I would like to start a thread that focuses on ideas for improving the RvR task system. I believe this was a great idea by the devs. And maybe with a little tweaking/improvements/involvement it can be even more dynamic and wonderful. I will start off by saying I have no idea what is within the devs powers for manipulating the game world, so please take everything with a grain of salt.
Also, I want this thread to be constructive and civil. It's fine if you dont like an idea. But try to remember your age (I know most of you are older than me and I'm 36 ) when replying with feedback. Point out flaws and break it down. The entire point of the thread is to get to a point where most would agree that it can work.
Now what are your ideas? Would you like to see a destroyable object as a task? Some kind of transport task (similar to running with a relic)? What about class specific tasks, such as spawning a structure that only assasins can climb? Or only something a Hero attack can penetrate? Or maybe a group of classes to include more? What about NPC's seiging a keep for your realm to protect?
Any ideas are welcomed. But please remember, those who leave feedback, and those who receive it, do so tactfully and with respect and maybe something good will come out of it.
Also, I want this thread to be constructive and civil. It's fine if you dont like an idea. But try to remember your age (I know most of you are older than me and I'm 36 ) when replying with feedback. Point out flaws and break it down. The entire point of the thread is to get to a point where most would agree that it can work.
Now what are your ideas? Would you like to see a destroyable object as a task? Some kind of transport task (similar to running with a relic)? What about class specific tasks, such as spawning a structure that only assasins can climb? Or only something a Hero attack can penetrate? Or maybe a group of classes to include more? What about NPC's seiging a keep for your realm to protect?
Any ideas are welcomed. But please remember, those who leave feedback, and those who receive it, do so tactfully and with respect and maybe something good will come out of it.