Good morning.
let's see what you think.
I would like to propose the idea of moving all relics behind the gates.
And implement the "pylon" as it was a period on the official server.
To open the gates you always need the usual 4 keeps. Inside the temple there would be for example 3 relics that a realm has conquered.
To get it 1 you have to use the ram and knock down the pylon, if you are fast take the others too, hindsight maybe 1 or even 0.
what advantages could it have ?.
-A realm would have more time to organize itself to defend relics having to lose 4 keeps to open gates.
-If this also happens there could be the possibility of defending the temple while the attacking realm is busy using the ram on the pylons, giving life to good battles.
- Certainly there will be more difficulty in moving the relics and a realm can keep them for longer.
-This could lead in my opinion to a smaller movement of the population following the relics.
obviously if someone else comes to mind to improve this idea, so be it.
p.s the relics should be reset if implemented
Smap
let's see what you think.
I would like to propose the idea of moving all relics behind the gates.
And implement the "pylon" as it was a period on the official server.
To open the gates you always need the usual 4 keeps. Inside the temple there would be for example 3 relics that a realm has conquered.
To get it 1 you have to use the ram and knock down the pylon, if you are fast take the others too, hindsight maybe 1 or even 0.
what advantages could it have ?.
-A realm would have more time to organize itself to defend relics having to lose 4 keeps to open gates.
-If this also happens there could be the possibility of defending the temple while the attacking realm is busy using the ram on the pylons, giving life to good battles.
- Certainly there will be more difficulty in moving the relics and a realm can keep them for longer.
-This could lead in my opinion to a smaller movement of the population following the relics.
obviously if someone else comes to mind to improve this idea, so be it.
p.s the relics should be reset if implemented
Smap