Solo Kill Realm Tasks in Collory, Sauvage, and Yggdra

Started 5 Feb 2019
by defiasbandit
in Suggestions
Solo kill realm tasks. We have them for zerg and full groups, so why not some for solo and small man?

Have Forest Sauvage, Yggdra Forest, and Mount Collory have a solo kill RP pool. Make the zones rotate. Have the zone be in a non realm task frontier. Killing players solo will fill the pool. Once the pool fills, a new task begins in some other frontier. You only earn contribution RP for killing players solo. Sure 4man and 5mans etc will show up, but their kills wont fill the pool and they wont get contribution RP. The purpose is not to create a solo 1v1 playground, but allow for more duo, trio, and solo small man action to happen.

Yeah it sounds like Fortnite or something but who cares.
Tue 5 Feb 2019 10:23 PM by Quik
I would be fine with this, but then solo's should not be able to participate in the group tasks.
Tue 5 Feb 2019 10:26 PM by Quik
https://forum.playphoenix.online/viewtopic.php?f=10&t=3005

What you recommend here is something I put forward in this forum.
Tue 5 Feb 2019 10:38 PM by defiasbandit
Quik wrote:
Tue 5 Feb 2019 10:26 PM
https://forum.playphoenix.online/viewtopic.php?f=10&t=3005

What you recommend here is something I put forward in this forum.

Having set bonuses for every group size is something that was discussed on the forums long ago. The solo kill task zones seem like a fair compromise that allow for multiple group sizes to participate.
Tue 5 Feb 2019 10:45 PM by defiasbandit
Part of the reason nontask frontiers are so empty is because there is no worthwhile PvE farming there for level 50s.

You see many low level players in the frontiers, because they get big XP bonuses and tons of collection tasks to complete. This is what brings these players to the frontiers.

There is barely any worthwhile farming in the Frontiers for level 50s. Caravans and Frontier Bosses are rarely farmed, because you can earn way better feather rewards from a single TG raid.
The reason why World of Warcraft once had a lot of World PvP, was because there was tons of farming players did in high level zones. Players would farm faction rep, gold, cloth, crafting materials, reagents, and complete quests across high level zones. This in turn brought players to the zones and allowed for PvP to flourish.

Low level players are forced to put themselves at risk in the Frontiers in order to most efficiently farm. So then why are level 50s able to afk in 250 player raid for all the best PvE rewards? It is important that players can progress and template through PvE, but why can't the Frontiers give better farming alternatives for level 50 players. If the rewards are high enough, then players will come out and farm.
Wed 6 Feb 2019 12:01 AM by Quik
defiasbandit wrote:
Tue 5 Feb 2019 10:45 PM
Part of the reason nontask frontiers are so empty is because there is no worthwhile PvE farming there for level 50s.

You see many low level players in the frontiers, because they get big XP bonuses and tons of collection tasks to complete. This is what brings these players to the frontiers.

There is barely any worthwhile farming in the Frontiers for level 50s. Caravans and Frontier Bosses are rarely farmed, because you can earn way better feather rewards from a single TG raid.
The reason why World of Warcraft once had a lot of World PvP, was because there was tons of farming players did in high level zones. Players would farm faction rep, gold, cloth, crafting materials, reagents, and complete quests across high level zones. This in turn brought players to the zones and allowed for PvP to flourish.

Low level players are forced to put themselves at risk in the Frontiers in order to most efficiently farm. So then why are level 50s able to afk in 250 player raid for all the best PvE rewards? It is important that players can progress and template through PvE, but why can't the Frontiers give better farming alternatives for level 50 players. If the rewards are high enough, then players will come out and farm.

I do think we need more to bring 50's into frontiers...but I do think feathers need to stay PvE.

Without feathers PvE would die almost completely except for a few things, with feathers PvE is still going strong.
Wed 6 Feb 2019 7:13 AM by Sepplord
If you are intrested in a fair discussion don't open up with false information.

There are no task at all currently that are zerg or group only.
The amount of soloers and smallmen currently participating proves that the task works for them too


That said, as much as i love soloing and smallmanning, a solo-kill-task is not the right way to go. It will just cause even more drama when people add into fights.
Wed 6 Feb 2019 7:11 PM by defiasbandit
Sepplord wrote:
Wed 6 Feb 2019 7:13 AM
If you are intrested in a fair discussion don't open up with false information.

There are no task at all currently that are zerg or group only.
The amount of soloers and smallmen currently participating proves that the task works for them too


That said, as much as i love soloing and smallmanning, a solo-kill-task is not the right way to go. It will just cause even more drama when people add into fights.

The tasks are a treadmill. What happens when casuals reach rank 5 or 6 and the Task RP disappears? Encouraging other RvR elsewhere through either a new task zone or better farming rewards seems needed.
Wed 6 Feb 2019 7:35 PM by Quik
defiasbandit wrote:
Wed 6 Feb 2019 7:11 PM
Sepplord wrote:
Wed 6 Feb 2019 7:13 AM
If you are intrested in a fair discussion don't open up with false information.

There are no task at all currently that are zerg or group only.
The amount of soloers and smallmen currently participating proves that the task works for them too


That said, as much as i love soloing and smallmanning, a solo-kill-task is not the right way to go. It will just cause even more drama when people add into fights.

The tasks are a treadmill. What happens when casuals reach rank 5 or 6 and the Task RP disappears? Encouraging other RvR elsewhere through either a new task zone or better farming rewards seems needed.

I get where you are coming from, but I don't think this is a huge concern right now with the server barely a month old. People are having fun and the server is healthy and lots of people are RvRing, even if it is mostly zergs, it is still lots of RvR.

Let people play and have fun for another month or 2 and then see where everyone stands.
Wed 6 Feb 2019 7:43 PM by defiasbandit
Quik wrote:
Wed 6 Feb 2019 7:35 PM
defiasbandit wrote:
Wed 6 Feb 2019 7:11 PM
Sepplord wrote:
Wed 6 Feb 2019 7:13 AM
If you are intrested in a fair discussion don't open up with false information.

There are no task at all currently that are zerg or group only.
The amount of soloers and smallmen currently participating proves that the task works for them too


That said, as much as i love soloing and smallmanning, a solo-kill-task is not the right way to go. It will just cause even more drama when people add into fights.

The tasks are a treadmill. What happens when casuals reach rank 5 or 6 and the Task RP disappears? Encouraging other RvR elsewhere through either a new task zone or better farming rewards seems needed.

I get where you are coming from, but I don't think this is a huge concern right now with the server barely a month old. People are having fun and the server is healthy and lots of people are RvRing, even if it is mostly zergs, it is still lots of RvR.

Let people play and have fun for another month or 2 and then see where everyone stands.

I know, but you got to plan ahead. The zerging in tasks is a good thing, but imagine how fun a solo task zone like Yggdra Forest could be for players that want to escape the zerg for a while.

The issue is that the realm tasks are just about free rp. Its not about good fights for many players. Whether you prefer 8 man or solo your options are limited in the realm tasks.
Thu 7 Feb 2019 7:30 AM by Sepplord
defiasbandit wrote:
Wed 6 Feb 2019 7:11 PM
The tasks are a treadmill. What happens when casuals reach rank 5 or 6 and the Task RP disappears? Encouraging other RvR elsewhere through either a new task zone or better farming rewards seems needed.

So you think when the randomzerg reaches a point where tasks don't give much RP anymore there will be a problem...and you want to fix that by having more tasks that would also not give much RP anymore in that situation ... Mindboggling


You are chaining one bad argument into the next, regardless of sense.
Thu 7 Feb 2019 5:07 PM by defiasbandit
Sepplord wrote:
Thu 7 Feb 2019 7:30 AM
defiasbandit wrote:
Wed 6 Feb 2019 7:11 PM
The tasks are a treadmill. What happens when casuals reach rank 5 or 6 and the Task RP disappears? Encouraging other RvR elsewhere through either a new task zone or better farming rewards seems needed.

So you think when the randomzerg reaches a point where tasks don't give much RP anymore there will be a problem...and you want to fix that by having more tasks that would also not give much RP anymore in that situation ... Mindboggling


You are chaining one bad argument into the next, regardless of sense.

The frontier zones on this server are mostly empty due to the task system. The task zone is a lot of zerging and full man groups roaming. Having a second task zone would help create action elsewhere. The server is becoming either realm task or you can't really find RvR. That is discouraging considering there are thousands of players online. Having a solo task zone would be a solution to this. A lot of players on this server are not interested in nonstop zerging.
Thu 7 Feb 2019 5:43 PM by Ceen
Solos already got their solo mission unlike every other grp of players.
Thu 7 Feb 2019 6:02 PM by Luluko
Ceen wrote:
Thu 7 Feb 2019 5:43 PM
Solos already got their solo mission unlike every other grp of players.

not area specific, so its still hard to find other solos which are no xper or doing the crafter quest, also the 5solokill task gives 500 rps and the realmtasks gives 1500rps
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