Reposting this here.
Hey guys, what about buffing solo play (or everything else then zerging) a bit - right now its a nightmare for visible classes.
How about raise rps for solo kills ? Maybe add more rps for killing Higher RR's to help ppl catch up ( on the other hand decrease RP for low RR kills on high rr characters ) ? Decrease RP gains for adding fights or stealing kills ( so less rps for 24 players killing 8 and 8 players killing 1) ?
Maybe this would soften a bit the : If its red it's dead mentality.....
And now don't tell me this is not a solo game. This changes would not affect only solos. It would help everyone except the zergers (they get their rps anyway for the keepaction) and maybe would get some more groups and solos / smallman and 8 mans out there.
These days its a pure zerg fest.
Greets Slyver
Hey guys, what about buffing solo play (or everything else then zerging) a bit - right now its a nightmare for visible classes.
How about raise rps for solo kills ? Maybe add more rps for killing Higher RR's to help ppl catch up ( on the other hand decrease RP for low RR kills on high rr characters ) ? Decrease RP gains for adding fights or stealing kills ( so less rps for 24 players killing 8 and 8 players killing 1) ?
Maybe this would soften a bit the : If its red it's dead mentality.....
And now don't tell me this is not a solo game. This changes would not affect only solos. It would help everyone except the zergers (they get their rps anyway for the keepaction) and maybe would get some more groups and solos / smallman and 8 mans out there.
These days its a pure zerg fest.
Greets Slyver