please remove /switch , since slam 8s is part of the game I dont think this is a smart idea to make it easier for bm/merc to abuse this.
semadin wrote: ↑Fri 1 Mar 2019 8:06 PMIn a system where you can swap unequipped gear mid combat, /switch makes sense to streamline the user interface.
I think it'd make for much more interesting fighting if you just couldn't equip gear from bags while in combat. Swap between your equipped weapons sure, but if it's in your bag it should stay there.
This would probably have the greatest impact on assassins and poison application (which is admittedly most likely why I want that to happen)
Isavyr wrote: ↑Fri 1 Mar 2019 9:22 PMsemadin wrote: ↑Fri 1 Mar 2019 8:06 PMIn a system where you can swap unequipped gear mid combat, /switch makes sense to streamline the user interface.
I think it'd make for much more interesting fighting if you just couldn't equip gear from bags while in combat. Swap between your equipped weapons sure, but if it's in your bag it should stay there.
This would probably have the greatest impact on assassins and poison application (which is admittedly most likely why I want that to happen)
I agree with you on this (and I play assassin), but the negative here is this gives assassins no way to repoison, and shifts melee archers to beat assassins (purge remove poisons, and IP without disease), while also having crit shot that does more damage than PA. This isn't hyperbole. This makes archers better--better in melee, better at ranged, so this is a problem.
But let's ignore assassins. Now you've removed the benefits of 2h in alb and hib, which is that they can change damage types.
Essentially you have to allow certain classes, or weapon types, to swap, or you will hurt the balance.
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