Some love for smite clerics?

Started 20 Jan 2019
by Doiri
in Suggestions
You know, the class that everyone laughs about and gets comments like "lmao are u srs?"

How about ...

- increasing the dd range to 1500;
- decreasing the insta pbaoe mezz timer to 3min;
- decreasing the insta pbaoe dd to 10sec and buffing it's laughable damage by a few %?

Pretty please?
Sun 20 Jan 2019 5:21 PM by Magesty
I was surprised to see the Smite line go untouched in the initial round of class changes during beta. It is clearly far too weak— way behind any of the classes that actually got buffs.

Your suggestions would go a long way towards making Smite at least usable. I’m guessing it would still be weak, but that is perfectly fine. Unplayable is not.
Sun 20 Jan 2019 6:15 PM by Turtle006
As weak as Smite is, any buffs to it would have to be very carefully balanced around an Enhance or Rejuv Cleric speccing it as a secondary line. Reducing the PBAOE Mezz is really strong for a "regular" for example. Also, it is not like Clerics are rarely played as a whole, like Paladins, Thanes, Valewalkers and Friars were/are.

I would like a Smizzard to be viable, I just don't think it is a high priority for the team, unfortunately.
Sun 27 Jan 2019 6:33 PM by orbits
Honestly, just increasing the range on the castable DD from 1350 to 1500 would be really helpful. That doesn't affect spec or damage, just brings it more in line with all the other DDs out there. I hate that my castable stun is 1500 range and my nuke is 1350.
Mon 28 Jan 2019 4:50 AM by jhaerik
Well I think if you keep buffs limited to 46+ smite there would be zero way for it to be abused because 28 points in rejuv or enhance couldn't really be abused.

My suggestion would be to add new 47-50 spec spells to smite for the following spells.

PBAoE Insta Mez (36 second mez 3m recast, level 50 spec)
DD (199 delve 1500 range 48 spec)
PBAoE DD (127 delve at 47 spec)
And lower the cast time on the 49 spec aoe nuke from 4.0 to 3.5 and raise damage from 129 to 144 delve.

Note of these would be in the reach of your typical cleric... but would give them an option to solo/farm with a bit better, or just have fun with.

Changes that give variety but don't effect game balance in a major way are nice.

I mean you'd still nuke worse than a thane, and trade Hits/Melee/Shield/Parry/insta ranged DD for a Mez on a timer and either crappy buffs, or crappy heals.

I could however see lowering the CDT on the aoe mez to 3m for all levels of smite though.
Mon 28 Jan 2019 4:00 PM by Bradekes
If there's a buff for smite cleric I'd like to see buff to nature druid for aoe dot or an aoe disease. Shammy combat spec currently the only feasible out of the three. Cleric atleast has stun built in, but does need help in other area
Mon 28 Jan 2019 4:17 PM by chryso
Bradekes wrote:
Mon 28 Jan 2019 4:00 PM
Shammy combat spec currently the only feasible out of the three. Cleric atleast has stun built in, but does need help in other area

I don't think shaman is really comparable to druid or cleric. I think healer is more comparable to druid or cleric.
Mon 28 Jan 2019 5:28 PM by Bradekes
chryso wrote:
Mon 28 Jan 2019 4:17 PM
I don't think shaman is really comparable to druid or cleric. I think healer is more comparable to druid or cleric.

Bard is more like healer.. Druid is like shaman... Cleric is a mix between the two.. Only damage druid gets is a DOT and green pet.. Cleric get recastable dds and stun. Shammy gets aoe dots disease castable dd on timer castable bolt on timer.. Druid kinda has short stick for ranged utility & damage... Shammy really has a great lineup compating to either class with pbaoe instant disease on 8 sec timer
Mon 28 Jan 2019 7:37 PM by teiloh
^ Nature is good for Roots and pet interrupts, although I agree it needs some adjustments. Like a blue pet at 40+, baseline DoT, and some utility and AOE.

For Smite, I'd recommend reverting all the nerfs on Smite back to how they were on release. Smite was originally nerfed because a lack of CC immunity meant Clerics could perma mez and stun people while nuking them. The fact that their DPS was the worst caster DPS by far was not taken into account.

Greater Holy Fury -> 225
Annihilate Evil -> 130
Heavenly Detonation -> 154
PBAE Mez -> 30s RUT
Supreme Judgment -> 153

Then I'd go further since the line is extremely weak, and remake Smite Clerics into an armored, mid-range hybrid nuker that isn't completely helpless in close quarters:

Base DD: Lower power cost by 30%, increase damage 25% (to 191), lower cast time to 2.8.
Lower DPS than all other base DDs (incl VW), but would be mana-efficient and viable for mid-spec Clerics. Less than live DPS, but higher damage per hit and power efficiency.

Spec DD: Reduce cast time on single nuke to 3s.
Lower DPS than Thane (184/2.4 vs 225/3). Weaker than live.

PBAE DD: increase its damage by about 50% (up to 180ish at max level). Scale radius and RUT up each level, from 20s and 200 to 8s and 400.
Delve from live, but more disruptive and higher DPS.

AE DD: Reduce cast time to 3s, increase radius by 50 at each level. Halve power cost.
Roughly in line with other AE DDs in the game, and is significantly weaker than live and Phoenix Thane's even with half the spec points.

Self Damage Add: Triple values to match live.
Pure healer melee is very weak, and even with tripled values it would still be non-viable in most RvR situations - but this would give it situational uses.

Add a few more spells:

Self Offensive DD Proc: approx 25% chance to proc a 150 radius, 118 point DD.

AOE Silence: Mid to High level, 2.5s cast, lasts at most 5 seconds and provides immunity

Would be a strong line that serves niche purpose in RvR
Tue 29 Jan 2019 8:00 PM by jhaerik
No way in hell is a 30 second insta pbaoe mez rut going to work out well.

Bit over the top. Smite would end up being spec'd just for self pet peel as pets are generally lower level so ever lower level versions would land.
Wed 30 Jan 2019 3:11 AM by teiloh
jhaerik wrote:
Tue 29 Jan 2019 8:00 PM
No way in hell is a 30 second insta pbaoe mez rut going to work out well.

Bit over the top. Smite would end up being spec'd just for self pet peel as pets are generally lower level so ever lower level versions would land.

Realistically, it's not better or worse than Skald Mes.

It was 30 seconds on release, and it was fine - once immunities were put in, that is.
Wed 30 Jan 2019 3:44 AM by jhaerik
And this is example why these suggestion posts never go anywhere, People ask for way to much.

I'm sorry but you can NOT compare a single mez with a pbaoe mez. It isn't anything at all like the Skald mez man.

Realistically PBAoE >>>> Single Target lol.
Wed 30 Jan 2019 6:09 AM by teiloh
Skald mez has range, lasts longer (for the spec points needed) and on top of that is on a 1.5x spec class. Cleric PBAE Mez has always had a radius of 200. I didn't think this needed much more elaboration; this is what Clerics had at release.

You were talking about mezzing low level pets, in most cases the Cleric will only be getting one - usually a grey/green con Druid pet. If they're low level Smite, it's not going to last long and there's enrage/immunities to deal with.

Cleric PBAE Mez is better defensively IF you're specced Smite, Skald Mez is good for chasing people down and disruption. They're roughly equivalent and the massive 1000% RUT nerf in 1.53 was a bad idea.
Wed 30 Jan 2019 4:00 PM by Bradekes
teiloh wrote:
Wed 30 Jan 2019 6:09 AM
If they're low level Smite, it's not going to last long and there's enrage/immunities to deal with.

Player pets don't become immune to mezz due to being enraged....
Wed 30 Jan 2019 10:07 PM by teiloh
Bradekes wrote:
Wed 30 Jan 2019 4:00 PM
teiloh wrote:
Wed 30 Jan 2019 6:09 AM
If they're low level Smite, it's not going to last long and there's enrage/immunities to deal with.

Player pets don't become immune to mezz due to being enraged....

Pretty sure they do, and debuffs also break mez on them. Regardless, a low level 30s mez as you're saying wouldn't change much vs low con pets.
Fri 1 Feb 2019 8:24 PM by Duukar
IMO take the PBaoe mez and move it to the baseline Smite spec.

Clerics need SOMETHING to make it competitive with the Druid.
Mon 4 Feb 2019 8:31 AM by Duukar
teiloh wrote:
Mon 28 Jan 2019 7:37 PM
^ Nature is good for Roots and pet interrupts, although I agree it needs some adjustments. Like a blue pet at 40+, baseline DoT, and some utility and AOE.

For Smite, I'd recommend reverting all the nerfs on Smite back to how they were on release. Smite was originally nerfed because a lack of CC immunity meant Clerics could perma mez and stun people while nuking them. The fact that their DPS was the worst caster DPS by far was not taken into account.

Greater Holy Fury -> 225
Annihilate Evil -> 130
Heavenly Detonation -> 154
PBAE Mez -> 30s RUT
Supreme Judgment -> 153

Then I'd go further since the line is extremely weak, and remake Smite Clerics into an armored, mid-range hybrid nuker that isn't completely helpless in close quarters:

Base DD: Lower power cost by 30%, increase damage 25% (to 191), lower cast time to 2.8.
Lower DPS than all other base DDs (incl VW), but would be mana-efficient and viable for mid-spec Clerics. Less than live DPS, but higher damage per hit and power efficiency.

Spec DD: Reduce cast time on single nuke to 3s.
Lower DPS than Thane (184/2.4 vs 225/3). Weaker than live.

PBAE DD: increase its damage by about 50% (up to 180ish at max level). Scale radius and RUT up each level, from 20s and 200 to 8s and 400.
Delve from live, but more disruptive and higher DPS.

AE DD: Reduce cast time to 3s, increase radius by 50 at each level. Halve power cost.
Roughly in line with other AE DDs in the game, and is significantly weaker than live and Phoenix Thane's even with half the spec points.

Self Damage Add: Triple values to match live.
Pure healer melee is very weak, and even with tripled values it would still be non-viable in most RvR situations - but this would give it situational uses.

Add a few more spells:

Self Offensive DD Proc: approx 25% chance to proc a 150 radius, 118 point DD.

AOE Silence: Mid to High level, 2.5s cast, lasts at most 5 seconds and provides immunity

Would be a strong line that serves niche purpose in RvR

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