A NEW SEPARATE solo /Task zone on a 45 minute rotation
Only solo kills within the /Task zone will earn you contribution
Non-solo kills are worth less than normal in this zone. The multiplier equation is: x 2/(RR-1), with a max of 1.0.
For example, if you are RR1 to RR3 you get 100% of normal RP for non-solo kill. If you are RR4 you get 66% of normal RP, RR5 is 50%, RR6 is 40% …
Fights around keeps and towers are exempt from this reduced RP for non-solo kills.
Solo players can port to this zone (random drop location) from two furthest docks, or solo keep zone. (E.G Alb can port from Bold and Beno docks and Folley Lake).
And one additional thing to encourage people to fight naturally rather than duel towns…
After you get a solo kill you are worth +1000 RPs for 60 seconds.
Think about it… you come across 2 ppl fighting. You wait for them to finish cleanly so that the winner is worth more RPs, then you engage…
See other /Task change suggestions for Small Man (& Casual)/8v8/Solo
Only solo kills within the /Task zone will earn you contribution
Non-solo kills are worth less than normal in this zone. The multiplier equation is: x 2/(RR-1), with a max of 1.0.
For example, if you are RR1 to RR3 you get 100% of normal RP for non-solo kill. If you are RR4 you get 66% of normal RP, RR5 is 50%, RR6 is 40% …
Fights around keeps and towers are exempt from this reduced RP for non-solo kills.
Solo players can port to this zone (random drop location) from two furthest docks, or solo keep zone. (E.G Alb can port from Bold and Beno docks and Folley Lake).
And one additional thing to encourage people to fight naturally rather than duel towns…
After you get a solo kill you are worth +1000 RPs for 60 seconds.
Think about it… you come across 2 ppl fighting. You wait for them to finish cleanly so that the winner is worth more RPs, then you engage…
See other /Task change suggestions for Small Man (& Casual)/8v8/Solo