you have to face as pug and it's certainly not about having friends or not, it's about having fun at both sides and the time or will to commit for a premade or not. If you die through the event, especially after everything slows down a lot with level 40, the fun will simply disappear. Given the fact that you can not keep your toons inside the event zone till the next event, if you cant manage to reach level 50, it undermines the intention to give players a helping hand to make new toons rvr ready, especially for people who actually would benefit from that offer. Most premades probably are not in need to get another toon out there, they just use the event as testing ground and time killer while the rvr and normal xp paths are dead during the event. To have one or several rr5 level 50 toons as outcome is just the cherry on the cake for them.
The suggestion in this thread is not to get rid of premades, as the devs intention seems to be that this is the way how it should be. Maybe because if they would get rid of it or make two different instances for premade vs premade and pug vs pug, there would just as much complaint about it, when the more casual premades get eaten alive by the high effort premades and the lack of pugs as fodder in between - but that's just a guess.
This thread simply asks for a small improvement for all people who are playing in a pug, intentionally or unintentionally. Premades would not lose anything here, they still can farm pugs and probably out farm them xp and rp wise by a lot. There is really no need for ignorant comments like "just make friends" - this comment is almost as unnecessary as "git gud". And you are right, daoc is about cooperation, but this also can mean that people could have fun while being randomized if they face equality among enemy and friend. Maybe the whole server would benefit if people would broadened their horizons a little bit and step out of their bubble for a while.
Imho the event gives away great potential since the chaos and being thrown in a group with other people from all 3 realms randomly is fun for the first 20-30 levels or so and i could imagine the fun would grow if the farming character and all that min-max attitude would be toned down. As you said, the event is a chaotic pit of snakes - so in my humble opinion there should be only snakes and not some are the snakes and the rest are doomed traveler falling into that pit, or at least give those doomed traveler some torches and med kits while trying to survive in that pit - that's all.
Pingyongyang wrote: ↑Fri 5 Feb 2021 12:09 AMSeparate premade and autogroup areans. Have /autogroup commands in the autogroup arena to only group once there is a major healer support and another command for a major CC support. All problems solved.
/autogroup healer
/autogroup cc
If you get tired of waiting for autogroup to find a healer/cc group then you turn them off and group instantly.
Sepplord wrote: ↑Fri 5 Feb 2021 7:37 AMOne thing to consider regarding event population:
The event highly incentives playing a lot and more during the event time, as youhave to "finish" the char during the event and can't take it over. That incentives people to play more during the event, which increases the playernumbers. That doesn't neccessarily mean that they are all completely happy and would hate any changes. (To drive that point home, if there was an event area where you would just get a 1k RP tick every minute while being AFK, that zone would be full as f*** too, that doesn't prove that the majority likes that, or that it is the perfect mechanic.)
That said, i agree that we should not be complaining about the event. And some people are voicing their thoughts in a whiney way, which isn't warranted. But please, don't just lump all feedback together like that, constructive criticism isn't a bad thing and it is just natural that people want to talk about how to improve their favorite toys.
themaskofkoro wrote: ↑Sat 6 Feb 2021 3:48 AMLeveled a skald, Hunter, thane, and warrior to rr4 level 50 during the event, autogrouped with everything from 2-3 healer class groups to 2-3 stealth groups. Disbanded some groups cuz they were playing way too head-on and getting sandwiches all the time. Went solo on all while waiting for auto group to reset. Got decent tags and a few solo kills even.
I reckon if one knows the classes and know to pan camera, look for chances to gank or AJ, one could have a lot of fun during the event. Took about 7-8 hours overall to level to 50. Yeah it did get a bit tedious around level 40-50, and I left after getting rr4 cuz I imagine all the pro groups would just farm the 49s and the weak. Still it’s a good event to get rr4 and also level up easily.
Would like to be able to /invite a few players and still be able to fill the rest with /autogroup.
Maybe cap level 49-50 zone at rr5, and add new zone for rr5+ so people can zone there when they think they have enough items to cap melee resists and maybe body. Just a thought.
Personally think the three week break is a bit too short, and people will be bored of it real quick. But I guess people who don’t want to do the event will just not pay for the event, so that works too.
I’d just like to reach 5l5 ....wish they allowed going to next event if not leftCowwoC wrote: ↑Sat 6 Feb 2021 10:21 AMthemaskofkoro wrote: ↑Sat 6 Feb 2021 3:48 AMLeveled a skald, Hunter, thane, and warrior to rr4 level 50 during the event, autogrouped with everything from 2-3 healer class groups to 2-3 stealth groups. Disbanded some groups cuz they were playing way too head-on and getting sandwiches all the time. Went solo on all while waiting for auto group to reset. Got decent tags and a few solo kills even.
I reckon if one knows the classes and know to pan camera, look for chances to gank or AJ, one could have a lot of fun during the event. Took about 7-8 hours overall to level to 50. Yeah it did get a bit tedious around level 40-50, and I left after getting rr4 cuz I imagine all the pro groups would just farm the 49s and the weak. Still it’s a good event to get rr4 and also level up easily.
Would like to be able to /invite a few players and still be able to fill the rest with /autogroup.
Maybe cap level 49-50 zone at rr5, and add new zone for rr5+ so people can zone there when they think they have enough items to cap melee resists and maybe body. Just a thought.
Personally think the three week break is a bit too short, and people will be bored of it real quick. But I guess people who don’t want to do the event will just not pay for the event, so that works too.
Gratz mate.
It's possible without a doubt to bring 4 toons to level 50+rr4 in a pug, if you have some good karma and time on your side, but sadly not everyone has around 5 hours per day to play daoc. Some friends made two rr5L5 toons in a half-premade on the other hand, usually they went with 50-90k per hour. Some others barely reached level 45 with pugs and maybe 1-2 hours. My personal highest count was 50k per hour with a camping ani+healer+caster setup in a house/ tower, otherwise it's always around 20-30k - which is still nice compared to what you get in normal rvr, no doubt. Probably thats why at this event more people stayed in the last zone, rather to roll another toon. The early zones were pretty empty after the first two roll big outs.
gotwqqd wrote: ↑Sat 6 Feb 2021 6:19 PMI’d just like to reach 5l5 ....wish they allowed going to next event if not leftCowwoC wrote: ↑Sat 6 Feb 2021 10:21 AMthemaskofkoro wrote: ↑Sat 6 Feb 2021 3:48 AMLeveled a skald, Hunter, thane, and warrior to rr4 level 50 during the event, autogrouped with everything from 2-3 healer class groups to 2-3 stealth groups. Disbanded some groups cuz they were playing way too head-on and getting sandwiches all the time. Went solo on all while waiting for auto group to reset. Got decent tags and a few solo kills even.
I reckon if one knows the classes and know to pan camera, look for chances to gank or AJ, one could have a lot of fun during the event. Took about 7-8 hours overall to level to 50. Yeah it did get a bit tedious around level 40-50, and I left after getting rr4 cuz I imagine all the pro groups would just farm the 49s and the weak. Still it’s a good event to get rr4 and also level up easily.
Would like to be able to /invite a few players and still be able to fill the rest with /autogroup.
Maybe cap level 49-50 zone at rr5, and add new zone for rr5+ so people can zone there when they think they have enough items to cap melee resists and maybe body. Just a thought.
Personally think the three week break is a bit too short, and people will be bored of it real quick. But I guess people who don’t want to do the event will just not pay for the event, so that works too.
Gratz mate.
It's possible without a doubt to bring 4 toons to level 50+rr4 in a pug, if you have some good karma and time on your side, but sadly not everyone has around 5 hours per day to play daoc. Some friends made two rr5L5 toons in a half-premade on the other hand, usually they went with 50-90k per hour. Some others barely reached level 45 with pugs and maybe 1-2 hours. My personal highest count was 50k per hour with a camping ani+healer+caster setup in a house/ tower, otherwise it's always around 20-30k - which is still nice compared to what you get in normal rvr, no doubt. Probably thats why at this event more people stayed in the last zone, rather to roll another toon. The early zones were pretty empty after the first two roll big outs.
Why should it matter?CowwoC wrote: ↑Sat 6 Feb 2021 8:39 PMgotwqqd wrote: ↑Sat 6 Feb 2021 6:19 PMI’d just like to reach 5l5 ....wish they allowed going to next event if not leftCowwoC wrote: ↑Sat 6 Feb 2021 10:21 AMthemaskofkoro wrote: ↑Sat 6 Feb 2021 3:48 AMLeveled a skald, Hunter, thane, and warrior to rr4 level 50 during the event, autogrouped with everything from 2-3 healer class groups to 2-3 stealth groups. Disbanded some groups cuz they were playing way too head-on and getting sandwiches all the time. Went solo on all while waiting for auto group to reset. Got decent tags and a few solo kills even.
I reckon if one knows the classes and know to pan camera, look for chances to gank or AJ, one could have a lot of fun during the event. Took about 7-8 hours overall to level to 50. Yeah it did get a bit tedious around level 40-50, and I left after getting rr4 cuz I imagine all the pro groups would just farm the 49s and the weak. Still it’s a good event to get rr4 and also level up easily.
Would like to be able to /invite a few players and still be able to fill the rest with /autogroup.
Maybe cap level 49-50 zone at rr5, and add new zone for rr5+ so people can zone there when they think they have enough items to cap melee resists and maybe body. Just a thought.
Personally think the three week break is a bit too short, and people will be bored of it real quick. But I guess people who don’t want to do the event will just not pay for the event, so that works too.
Gratz mate.
It's possible without a doubt to bring 4 toons to level 50+rr4 in a pug, if you have some good karma and time on your side, but sadly not everyone has around 5 hours per day to play daoc. Some friends made two rr5L5 toons in a half-premade on the other hand, usually they went with 50-90k per hour. Some others barely reached level 45 with pugs and maybe 1-2 hours. My personal highest count was 50k per hour with a camping ani+healer+caster setup in a house/ tower, otherwise it's always around 20-30k - which is still nice compared to what you get in normal rvr, no doubt. Probably thats why at this event more people stayed in the last zone, rather to roll another toon. The early zones were pretty empty after the first two roll big outs.
There are pros and cons regarding that matter, but it would be indeed helpful to get one toon 5L5. I don't think they should allow to leave all toons in there but maybe one which you can choose. Like all get ported out but then you can port back with only one toon and it won't be possible with any other toon and you can't change your decision later on, till the next event ends.
gotwqqd wrote: ↑Sun 7 Feb 2021 12:18 AMWhy should it matter?CowwoC wrote: ↑Sat 6 Feb 2021 8:39 PMgotwqqd wrote: ↑Sat 6 Feb 2021 6:19 PMI’d just like to reach 5l5 ....wish they allowed going to next event if not leftCowwoC wrote: ↑Sat 6 Feb 2021 10:21 AMthemaskofkoro wrote: ↑Sat 6 Feb 2021 3:48 AMLeveled a skald, Hunter, thane, and warrior to rr4 level 50 during the event, autogrouped with everything from 2-3 healer class groups to 2-3 stealth groups. Disbanded some groups cuz they were playing way too head-on and getting sandwiches all the time. Went solo on all while waiting for auto group to reset. Got decent tags and a few solo kills even.
I reckon if one knows the classes and know to pan camera, look for chances to gank or AJ, one could have a lot of fun during the event. Took about 7-8 hours overall to level to 50. Yeah it did get a bit tedious around level 40-50, and I left after getting rr4 cuz I imagine all the pro groups would just farm the 49s and the weak. Still it’s a good event to get rr4 and also level up easily.
Would like to be able to /invite a few players and still be able to fill the rest with /autogroup.
Maybe cap level 49-50 zone at rr5, and add new zone for rr5+ so people can zone there when they think they have enough items to cap melee resists and maybe body. Just a thought.
Personally think the three week break is a bit too short, and people will be bored of it real quick. But I guess people who don’t want to do the event will just not pay for the event, so that works too.
Gratz mate.
It's possible without a doubt to bring 4 toons to level 50+rr4 in a pug, if you have some good karma and time on your side, but sadly not everyone has around 5 hours per day to play daoc. Some friends made two rr5L5 toons in a half-premade on the other hand, usually they went with 50-90k per hour. Some others barely reached level 45 with pugs and maybe 1-2 hours. My personal highest count was 50k per hour with a camping ani+healer+caster setup in a house/ tower, otherwise it's always around 20-30k - which is still nice compared to what you get in normal rvr, no doubt. Probably thats why at this event more people stayed in the last zone, rather to roll another toon. The early zones were pretty empty after the first two roll big outs.
There are pros and cons regarding that matter, but it would be indeed helpful to get one toon 5L5. I don't think they should allow to leave all toons in there but maybe one which you can choose. Like all get ported out but then you can port back with only one toon and it won't be possible with any other toon and you can't change your decision later on, till the next event ends.
Another thing is it will spread out the event population on day 1
CowwoC wrote: ↑Sun 7 Feb 2021 9:34 AMPeople could stop grinding xp the normal way if they can let all their toons in the event zone, but hey - that's a little bit off-topic to my suggestion, even tho it's an idea devs should think off at least.
Krulmaddenn wrote: ↑Sun 7 Feb 2021 9:33 PMIt doesnt take an elite pre-made to take advantage of the event. Wanna give pugs more XP/RPs? Thats ok by me...but with some effort pugs can do better than this thread seems to think.
Krulmaddenn wrote: ↑Sun 7 Feb 2021 9:33 PMI'm a "casual" player in the sense that I dont have high RR toons, I just started phoenix a few weeks ago and I'm not a min-maxer. I played live and had an RR3 armsman. Im by no stretch of the imagination a skilled RvR player , in fact I still mostly feel like a total n00b and I am to most classes.
That said I do have more time to play right now than a lot of people since I've been off work due to covid.
I took an infi to 50 and have a mini to 46 right now both during this event. All autogrouped. I was in some bad ones...but even in an autogroup IF the group communicates when it is safe to port, sticks together and designates an MA they can get some pretty decent kills. This morning the only people that I was consistently rolled by were an obvious pre-made guild group by members of "Blacks II". They're good. Even my best groups couldn't take them out but thats DAoC. The trick is getting autogroups to communicate amd assist.
Ive got 4 more levels to grind out tonight or tomorrow and I'll have gotten 2 toons to 50 even though I suck. It doesnt take an elite pre-made to take advantage of the event. Wanna give pugs more XP/RPs? Thats ok by me...but with some effort pugs can do better than this thread seems to think.
dbeattie71 wrote: ↑Mon 8 Feb 2021 2:33 PMKrulmaddenn wrote: ↑Sun 7 Feb 2021 9:33 PMI'm a "casual" player in the sense that I dont have high RR toons, I just started phoenix a few weeks ago and I'm not a min-maxer. I played live and had an RR3 armsman. Im by no stretch of the imagination a skilled RvR player , in fact I still mostly feel like a total n00b and I am to most classes.
That said I do have more time to play right now than a lot of people since I've been off work due to covid.
I took an infi to 50 and have a mini to 46 right now both during this event. All autogrouped. I was in some bad ones...but even in an autogroup IF the group communicates when it is safe to port, sticks together and designates an MA they can get some pretty decent kills. This morning the only people that I was consistently rolled by were an obvious pre-made guild group by members of "Blacks II". They're good. Even my best groups couldn't take them out but thats DAoC. The trick is getting autogroups to communicate amd assist.
Ive got 4 more levels to grind out tonight or tomorrow and I'll have gotten 2 toons to 50 even though I suck. It doesnt take an elite pre-made to take advantage of the event. Wanna give pugs more XP/RPs? Thats ok by me...but with some effort pugs can do better than this thread seems to think.
There’s a huge difference fighting a group that might have bases but usually don’t have any buffs except self. Versus a group with moarcane specs. Heals and specs will destroy.
This is the last event I’ll try and auto group. I play with a buddy and even though it’s still really fast to auto the game becomes, tag as many as possible before we get smashed.
Sagz wrote: ↑Sun 10 Jan 2021 7:46 PMCowwoC wrote: ↑Sat 9 Jan 2021 7:17 PMand grant them a bit more xp and rp gain(not double the amount but enough to stay motivated still) during the event vs premades, so that dying through the event has still a little reward to it rather than being the fodder for the premades only.
I guess my question is, why dont you make a premade group? I mean realistically you only need 2,3,4 friends. You do know you can make a character, get 2 friends, play and it will pug the other 2, or stay as three and you will be fine. I ran a 3 man from 1 to 40 yesterday in 4 hours, did not even pug the other 2 to have 5 ppl. Etherbunny did it last event and filmed it, go watch the video in the video section of the forums.
dbeattie71 wrote: ↑Thu 11 Feb 2021 2:48 AMYeah, a discord will level the playing field with buffed vs unbuffed lol.
dbeattie71 wrote: ↑Thu 11 Feb 2021 2:48 AMYeah, a discord will level the playing field with buffed vs unbuffed lol.
And tacticsSvekt wrote: ↑Thu 11 Feb 2021 6:21 PMdbeattie71 wrote: ↑Thu 11 Feb 2021 2:48 AMYeah, a discord will level the playing field with buffed vs unbuffed lol.
I never said it would level the playing field between buffed and unbuffed at all in any way... what I said was
Honestly even if some of these auto groups just got in coms and had a working knowledge of game mechanics you would see even better fights.
This is two things: it’s not just get in coms, it’s also having a working understanding of the game mechanics. Believe it or not there is still a large majority of people who don’t know enough mechanics. They may know what to do but not why to do it. Furthermore if you know how to use coms it’s easy to say we are getting flanked move north than it is to type it and magically have everyone see it despite their tunnel vision on the target in front of them.
Perhaps try reading what you try to paraphrase
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