we all know the current system doesnt really work well.
I was thinking about this changes:
What if they change the tradeorder system to a system taking population in consideration and working like an exchange rate bank,
i.e you play alb and want to send money to mid , alb = biggest population , mid = lowest (just an example)
so i could work like this : 1plat from alb would convert to more $ on mid like 1.33p or something just need a formula that's includes population
so if you transfer to the most populated side it would gives you less if you go to the lowest populated you get more.
i think this could be a good idea. and may help reduce population imbalances.
I was thinking about this changes:
What if they change the tradeorder system to a system taking population in consideration and working like an exchange rate bank,
i.e you play alb and want to send money to mid , alb = biggest population , mid = lowest (just an example)
so i could work like this : 1plat from alb would convert to more $ on mid like 1.33p or something just need a formula that's includes population
so if you transfer to the most populated side it would gives you less if you go to the lowest populated you get more.
i think this could be a good idea. and may help reduce population imbalances.