Would it be a good idea to revamp the social bonus in a similar way they revamped the mobs bonus xp to favor unplayed classes?
Thinking about tanks in Hib as an example, the 5% bonus is clearly not enough, would be nice to bump up the bonus social xp % for grouping with these more difficult to group classes.
Thinking about tanks in Hib as an example, the 5% bonus is clearly not enough, would be nice to bump up the bonus social xp % for grouping with these more difficult to group classes.