Hi guys, we all agree that the solos zones right now aren't working for what they were meant to be. In my opinion, small improvements could be implemented without risking that people focus too much on 1vs1, but still give the opportunity to enjoy this aspect of the game too. The phoenix DEVs seem to listen and try to support all game styles (this shows the implementation of solos zones and small man zones) but they are not working .. According to me you could implement only one Short therm task (maybe always every 30min) that you can complete by teleporting to the solo zone and winning a 1vs1 fairfight (without add).
For the completion of the task only one deathblow every 30 min is necessary (or anyway a time long enough to discourage focusing only in 1vs1), anyone adding in the solo zone not only does not complete the task but the adder will be banned from 'enter it for 5h or lose pr or both (however something that discourages this behavior).
Furthermore, it could be done that the winner of the deathblow takes 1500pr and the loser 250pr .. In this way even the lower ranks continue to climb the RR and the strongest are not motivated to teleport continuously in the solo zones bcs you can't complete more than one task every 30min and killing other players in solo zones in these 30 min does not make you gain pr anymore..
- It can be done that after winning a duel (and completing the task) you cannot teleport yourself until the start of the new task in the solo zone
-maybe the loser can teleport again after less time to try to complete the mission
How about? what do u think?
it would be easy to do and in my opinion this aspect of this wonderful server would improve a lot !!!
For the completion of the task only one deathblow every 30 min is necessary (or anyway a time long enough to discourage focusing only in 1vs1), anyone adding in the solo zone not only does not complete the task but the adder will be banned from 'enter it for 5h or lose pr or both (however something that discourages this behavior).
Furthermore, it could be done that the winner of the deathblow takes 1500pr and the loser 250pr .. In this way even the lower ranks continue to climb the RR and the strongest are not motivated to teleport continuously in the solo zones bcs you can't complete more than one task every 30min and killing other players in solo zones in these 30 min does not make you gain pr anymore..
- It can be done that after winning a duel (and completing the task) you cannot teleport yourself until the start of the new task in the solo zone
-maybe the loser can teleport again after less time to try to complete the mission
How about? what do u think?
it would be easy to do and in my opinion this aspect of this wonderful server would improve a lot !!!